Dungeon Crawl Stone Soup version 0.34-a0-1144-gf84a12ef02 (webtiles) character file. Game seed: 4276152191536723013 725 washtub the Destroyer (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on Nov 11, 2025. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 5 of the Dungeon. The game lasted 00:04:56 (3177 turns). washtub the Destroyer (Deep Elf Conjurer) Turns: 3177, Time: 00:04:56 Health: 0/36 AC: 4 Str: 4 XL: 7 Next: 43% Magic: 5/19 EV: 11 Int: 25 God: Gold: 199 SH: 0 Dex: 13 Spells: 6/19 levels left rFire . . . (100%) d - +0 dagger "Atiesy" {venom, rPois} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons d - the +0 dagger "Atiesy" (weapon) {venom, rPois} (You found it on level 4 of the Dungeon) rPois: It protects you from poison. It cannot be enchanted further. Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) c - a +0 pair of gloves (worn) Wands e - a wand of charming (11) Scrolls c - a scroll of enchant weapon {unknown} e - 3 scrolls of teleportation {unknown} h - 2 scrolls of noise {unknown} m - a scroll of poison {unknown} Potions g - a potion of magic d - 3 potions of moonshine {unknown} f - 2 potions of heal wounds {unknown} j - 2 potions of curing {unknown} k - a potion of brilliance {unknown} l - 2 potions of attraction {unknown} n - 2 potions of enlightenment {unknown} o - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.9 Spellcasting * Level 8.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 12% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 12% 4 e - Blink Tloc 16% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 32% N/A 7% 1 Jinxbite Hex 16% 2d2 11% 2 Scorch Fire 16% 2d5 11% 2 Passwall Erth 8% N/A 21% 3 Tukima's Dance Hex 8% N/A 21% 3 Fire Storm Conj/Fire 15% 8d4 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26811 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your fulminant prism crackles loudly. Something hits your fulminant prism. Your fulminant prism explodes! You feel a bit more experienced. Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! You hear a shout! x2 Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! You hear a shout! Okay, then. Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A phantom comes into view. Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (76% to hit) You focus your ray upon the phantom. The searing ray hits the phantom! The phantom is moderately damaged. (Press . to maintain the ray.) The phantom hits you. The phantom blinks! You blink. You stop channelling your searing ray. An orc, an orc priest and a gnoll come into view. An orc wizard comes into view. It is wielding a +0 dagger. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ## .....# #....# #...# #....# #...# #....# #.§.# ##.### #§#.####.######### #.#........)...... #.##..##.######### #.#.............# #@#.#..#.######.# ..o..^.W#.##.#.# #.# j...#####.##.#.# #.# ooo.#####.##...# #.# .o..........#.### #.# ....#####.......## #.# # #........# #.# ##.......###.# #....#......# You could see a phantom, an orc priest, an orc wizard, a gnoll (wandering) and an orc (wandering). Vanquished Creatures A kobold geomancer (D:4) A centaur (D:5) 2 scorpions (D:4) 2 howler monkeys A bombardier beetle (D:4) A jelly (D:5) An orc priest (D:5) Jessica (D:2) A clockroach (D:3) An orc wizard (D:4) 3 gnolls (D:5) 8 adders 5 dart slugs A ribbon worm (D:4) 11 orcs 6 endoplasms 8 jackals A quokka (D:3) 6 ball pythons 11 bats 6 frilled lizards 10 goblins 4 hobgoblins A kobold (D:1) 11 rats 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 163 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 716 | D:1 | Learned a level 2 spell: Searing Ray 726 | D:2 | Reached skill level 5 in Conjurations 757 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 849 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/12 1090 | D:2 | Reached skill level 6 in Conjurations 1445 | D:2 | Noticed Jessica 1447 | D:2 | Killed Jessica 1501 | D:2 | Learned a level 4 spell: Fulminant Prism 1506 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1520 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/14 1896 | D:3 | Reached skill level 5 in Spellcasting 2405 | D:4 | Identified the +0 dagger "Atiesy" {venom, rPois} 2442 | D:4 | Noticed a kobold geomancer 2447 | D:4 | Killed a kobold geomancer 2448 | D:4 | Reached skill level 7 in Conjurations 2448 | D:4 | Reached XP level 6. HP: 29/32 MP: 10/16 2692 | D:4 | Reached skill level 8 in Conjurations 2692 | D:4 | Reached XP level 7. HP: 16/36 MP: 18/18 3042 | D:4 | Learned a level 2 spell: Blink 3043 | D:5 | Entered Level 5 of the Dungeon 3177 | D:5 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic D:2: layout_loops_ring, uniq_jessica D:3: layout_loops_corners, minmay_starry_boxes D:4: layout_loops_ring D:5: layout_basic Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 8 | 8.6 Spellcasting | 4 5 6 | 6.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 16 | 3 || 19 Melee: Unarmed | | 10 | || 10 Dagger | | 6 | 3 || 9 Cast: Magic Dart | 49 | 104 | 25 || 178 Searing Ray | 1 | 8 | 6 || 15 Fulminant Prism | | | 5 || 5 Armour: Robe | 1 | 37 | 15 || 53 Dodge: Dodged | 2 | 26 | 14 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3187 | 3111 | 76 | 0 | 2654 | 5 | 637.4 | Dungeon | 3187 | 3111 | 76 | 0 | 2654 | 5 | 637.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 863 daAuts D:2: 788 daAuts D:1: 731 daAuts D:4: 670 daAuts D:5: 133 daAuts