Dungeon Crawl Stone Soup version 0.34-a0-1139-g0f358fb7c0 (webtiles) character file. Game seed: 15704934441003461517 46 washtub the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Nov 10, 2025. Was a Follower of Sif Muna. Slain by an orc priest ... wielding a +0 mace (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:42 (1786 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1786, Time: 00:01:43 Health: -2/19 AC: 6 Str: 4 XL: 3 Next: 46% Magic: 0/10 EV: 11 Int: 24 God: Sif Muna [*.....] Gold: 88 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . b - +2 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion, Channel Magic You were on level 3 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 88 gold pieces. Inventory: Missiles c - 6 curare-tipped darts Armour a - a +0 robe (worn) b - a +2 pair of boots (worn) d - a +0 pair of gloves (worn) Scrolls c - 2 scrolls of poison {unknown} e - 2 scrolls of fog {unknown} h - a scroll of brand weapon {unknown} j - 2 scrolls of identify {unknown} k - 4 scrolls of enchant weapon {unknown} m - a scroll of immolation {unknown} n - a scroll of blinking {unknown} o - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of ambrosia {unknown} l - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting * Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 68% 2d10 3% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Brom's Barrelling Bould Conj/Erth 17% 2d5 32% 4 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16215 Altars: Makhleb Sif Muna Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Sif Muna accepts your kill. The orc priest shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (79% to hit) You miscast Searing Ray. Nothing appears to happen. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (79% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest completely misses you. The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 mace. Without enough magic to sustain it, your Searing Ray dissipates. The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 mace! You die... #. #<#)# #.###. #. #.#.# #.# #. # #. #.#.# #.# #. #.##.######.#####.###. ...........[......[. ######.######.#####.###. #....................... #####..#####.#####.#### #.@# #.# #.# #.o# #.# #.# #..# #.# #.# #).# #.# #.# #..# #.# #.# ...# #.# #.# #### #.# ### #.### #<..# You could see an orc priest. Vanquished Creatures A dart slug (D:1) 3 orcs (D:3) A ribbon worm (D:2) 3 endoplasms (D:1) 8 hobgoblins 3 jackals (D:1) A quokka (D:3) 9 ball pythons 3 bats 2 frilled lizards 4 goblins 2 kobolds (D:1) 2 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 125 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 315 | D:1 | Reached skill level 5 in Conjurations 447 | D:1 | Found a faded altar of an unknown god. 482 | D:1 | Prayed at the altar of an unknown god. 482 | D:1 | Became a worshipper of Sif Muna the Loreminder 482 | D:1 | Reached * piety under Sif Muna 656 | D:1 | Learned a level 2 spell: Searing Ray 712 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1188 | D:2 | Found a burning altar of Makhleb. 1786 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_basic, basic_altar D:3: minmay_bubble_buster, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action || total ---------------------------++------- Cast: Magic Dart || 74 Searing Ray || 3 Armour: Robe || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1783 | 1716 | 67 | 0 | 1537 | 3 | 594.3 | Dungeon | 1783 | 1716 | 67 | 0 | 1537 | 3 | 594.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1048 daAuts D:1: 655 daAuts D:3: 79 daAuts