Dungeon Crawl Stone Soup version 0.34-a0-1140-g72e09e7ad3 (webtiles) character file. Game seed: 7592898882508639463 121 washtub the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Nov 10, 2025. Slain by an orc ... wielding a +0 dagger (5 damage) ... on level 3 of the Dungeon. The game lasted 00:05:33 (1151 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1151, Time: 00:05:33 Health: -1/24 AC: 0 Str: 4 XL: 4 Next: 76% Magic: 1/16 EV: 18 Int: 25 God: Gold: 102 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) - Magic Parchment rCold + . . (50%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) c - melded +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of protection from cold HPRegen 0.24/turn e - ring of protection from fire MPRegen 0.30/turn d - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Armour a - a +0 robe (melded) c - a +0 pair of gloves (melded) Jewellery b - a ring of protection from cold (worn) e - a ring of protection from fire (worn) Talismans d - an inkwell talisman (worn) Scrolls c - a scroll of torment {unknown} e - a scroll of immolation {unknown} h - 2 scrolls of revelation {unknown} k - 2 scrolls of fear {unknown} l - 3 scrolls of identify {unknown} m - a scroll of blinking {unknown} o - a scroll of teleportation {unknown} q - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - 2 potions of ambrosia {unknown} j - 2 potions of mutation {unknown} n - 2 potions of haste {unknown} p - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting * Level 6.1(6.6) Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 92% 2x1d8 1% 1 Fulminant Prism Conj/Alch 11% 3d8 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Airstrike Air 4% 2d(1-17) 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16814 Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History You flutter at the hobgoblin but do no damage. You stop channelling your searing ray. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin misses you. You completely miss the hobgoblin. The hobgoblin completely misses you. Something unseen opens the door. You flutter at the hobgoblin but do no damage. The hobgoblin closely misses you. An orc comes into view. It is wielding a +0 dagger. You flutter at the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. You flutter at the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. The orc closely misses you. You flutter at the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin barely misses you. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, 81% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (81% to hit) You focus your ray upon the orc. The searing ray misses the orc. (Press . to maintain the ray.) The orc barely misses you. The searing ray hits the orc. The orc is severely wounded. The orc hits you with a +0 dagger. You die... .. .#..## #. .... ..####.. .......###+##### #.............# ######.........<.†.# #....'.)†..<.......# #o;...........# #........)....# #.............# #.............# #.............# #...†.........# #.............# #.............# #.............# You could see an orc. Vanquished Creatures A bombardier beetle (D:3) An orc priest (D:3) An adder (D:3) A gnoll (D:1) A dart slug (D:2) 4 orcs A ribbon worm (D:3) 2 endoplasms (D:1) 6 hobgoblins A ball python (D:1) 4 bats 4 frilled lizards 8 goblins A kobold (D:2) 7 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 112 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 204 | D:1 | Reached skill level 5 in Conjurations 420 | D:1 | Learned a level 2 spell: Searing Ray 744 | D:2 | Reached XP level 3. HP: 19/19 MP: 12/14 1116 | D:3 | Reached XP level 4. HP: 20/24 MP: 6/16 1142 | D:3 | Reached skill level 6 in Conjurations 1151 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_rooms, chequers_serial_rivers_room_b D:2: wad_lake_hut, layout_basic, guppyfry_early_orc_mine D:3: layout_basic, serial_shops, nicolae_shop's_first_dollar, serial_bayou_pond_e, uniq_sigmund, uniq_jessica, uniq_grinder, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 10 || 10 Melee: Unarmed | | 10 || 10 Cast: Magic Dart | 65 | 4 || 69 Searing Ray | 1 | 5 || 6 Armour: Robe | 1 | || 1 None | | 8 || 8 Dodge: Dodged | 6 | 13 || 19 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1185 | 1157 | 28 | 0 | 968 | 3 | 395.0 | Dungeon | 1185 | 1157 | 28 | 0 | 968 | 3 | 395.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 717 daAuts D:1: 421 daAuts D:3: 45 daAuts