Dungeon Crawl Stone Soup version 0.34-a0-1146-g8bcb7b9790 (webtiles) character file. Game seed: 6765610191451811597 1220 washtub the Destroyer (level 8, -1/41 HPs) Began as a Deep Elf Conjurer on Nov 11, 2025. Killed by their own static electricity (3 damage) ... in an ossuary. The game lasted 00:09:18 (3728 turns). washtub the Destroyer (Deep Elf Conjurer) Turns: 3728, Time: 00:09:19 Health: -1/41 AC: 2 Str: 4 XL: 8 Next: 23% Magic: 12/22 EV: 11 Int: 26 God: Gold: 309 SH: 0 Dex: 13 Spells: 10/23 levels left rFire . . . (100%) c - +1 dagger (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of wizardry HPRegen 0.26/turn b - ring of poison resistance MPRegen 0.36/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 309 gold pieces. Inventory: Hand Weapons c - a +1 dagger of flaming (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of poison resistance (worn) d - a +4 ring of protection e - a ring of wizardry (worn) Wands b - a wand of quicksilver (6) Scrolls c - 4 scrolls of blinking {unknown} e - 2 scrolls of poison {unknown} h - a scroll of torment {unknown} j - 4 scrolls of identify {unknown} l - a scroll of enchant armour {unknown} m - a scroll of silence {unknown} q - 3 scrolls of immolation {unknown} u - 2 scrolls of enchant weapon {unknown} v - a scroll of acquirement {unknown} y - a scroll of amnesia {unknown} z - a scroll of vulnerability {unknown} Potions d - 3 potions of mutation {unknown} f - a potion of enlightenment {unknown} k - 2 potions of curing {unknown} n - a potion of resistance {unknown} o - 2 potions of heal wounds {unknown} p - a potion of brilliance {unknown} s - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 8.0 Spellcasting * Level 9.9 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 18% 3d11 3% 4 d - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 3% 4 e - Static Discharge Conj/Air 72% 3-6/arc 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 40% N/A 2% 1 Rending Blade Conj/Frge 36% 2d(9+1*) 3% 4 Inner Flame Hex/Fire 10% N/A 7% 3 Anguish Hex/Necr 5% N/A 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26905 Ossuary (1/1) Zot: 5635 Temple: D:4-7 Altars: Shops: D:4 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The hound zombie is knocked back by the mystic blast. The mystic blast hits the centaur zombie! The centaur zombie is almost destroyed. The centaur zombie is knocked back by the mystic blast. The centaur zombie collides with the hound zombie! The hound zombie is almost destroyed. You destroy the centaur zombie! The mystic blast hits the elf zombie! The elf zombie is almost destroyed. The elf zombie is knocked back by the mystic blast. The elf zombie slams into the stone wall! You destroy the elf zombie! Your Spellcasting skill increases to level 8! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The human zombie hits your fulminant prism. Your fulminant prism crackles loudly. Okay, then. Okay, then. Okay, then. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hound zombie is struck by an arc of lightning! You destroy the hound zombie! You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * Your fulminant prism is struck by an arc of lightning. Your fulminant prism resists. Your fulminant prism is moderately damaged. The human zombie is struck by an arc of lightning. The human zombie is lightly damaged. The lightning grounds out. Your fulminant prism is struck by an arc of lightning! Your fulminant prism resists. Your fulminant prism is heavily damaged. You are struck by an arc of lightning. You die... #...#.......####.#...# #...#............#...# #...#.####..####.#...# #...#. #..# #...# #...# #Z.# #...# #...######..######...# #.........Z..........# #........ß*.ß........# #........@...........# #....................# ###################### You could see a gnoll zombie, a human zombie (ally target) and a friendly fulminant prism. Vanquished Creatures Prince Ribbit (D:5) An ice beast (D:6) A phantom (D:6) 2 scorpions 3 human zombies (Ossuary) An elf zombie (Ossuary) 3 orc priests 2 jellies 3 clockroaches An iguana (D:4) A sleepcap (D:3) 4 centaur zombies (Ossuary) A mummy (Ossuary) 6 adders 4 gnolls (D:5) A shadow imp (D:5) 4 hound zombies (Ossuary) 2 ufetubi (D:5) 4 dart slugs 2 ribbon worms 4 adder zombies (Ossuary) 4 gnoll zombies (Ossuary) 6 orcs 7 endoplasms 7 hobgoblins 3 jackals (D:2) 5 quokkas 2 ball pythons (D:3) 8 bats 8 frilled lizards 10 goblins 5 jackal zombies (Ossuary) 8 kobolds 6 kobold zombies (Ossuary) 3 orc zombies (Ossuary) 6 rats 139 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 78 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 262 | D:1 | Reached skill level 5 in Conjurations 654 | D:1 | Learned a level 2 spell: Searing Ray 999 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1394 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1427 | D:3 | Reached skill level 6 in Conjurations 1429 | D:3 | Found a faded altar of an unknown god. 1498 | D:3 | Reached XP level 5. HP: 22/28 MP: 5/14 1503 | D:3 | Learned a level 4 spell: Fulminant Prism 1508 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1511 | D:3 | Learned a level 2 spell: Static Discharge 1815 | D:3 | Reached skill level 5 in Spellcasting 2091 | D:4 | Reached skill level 7 in Conjurations 2091 | D:4 | Reached XP level 6. HP: 30/32 MP: 6/16 2406 | D:4 | Found Sarest's Vocational Training. 2505 | D:5 | Entered Level 5 of the Dungeon 3004 | D:5 | Noticed Prince Ribbit 3012 | D:5 | Killed Prince Ribbit 3013 | D:5 | Reached skill level 8 in Conjurations 3013 | D:5 | Reached XP level 7. HP: 36/36 MP: 7/19 3337 | D:6 | Reached skill level 9 in Conjurations 3358 | D:6 | Found a sand-covered staircase. 3363 | Ossuary | Entered an ossuary 3471 | Ossuary | Reached XP level 8. HP: 41/41 MP: 3/21 3728 | Ossuary | HP: 2/41 [/static electricity (3)] 3728 | Ossuary | Killed from afar by themself Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, serial_glass, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, chequers_serial_rivers_marsh, minmay_lizard_pond D:2: layout_loops_cross D:3: layout_basic, dreamdust_ecumenical_altar_grove, grunt_ministairs_3, amethyst_killhole, small_statue_alley_b D:4: layout_cave_pools, nicolae_shop_vocational D:5: layout_cave_pods, minmay_misc_feat_tower, uniq_prince_ribbit1 D:6: layout_basic, minitemple, minmay_temple_entry_statues_fountains, enter_ossuary_2 Ossuary: ossuary_tomb_1 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 9 | 9.9 Spellcasting | 4 5 6 7 8 | 8.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 9 | 10 || 19 Melee: Dagger | | 9 | 10 || 19 Cast: Magic Dart | 66 | 111 | 52 || 229 Searing Ray | 1 | 13 | 18 || 32 Fulminant Prism | | 2 | 7 || 9 Iskenderun's Myst | | | 7 || 7 Static Discharge | | | 4 || 4 Drink: Magic | | | 1 || 1 Armour: Robe | 1 | 21 | 62 || 84 Dodge: Dodged | 6 | 20 | 35 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3726 | 3572 | 154 | 0 | 2781 | 7 | 532.3 | Dungeon | 3362 | 3208 | 154 | 0 | 2698 | 6 | 560.3 | Ossuary | 364 | 364 | 0 | 0 | 83 | 1 | 364.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 762 daAuts D:3: 762 daAuts D:1: 684 daAuts D:2: 594 daAuts D:4: 462 daAuts Ossuary: 364 daAuts D:6: 94 daAuts