Dungeon Crawl Stone Soup version 0.34-a0-1146-g8bcb7b9790 (webtiles) character file. Game seed: 5346035988700073752 35 washtub the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Nov 11, 2025. Slain by an orc ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (940 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 940, Time: 00:02:10 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 17% Magic: 6/10 EV: 11 Int: 24 God: Gold: 64 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet Scrolls c - a scroll of identify {unknown} e - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of brilliance {unknown} j - a potion of resistance {unknown} k - a potion of might {unknown} l - a potion of moonshine {unknown} n - 2 potions of attraction {unknown} o - a potion of lignification {unknown} p - a potion of curing {unknown} Skills: + Level 3.0 Dodging + Level 3.2 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11059 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the orc. The orc is heavily wounded. An orc priest comes into view. It is wielding a +0 dagger. The orc priest shouts! The orc priest miscasts a cantrip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (79% to hit) You focus your ray upon the orc priest. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc hits you with a +0 whip. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is heavily wounded. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc closely misses you. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The searing ray hits the orc priest. The orc priest is almost dead. You finish channelling your searing ray. The orc hits you with a +0 flail! You die... #.#..## .###### #.##..# ....... #.....###..ß...ß #.....#.....o... #.....#.#.o..... ##†###.#......... ########.......o#..ß...ß ##.....##......o)#....... .......''......)@#.###### ##.....##............... ##...[.##########......# ##.....# ###.... ##.....# .... .......# .# ......## # ......# ####### You could see an orc priest and an orc. Vanquished Creatures 3 dart slugs An orc (D:2) 2 endoplasms 4 hobgoblins A quokka (D:1) 4 ball pythons 3 bats A frilled lizard (D:1) 5 goblins (D:1) 4 kobolds 5 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 13 | D:1 | Found a faded altar of an unknown god. 179 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 182 | D:1 | Learned a level 2 spell: Searing Ray 847 | D:2 | Reached XP level 3. HP: 18/19 MP: 8/10 940 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_ring, hellmonk_ecumenical_altar_crossroads, dreamdust_princess_bridge D:2: cheibrodos_pilgrimage, layout_basic, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 43 Searing Ray || 4 Armour: Robe || 14 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 939 | 903 | 36 | 0 | 771 | 2 | 469.5 | Dungeon | 939 | 903 | 36 | 0 | 771 | 2 | 469.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 778 daAuts D:2: 161 daAuts