Dungeon Crawl Stone Soup version 0.34-a0-1143-ga6f5bdc043 (webtiles) character file. Game seed: 7343491393831911219 48 washtub the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Nov 11, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:06 (1944 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1944, Time: 00:02:06 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 50% Magic: 10/10 EV: 11 Int: 24 God: Gold: 75 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of mayhem Scrolls c - a scroll of blinking {unknown} e - a scroll of identify {unknown} h - a scroll of silence {unknown} m - a scroll of teleportation {unknown} q - a scroll of immolation {unknown} Potions g - a potion of magic d - 3 potions of invisibility {unknown} f - 2 potions of brilliance {unknown} j - 2 potions of lignification {unknown} k - a potion of curing {unknown} l - a potion of cancellation {unknown} n - a potion of ambrosia {unknown} o - a potion of might {unknown} p - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 10% 1 Summon Small Mammal Summ 16% N/A 10% 1 Stone Arrow Conj/Erth 34% 3d9 10% 3 Frozen Ramparts Ice 8% 1d2 28% 3 Ozocubu's Armour Ice 4% N/A 28% 3 Passwall Erth 4% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Alistair's Walking Alem Alch/Frge 4% N/A 95% 5 Metabolic Englaciation Hex/Ice 2% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10056 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the jackal! You kill the jackal! Your Spellcasting skill increases to level 4! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a jackal corpse; a jackal corpse q - a scroll labelled BECEGE PEXAST You now have 75 gold pieces (gained 6). Things that are here: a jackal corpse; a jackal corpse There is an open door here. Found a whip. There is an open door here. There is a stone staircase leading down here. You see here a bat corpse. You see here a +0 whip. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Unknown command. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Things that are here: a jackal skeleton; a jackal skeleton Things that are here: a jackal skeleton; a jackal skeleton There is an open door here. There is an open door here. There is a stone staircase leading up here. There is an open door here. There is a stone staircase leading up here. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #.###.# ..# #.# #.# ..##############.# #.# ..'..............###'## ..#...........###.....#### ..#......................# ###......................# #......................# ##.............@........# #..............>........# #........##.............######## #........####................... #........#######..........###### #............# #..........#..... #######.......###..........#.###. ................#.........รท#.#### #####.........#.#..........#..... There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 3 endoplasms 6 hobgoblins (D:1) 4 jackals (D:2) 3 quokkas (D:2) 3 ball pythons 2 bats A frilled lizard (D:2) A goblin (D:1) A rat (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 145 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 464 | D:1 | Learned a level 2 spell: Searing Ray 694 | D:2 | Reached skill level 5 in Conjurations 732 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 749 | D:2 | Noticed Sigmund 1944 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 46 Searing Ray || 3 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1943 | 1279 | 664 | 0 | 1158 | 2 | 971.5 | Dungeon | 1943 | 1279 | 664 | 0 | 1158 | 2 | 971.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1478 daAuts D:1: 465 daAuts