Dungeon Crawl Stone Soup version 0.34-a0-1146-g8bcb7b9790 (webtiles) character file. Game seed: 8744065387395162483 30 washtub the Conjurer (level 3, -9/19 HPs) Began as a Deep Elf Conjurer on Nov 11, 2025. Engulfed by a cloud of flame (26 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (703 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 703, Time: 00:01:08 Health: -9/19 AC: 2 Str: 4 XL: 3 Next: 3% Magic: 8/10 EV: 11 Int: 24 God: Gold: 79 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) c - +0 dagger (vamp) rCold . . . (100%) b - orb {Pyromania} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons c - a +0 vampiric dagger (weapon) Armour a - a +0 robe (worn) b - an orb of pyromania (worn) d - a +2 pair of gloves Scrolls c - a scroll of vulnerability {unknown} d - a scroll of fog {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 3% 1 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11297 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ball python hisses angrily. A ball python is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No reachable target in view! You enter the shallow water. Moving in this stuff is going to be slow. The ball python bites you. The ball python grabs you. The ball python constricts you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (water, constricting you, 82% to hit) You focus your ray upon the ball python. The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) Your orb flickers with a hungry flame! The tree burns like a torch! The fireball engulfs the plant! The plant begins to die. The plant is lightly damaged. The fireball engulfs the plant! The plant begins to die. The plant is lightly damaged. The fireball engulfs the plant! The plant begins to die. The plant is lightly damaged. The fireball engulfs the plant! The plant begins to die. The plant is lightly damaged. The fireball engulfs the plant! The plant begins to die. The plant is lightly damaged. The plant is engulfed in a cloud of scalding steam. x4 You stop channelling your searing ray. Partly explored, can't reach some places. Okay, then. You are engulfed in a cloud of scalding steam. The plant is engulfed in a cloud of scalding steam. x5 A bat comes into view. You are engulfed in blazing flames. Ouch! That really hurt! You die... ####>....................# ...................#.....# ####.######....########### #.######....'...... #......#....####### #......####.# ... #......####.##.###### #..............#§§... #.......♣§§§§@§§§§... ####♣♣♣♣P§§P§~P§§§♣♣♣ ♣PP§§§§P§§♣~~P PP~~~§P≈§§P~~~~ PP~~~§≈§§≈§≈≈~~~ P~~~~≈§≈§§§§≈≈≈♣~ ~~~≈≈≈≈≈≈≈≈§≈≈≈≈~ P~P≈≈≈≈≈≈≈≈≈≈≈≈P ~~~≈≈≈≈≈b≈≈≈≈~~ There were no monsters in sight! Vanquished Creatures 3 dart slugs (D:1) 3 endoplasms A quokka (D:1) 7 ball pythons 3 bats (D:1) A frilled lizard (D:2) 2 goblins (D:1) 2 hobgoblins 3 kobolds 4 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 208 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 344 | D:1 | Reached skill level 5 in Conjurations 534 | D:1 | Learned a level 2 spell: Searing Ray 653 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 703 | D:2 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_basic D:2: layout_basic, basic_altar, serial_bayou_lake_a, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 49 Searing Ray || 1 Armour: Robe || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 702 | 689 | 13 | 0 | 579 | 2 | 351.0 | Dungeon | 702 | 689 | 13 | 0 | 579 | 2 | 351.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 533 daAuts D:2: 169 daAuts