washtub Level 1 of the Dungeon (14, -27, D:1) a +0 sling (27, -41, D:1) a +0 hand axe (29, -22, D:1) a +0 short sword (35, -50, D:1) a +0 club 4 stones (35, -33, D:1) a +0 short sword 4 stones (37, -8, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, -7, D:1) a +0 ring mail (44, -19, D:1) a +0 ring mail (49, -32, D:1) a +0 sling (50, -35, D:1) 5 stones a +0 short sword a kobold skeleton (53, -27, D:1) a ball python skeleton (58, -18, D:1) a +0 kite shield Level 2 of the Dungeon [Shop] Otuwacw's Assorted Antiques a tin of tremorstones (2/2) (960 gold) a staff of cold (600 gold) a medusa talisman (300 gold) a wand of charming (8) (460 gold) (0, 0, D:2) a ball python skeleton (0, 4, D:2) a +0 ring mail (1, -26, D:2) a +0 chain mail (3, 6, D:2) a +0 robe (9, -20, D:2) a hobgoblin corpse (skeletalised by now) (21, -12, D:2) a +0 whip (24, -23, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (24, 12, D:2) an adder skeleton (25, -19, D:2) a bat corpse (skeletalised by now) (25, -9, D:2) a bat corpse (skeletalised by now) (25, 12, D:2) a +0 scythe a +0 robe (31, 7, D:2) a +0 robe (35, 3, D:2) a rat corpse (skeletalised by now) (37, -10, D:2) a hobgoblin corpse (skeletalised by now) (38, 1, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (8, -3, D:3) a +0 leather armour (10, 2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (19, -13, D:3) a hobgoblin skeleton (20, -3, D:3) a +0 ring mail (21, -14, D:3) a parchment of Maxwell's Portable Piledriver (22, 12, D:3) a jackal skeleton (23, -10, D:3) a +0 short sword (23, 15, D:3) a frilled lizard skeleton (24, -5, D:3) a +0 mace (26, 14, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (29, 15, D:3) a hobgoblin corpse (skeletalised by now) (32, -12, D:3) a ball python corpse (32, 17, D:3) a +0 short sword a +0 club an orc corpse (skeletalised by now) (32, 18, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (33, 14, D:3) a +0 dagger an orc corpse (skeletalised by now) (33, 18, D:3) a +0 whip a bat corpse (skeletalised by now) (35, 14, D:3) a +1 mace of protection (35, 17, D:3) a +0 club an orc corpse (skeletalised by now) (37, 13, D:3) a +0 mace a +0 leather armour of cold resistance an orc corpse (skeletalised by now) (38, 15, D:3) a +0 falchion (38, 22, D:3) a +0 hand axe (40, 16, D:3) a +0 dagger a goblin corpse (skeletalised by now) (41, 12, D:3) a +0 mace an orc corpse (skeletalised by now) (47, 19, D:3) a +0 club (48, 20, D:3) a +0 mace 2 boomerangs Level 6 of the Dungeon (3, 0, D:6) a +0 giant club an ogre corpse (20, -29, D:6) the +9 mace of Equilibrium {antimagic, +Blink Will- rCorr Int+5} +Blink: It lets you blink. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (27, 6, D:6) an adder corpse (35, 7, D:6) a +0 scale mail (44, 8, D:6) a +0 rapier