Dungeon Crawl Stone Soup version 0.34-a0-1140-g72e09e7ad3 (webtiles) character file. Game seed: 14396597296951475368 350 washtub the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Nov 10, 2025. Slain by a drude (5 damage) ... on level 5 of the Dungeon. The game lasted 00:03:40 (2695 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 2695, Time: 00:03:40 Health: 0/32 AC: 2 Str: 4 XL: 6 Next: 33% Magic: 1/16 EV: 11 Int: 25 God: Gold: 186 SH: 0 Dex: 13 Spells: 3/16 levels left rFire . . . (100%) b - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) Wands p - a wand of polymorph (7) d - a wand of digging (2) Scrolls c - a scroll of fog {unknown} e - 3 scrolls of teleportation {unknown} b - a scroll of blinking k - a scroll of revelation {unknown} l - a scroll of noise {unknown} d - a scroll of amnesia {unknown} m - 2 scrolls of enchant weapon {unknown} h - a scroll of summoning {unknown} Potions g - a potion of magic d - 2 potions of moonshine f - 4 potions of enlightenment {unknown} h - 2 potions of haste n - a potion of brilliance {unknown} w - a potion of heal wounds j - a potion of invisibility {unknown} o - 2 potions of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.8 Spellcasting * Level 7.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 17% 4 d - Grave Claw Necr 14% 2d8 12% 2 e - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Kinetic Grapnel Frge 28% 1d5 8% 1 Summon Small Mammal Summ 28% N/A 8% 1 Confusing Touch Hex 7% N/A 22% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 22% 3 Alistair's Intoxication Alch 4% N/A 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26950 Temple: D:4-7 Altars: Kikubaaqudgha Uskayaw Shops: D:3 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (severely wounded, 66% to hit) You focus your ray upon the drude. The searing ray hits the drude but does no damage. The drude is severely wounded. (Press . to maintain the ray.) The drude hits you. Your doom draws closer. The drude misses you. The searing ray hits the drude. The drude is severely wounded. The drude closely misses you. x2 Without enough magic to sustain it, your Searing Ray dissipates. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. You hit the drude but do no damage. The drude is severely wounded. The drude closely misses you. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. The drude closely misses you. You closely miss the drude. The drude is severely wounded. The drude closely misses you. The drude hits you but does no damage. Okay, then. Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The drude completely misses you. The drude barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (severely wounded, 66% to hit) You focus your ray upon the drude. The searing ray misses the drude. (Press . to maintain the ray.) The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. You die... #.####... ##.# ....... ######..# ....... #......## ....... #.####.# ....... ###.# #....... #...## #....... #.##....####....# ......._..5@.....# ######....##.....#### ##...##......... #.####......... #.# #.<....... #.....)........ #..#........... ##.........#### ########### You could see a drude. Vanquished Creatures A kobold geomancer (D:5) A phantom (D:4) A scorpion (D:4) An iguana (D:4) A gnoll (D:1) An adder (D:3) A shadow imp (D:4) 2 ufetubi (D:4) 3 dart slugs 6 orcs 7 endoplasms 6 hobgoblins 2 quokkas 2 ball pythons 3 bats 5 frilled lizards 3 goblins 10 kobolds 4 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 197 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 501 | D:1 | Reached skill level 5 in Conjurations 792 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1162 | D:2 | You fall into a shaft and drop 2 floors! 1171 | D:4 | Noticed a phantom 1183 | D:4 | Killed a phantom 1184 | D:4 | Reached skill level 6 in Conjurations 1184 | D:4 | Reached XP level 4. HP: 13/24 MP: 0/12 1241 | D:3 | Learned a level 2 spell: Searing Ray 1246 | D:3 | Learned a level 4 spell: Fulminant Prism 1251 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1372 | D:3 | Found Romeh's Weapon Shoppe. 1798 | D:3 | Found a transporter. 1804 | D:3 | Found a hide-covered altar of Uskayaw. 2192 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/14 2262 | D:4 | Reached skill level 5 in Spellcasting 2615 | D:4 | Learned a level 2 spell: Grave Claw 2646 | D:5 | Entered Level 5 of the Dungeon 2649 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 2667 | D:5 | Noticed a kobold geomancer 2676 | D:5 | Killed a kobold geomancer 2677 | D:5 | Reached skill level 7 in Conjurations 2677 | D:5 | Reached XP level 6. HP: 32/32 MP: 2/16 2695 | D:5 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: dolorous_arrival_somebody's_watching_me, layout_loops_ring, grunt_decor_arrowhead D:2: layout_loops_ring, serial_glass, glass_columns_b, glass_columns_b, minmay_hedge_maze D:3: layout_loops_corners, nicolae_overflow_prove_your_dedication, serial_shops, nicolae_shop_bloodbath_and_beyond D:4: layout_cave_pools D:5: layout_basic, nicolae_overflow_crystal_walls, minmay_temple_entry_hall Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.3 Spellcasting | 4 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 2 || 3 Melee: Dagger | 1 | 2 || 3 Cast: Magic Dart | 62 | 83 || 145 Searing Ray | | 7 || 7 Iskenderun's Myst | | 1 || 1 Drink: Curing | | 1 || 1 Heal wounds | | 1 || 1 Haste | | 1 || 1 Moonshine | | 1 || 1 Read: Blinking | | 1 || 1 Armour: Robe | 5 | 31 || 36 Dodge: Dodged | 3 | 25 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2678 | 2508 | 170 | 0 | 2151 | 5 | 535.6 | Dungeon | 2678 | 2508 | 170 | 0 | 2151 | 5 | 535.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 819 daAuts D:1: 692 daAuts D:2: 589 daAuts D:4: 528 daAuts D:5: 48 daAuts