washtub Level 1 of the Dungeon (6, -2, D:1) a +0 short sword a stone a kobold skeleton (15, -21, D:1) a +0 leather armour (17, -15, D:1) a +0 leather armour (22, -37, D:1) a bat corpse (skeletalised by now) (24, -5, D:1) a +0 dagger (25, -39, D:1) a ball python corpse (skeletalised by now) (30, -12, D:1) a +0 dagger (33, -21, D:1) a +0 club (39, -13, D:1) a ball python skeleton (43, -25, D:1) a +0 quarterstaff (43, -1, D:1) a ball python corpse (skeletalised by now) (50, -5, D:1) a bat corpse (skeletalised by now) (50, 2, D:1) a quokka corpse (skeletalised by now) (53, -11, D:1) a ball python corpse (skeletalised by now) (55, -16, D:1) a +0 club (56, -19, D:1) a +0 short sword a stone a kobold skeleton Level 2 of the Dungeon [Shop] Nofe Ki Lui's Antique Armour Shoppe a +0 pair of gloves (130 gold) a +0 ring mail (116 gold) a +0 robe (26 gold) a +0 robe (26 gold) a +0 plate armour (522 gold) a +0 ring mail (116 gold) a +0 leather armour (58 gold) a +1 hat (319 gold) a +0 robe (26 gold) a +2 plate armour of command (1015 gold) a +0 buckler (130 gold) [Shop] Fuhij's Jewellery Shoppe a +6 ring of dexterity (unknown) (504 gold) a +6 ring of intelligence (504 gold) a +4 ring of slaying (504 gold) a ring of protection from cold (350 gold) a ring of see invisible (unknown) (210 gold) a +6 ring of dexterity (unknown) (504 gold) a +4 ring of protection (unknown) (504 gold) [Shop] Runtuewo's Antique Armour Shop a +0 scale mail (96 gold) a +2 plate armour of poison resistance (768 gold) a +0 ring mail (96 gold) a +0 helmet (108 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) (0, 0, D:2) a +0 chain mail (6, -5, D:2) 4 boomerangs (12, -33, D:2) a parchment of Searing Ray (13, 6, D:2) a +0 scale mail (14, 12, D:2) a +0 short sword (23, -35, D:2) a ball python corpse (skeletalised by now) (29, -24, D:2) a +0 long sword (42, -29, D:2) a hobgoblin corpse (skeletalised by now) (64, -22, D:2) a +0 robe Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 short sword of the Enemy {flame, rF+ Str+2 Dex-3} (3730 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the +7 mace of Coycvoypt {heavy, rF+ rC+ Int+3 Dex+4} (7610 gold) rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +4 spear "Jycixkawk" {drain, rPois Str-5 Int+3} (3240 gold) rPois: It protects you from poison. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the storm talisman of the Iron City of Dis {rC++ Will+ Int-4 Stlth+} (14850 gold) [storm talisman] rC++: It greatly protects you from cold. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. a +0 halberd of protection (680 gold) the rimehorn talisman "Zod Wadi" {rN+ Will+ Str+2} (4850 gold) [rimehorn talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. Str+2: It affects your strength (+2). the +1 leather armour "Zupuf" {Harm rN+++ Int-2 SInv} (3500 gold) Harm: It increases damage dealt and taken. rN+++: It renders you almost immune to negative energy. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Vebbateff" {rF+++ rN+++ Str-3 Int-4 Slay+4} (8430 gold) [ring of slaying] rF+++: It renders you almost immune to fire. rN+++: It renders you almost immune to negative energy. Str-3: It affects your strength (-3). Int-4: It affects your intelligence (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Bionaijo {rF+ AC+4 Dex+4} (5840 gold) [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). Dex+4: It affects your dexterity (+4). the +1 mace "Pocyeco" {flame, Fly rElec} (2650 gold) Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. the +0 mace "Goblin's Nightmare" {freeze, rF+} (1940 gold) rF+: It protects you from fire. It cannot be enchanted further. the conjuration staff "Zuxteid" {Str+3 Conj} (3830 gold) [staff of conjuration] Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. the fire staff of Lugonu {rF+ rC+ Dex+5 Fire} (4950 gold) [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). Fire: It increases the power of your Fire spells. the +7 spear of the Reaper {venom, Fly rN+} (5190 gold) Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. the +7 spear of Cezurah {holy, *Noise rC++ rN+ Stlth+} (6840 gold) *Noise: It may make a loud noise when swung. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. the conjuration staff of the Snake Pit {*Corrode Str-4 Dex+7 Conj Summ} (3830 gold) [staff of conjuration] *Corrode: It may corrode you when you take damage. Str-4: It affects your strength (-4). Dex+7: It affects your dexterity (+7). Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. the ring of Munau {^Drain rF+ Will++} (3900 gold) [ring of willpower] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Will++: It greatly increases your willpower. the amulet "Cise" {rN+ RegenMP+ rCorr} (4680 gold) [amulet of magic regeneration] rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. the +2 scale mail of Cios {Death, Fly rN+ Dex-2} (2810 gold) Fly: It grants you flight. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the amulet "Jofroxa" {Spirit Int+2} (4120 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+2: It affects your intelligence (+2). (3, 5, D:3) a +0 sling (4, 0, D:3) a +0 scale mail (5, -2, D:3) a +0 ring mail of poison resistance a +0 dagger the goblin skeleton of Ijyb (7, 1, D:3) a +0 robe (9, 1, D:3) a bat skeleton (17, 32, D:3) a +0 war axe (19, 6, D:3) a rat skeleton (22, 30, D:3) a +0 dagger (35, -4, D:3) a +0 mace a +2 scale mail of cold resistance (42, 27, D:3) a +0 buckler (43, 31, D:3) a +0 robe (45, 8, D:3) a +0 ring mail (45, 32, D:3) a hobgoblin skeleton (45, 49, D:3) 4 poisoned darts (46, 21, D:3) a bat skeleton (51, 5, D:3) a hobgoblin skeleton (52, 19, D:3) a +0 short sword (54, 43, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) the storm talisman of Okawaru's Esteem {rC+ Will- Int+3} [storm talisman] rC+: It protects you from cold. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). (3, 5, D:4) a +0 long sword (5, -9, D:4) a lupine talisman (11, 16, D:4) a +0 dagger (13, -2, D:4) a ball python skeleton (15, 19, D:4) a +0 dagger 5 stones (17, -1, D:4) an iguana skeleton (18, 5, D:4) a +0 leather armour (29, 11, D:4) a +0 leather armour (32, 6, D:4) a black bear corpse (skeletalised by now) (34, 7, D:4) a hound corpse (skeletalised by now) (38, -6, D:4) a +0 sling (56, 2, D:4) a +0 spear (56, 12, D:4) a +0 dagger a goblin corpse (skeletalised by now) (61, 31, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Caargh's Antique Armour Boutique a +0 kite shield of reflection (264 gold) a +0 ring mail (96 gold) a +0 chain mail (144 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +3 leather armour of fire resistance (576 gold) a +2 plate armour of poison resistance (768 gold) a +0 robe (21 gold) (0, 0, D:5) a +0 ring mail (3, -19, D:5) a +0 ring mail a +0 short sword (7, -19, D:5) a +0 morningstar an orc skeleton (8, -20, D:5) an adder skeleton (9, 24, D:5) an iguana corpse (skeletalised by now) (11, -22, D:5) a +0 whip (12, -22, D:5) a +0 flail an orc skeleton (13, -23, D:5) a +0 robe a +0 dagger (13, -22, D:5) a +0 chain mail a +0 hand axe an orc skeleton (36, -18, D:5) a +0 mace (53, 2, D:5) a +0 hand axe (58, -4, D:5) a +0 club an orc skeleton (59, -5, D:5) the +8 dire flail of Time Moved Backwards {protect, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. the +6 rapier "Qulysk" {vamp, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (60, -4, D:5) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (61, -4, D:5) a +0 club a +0 hand axe Level 6 of the Dungeon (3, 35, D:6) a +2 falchion of protection (3, 37, D:6) a +0 dagger (4, 37, D:6) a granite talisman (7, 7, D:6) a +0 falchion an orc skeleton (8, 8, D:6) a +0 short sword a +2 chain mail of fire resistance (8, 9, D:6) a hound skeleton (9, 5, D:6) a +0 morningstar (13, 7, D:6) a scroll of noise (18, 37, D:6) a +2 spear of flaming a +0 kite shield a +0 scale mail a +0 trident a gnoll skeleton (19, 37, D:6) a +0 spear a gnoll skeleton (20, 37, D:6) a +0 whip (21, 41, D:6) a parchment of Frozen Ramparts (28, 0, D:6) a +0 orcbow a centaur skeleton (34, 10, D:6) a +0 war axe (40, 27, D:6) a +0 dagger (46, 32, D:6) a +1 short sword of electrocution (48, 8, D:6) an adder skeleton Level 7 of the Dungeon (11, -9, D:7) a +0 club an orc skeleton (16, -5, D:7) a +0 ring mail a +0 dagger (20, -10, D:7) a +0 hand axe (21, -13, D:7) 2 boomerangs a +0 club an orc skeleton (21, 15, D:7) a +0 whip (23, -10, D:7) a +0 dagger an orc skeleton (24, 13, D:7) a +0 spear a +0 spear a gnoll skeleton (26, 15, D:7) a +0 whip a +0 robe a gnoll skeleton (27, 15, D:7) a +0 spear a gnoll skeleton (31, -31, D:7) a +0 falchion a +0 ring mail a +0 whip an orc corpse (skeletalised by now) (31, -30, D:7) a +0 hand axe a +0 whip a +0 flail of holy wrath an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, -8, D:7) a +0 short sword (37, 6, D:7) a +0 club an orc skeleton (40, -1, D:7) a +0 short sword 5 stones a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (41, 2, D:7) a +0 club 3 poisoned darts a kobold corpse (skeletalised by now) (44, -8, D:7) a +0 ring mail a +0 hand axe an orc skeleton (45, -8, D:7) a +0 flail an orc corpse (skeletalised by now) (45, 6, D:7) a +0 dagger a +3 dagger of protection a kobold skeleton (46, -10, D:7) a +0 halberd a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (3, -42, D:8) a yak skeleton (4, -42, D:8) a yak skeleton (4, -41, D:8) a yak skeleton a yak skeleton (8, -41, D:8) a +0 ring mail (17, -36, D:8) a +0 mace a +0 scale mail (26, -24, D:8) a +3 flail a +0 robe (26, -12, D:8) a +0 robe (27, -24, D:8) a +0 giant club a +0 giant spiked club (27, -23, D:8) a +0 mace a +0 robe (28, -23, D:8) a +0 dagger of venom a +0 robe (28, -22, D:8) a +0 hand axe a +0 robe (29, -19, D:8) a +0 halberd a +0 chain mail (30, -31, D:8) a +2 whip of freezing a +0 robe (30, -22, D:8) a +0 shortbow (30, -8, D:8) a +0 spear (32, -7, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (33, -6, D:8) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (36, -9, D:8) a +0 hand axe an orc corpse (skeletalised by now) (41, -8, D:8) a +0 club (41, -3, D:8) a +0 dagger a +0 robe (42, -27, D:8) a +0 dagger a +0 hand axe (44, -27, D:8) a +0 mace an orc skeleton (45, -2, D:8) a bullfrog corpse (skeletalised by now) (45, 1, D:8) a +0 dagger (46, 2, D:8) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (46, 4, D:8) a +0 dagger (47, -27, D:8) a +0 hand axe (47, 3, D:8) a +0 dagger a stone a kobold corpse (skeletalised by now) (58, -10, D:8) 6 boomerangs Level 9 of the Dungeon (3, 42, D:9) a +0 short sword a kobold corpse (skeletalised by now) (3, 43, D:9) a +0 whip (3, 44, D:9) a +0 short sword a +0 dagger 2 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (3, 45, D:9) a +0 club (4, -7, D:9) a +0 club a +0 scale mail a +0 hand axe (4, -6, D:9) a +4 war axe a +0 leather armour a +0 mace (5, 19, D:9) the +0 shortbow of Valiance {drain, rF+} rF+: It protects you from fire. It cannot be enchanted further. (10, 43, D:9) a +0 ring mail (22, 41, D:9) a +0 dagger 4 stones a kobold skeleton (23, 41, D:9) a +0 dagger a stone a kobold skeleton (24, 41, D:9) a +0 club (25, 41, D:9) a +0 club 4 poisoned darts (30, 7, D:9) a +0 battleaxe a +0 robe (31, 7, D:9) a +1 falchion a +0 robe (33, 6, D:9) a +2 dire flail a +0 robe (34, 4, D:9) a +4 halberd a +0 robe (37, 8, D:9) a +0 dagger a +0 robe (37, 11, D:9) a +3 long sword of freezing a +0 robe (38, 4, D:9) an ugly thing corpse (skeletalised by now) (38, 6, D:9) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (38, 7, D:9) a +0 hand axe a +0 plate armour (41, 7, D:9) a +0 hand axe (42, 6, D:9) a +0 dagger a +0 chain mail (45, 4, D:9) a +0 scale mail (51, 32, D:9) 2 poisoned darts (55, 7, D:9) a +0 ring mail (57, 4, D:9) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (2, 8, Lair:1) a yak corpse (skeletalised by now) (2, 14, Lair:1) a yak corpse (skeletalised by now) (2, 15, Lair:1) a yak corpse (skeletalised by now) (2, 36, Lair:1) a +0 whip (5, 42, Lair:1) a blink frog skeleton (11, 3, Lair:1) 4 silver javelins (14, 9, Lair:1) a bullfrog skeleton (30, 15, Lair:1) a cane toad skeleton (33, 13, Lair:1) a bullfrog corpse (skeletalised by now) (35, 13, Lair:1) a black mamba corpse (skeletalised by now) (40, 41, Lair:1) a water moccasin skeleton (41, 37, Lair:1) a +0 flail (43, 30, Lair:1) a +0 scale mail (52, 25, Lair:1) a black bear skeleton (53, 21, Lair:1) a black bear skeleton (55, 25, Lair:1) a black bear skeleton (56, 26, Lair:1) a black bear skeleton (57, 22, Lair:1) a black bear skeleton (58, 21, Lair:1) a black bear skeleton (58, 22, Lair:1) a black bear skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (1, -21, Lair:2) a yak skeleton (2, -18, Lair:2) a yak skeleton (2, -17, Lair:2) a water moccasin skeleton a yak skeleton (3, -16, Lair:2) an elephant skeleton (5, -43, Lair:2) a +0 robe (5, -24, Lair:2) a +0 mace (12, 16, Lair:2) a wolf skeleton (13, 13, Lair:2) a wolf skeleton (13, 16, Lair:2) a wolf skeleton (17, -38, Lair:2) a +0 dagger (19, -34, Lair:2) a komodo dragon skeleton (21, -21, Lair:2) a +0 rapier (28, -39, Lair:2) a +0 sling (42, -24, Lair:2) a water moccasin corpse (skeletalised by now) (54, -22, Lair:2) a black mamba corpse (skeletalised by now) (57, 7, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (7, 15, Lair:3) a +0 sling (16, -22, Lair:3) a +1 pair of gloves of infusion (17, 11, Lair:3) a hydra skeleton (19, 11, Lair:3) a wolf skeleton (23, -4, Lair:3) a +0 quarterstaff of freezing (25, 15, Lair:3) a wolf skeleton (26, -9, Lair:3) an elephant skeleton (26, -7, Lair:3) 2 javelins (26, 19, Lair:3) a water moccasin skeleton a hydra skeleton a wolf skeleton (27, -6, Lair:3) 5 darts of disjunction (30, -26, Lair:3) a +3 heavy mace the elf skeleton of Fannar (30, -17, Lair:3) a +0 war axe (31, -25, Lair:3) a komodo dragon skeleton a black mamba skeleton (32, 32, Lair:3) a +0 ring mail (34, -6, Lair:3) a yak skeleton (34, -4, Lair:3) a death yak skeleton (36, -23, Lair:3) a +0 robe (36, -5, Lair:3) an elephant skeleton (37, 2, Lair:3) a komodo dragon skeleton (40, 0, Lair:3) a catoblepas skeleton (40, 2, Lair:3) an elephant skeleton (40, 3, Lair:3) a bullfrog skeleton (41, -4, Lair:3) a death yak skeleton (42, -8, Lair:3) a yak skeleton (47, -10, Lair:3) a yak skeleton (50, 13, Lair:3) a +0 plate armour (52, -9, Lair:3) a large rock (60, -18, Lair:3) a large rock (64, -23, Lair:3) a +0 spear Level 4 of the Lair of Beasts (3, -2, Lair:4) a yak corpse (3, 1, Lair:4) a yak corpse (4, 1, Lair:4) a yak corpse (12, 5, Lair:4) a raven corpse (12, 9, Lair:4) a scroll of identify (13, 7, Lair:4) a death yak corpse (14, 7, Lair:4) a death yak corpse (15, 6, Lair:4) a death yak corpse