Dungeon Crawl Stone Soup version 0.34-a0-1139-g0f358fb7c0 (webtiles) character file. Game seed: 11321941200211916209 140 washtub the Conjurer (level 5, -8/28 HPs) Began as a Deep Elf Conjurer on Nov 10, 2025. Mangled by Edmund ... wielding a +0 heavy flail (12 damage) ... on level 4 of the Dungeon. The game lasted 00:02:19 (1865 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1865, Time: 00:02:20 Health: -8/28 AC: 5 Str: 4 XL: 5 Next: 2% Magic: 0/14 EV: 11 Int: 25 God: Gold: 187 SH: 0 Dex: 13 Spells: 4/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +2 helmet {Ice} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 187 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +2 helmet of ice (worn) c - the +0 leather armour of Least Resistance {rElec} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. It cannot be enchanted further. Scrolls c - 2 scrolls of immolation {unknown} e - 4 scrolls of identify {unknown} h - 2 scrolls of enchant weapon {unknown} l - a scroll of teleportation {unknown} m - a scroll of fog {unknown} n - 2 scrolls of revelation {unknown} q - a scroll of poison {unknown} u - 3 scrolls of brand weapon {unknown} v - a scroll of butterflies {unknown} Potions g - a potion of magic d - 2 potions of moonshine {unknown} f - a potion of heal wounds {unknown} j - 3 potions of curing {unknown} k - 2 potions of enlightenment {unknown} o - a potion of attraction {unknown} p - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting * Level 6.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Grave Claw Necr 10% 2d7 13% 2 d - Fulminant Prism Conj/Alch 10% 3d9 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 84% 1d8 2% 1 Hailstorm Conj/Ice 32% 3d8 7% 3 Slow Hex 20% N/A 9% 1 Soul Splinter Necr 20% N/A 9% 1 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Summon Horrible Things Summ 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22137 Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The phantom hits you. The ufetubus closely misses you. The ufetubus hits you. The ufetubus slips past you! The ufetubus completely misses you. The ufetubus misses you. The phantom hits you but does no damage. You barely miss the ufetubus. The ufetubus closely misses you. The ufetubus hits you but does no damage. The phantom hits you. * * * LOW HITPOINT WARNING * * * Something unseen opens the door. The ufetubus hits you but does no damage. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The ufetubus misses you. The ufetubus closely misses you. The ufetubus misses you. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * A kobold comes into view. It is wielding a +0 short sword. The ufetubus hits you but does no damage. x2 Casting: Grave Claw (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (73% to hit) You focus your ray upon the phantom. The searing ray hits the ufetubus! You kill the ufetubus! The searing ray hits the ufetubus! You kill the ufetubus! The searing ray hits the phantom. The phantom is moderately damaged. (Press . to maintain the ray.) You have reached level 5! You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 13% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: Edmund, wielding a +0 heavy flail and wearing a +0 scale mail (moderately wounded) You miscast Grave Claw. Nothing appears to happen. Edmund hits you with a +0 heavy flail! You die... Edmund says, "I'd like to see a scythe do that!" ####. #... ..... ...# ..... ... #... #.# ###...####.######## ...........>....... ................... .......@W.......... .##..##@###..##... # #.###..## +.......# #.......# #.!##...' #..##.