Dungeon Crawl Stone Soup version 0.34-a0-1125-gfab7be54b3 (webtiles) character file. Game seed: 9680980995094771501 56 washtub the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Nov 8, 2025. Slain by Ijyb ... wielding a +0 dagger (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:07 (1121 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1121, Time: 00:02:07 Health: -2/19 AC: 0 Str: 4 XL: 3 Next: 69% Magic: 6/14 EV: 18 Int: 24 God: Gold: 104 SH: 0 Dex: 13 Spells: 7/10 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.28/turn b - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons c - a +1 dagger of venom Armour a - a +0 robe (melded) Jewellery d - a ring of wizardry Talismans b - an inkwell talisman (worn) Scrolls c - a scroll of fear {unknown} e - 2 scrolls of immolation {unknown} h - 3 scrolls of teleportation {unknown} l - a scroll of identify {unknown} m - a scroll of enchant armour {unknown} n - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of heal wounds {unknown} j - a potion of curing {unknown} k - 2 potions of haste {unknown} o - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.5(6.0) Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 8% 1 Teleport Other Tloc 7% N/A 24% 3 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Airstrike Air 3% 2d(1-17) 61% 4 Sticky Flame Fire/Alch 7% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16878 Altars: Dithmenos Kikubaaqudgha Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is lightly wounded. (Press . to maintain the ray.) Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! The searing ray hits Ijyb but does no damage. Ijyb is lightly wounded. The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. You barely resist. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +2 ring mail of fire resistance and carrying a wand of mindburst (moderately wounded, 78% to hit) Okay, then. The searing ray misses Ijyb. You finish channelling your searing ray. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +2 ring mail of fire resistance and carrying a wand of mindburst (moderately wounded, 78% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is moderately wounded. (Press . to maintain the ray.) Ijyb misses you. Okay, then. Okay, then. The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb screams, "It's all mine!" Ijyb barely misses you. The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. You die... Ijyb screams, "Time for next experiment!" #. #. #. #.# #.#######. #.......$. #..g...... #.;# #######..# .........#### #...........# #.#####.###.# #.# #.# #.# #.# ..# #.# ..# #.# You could see Ijyb. Vanquished Creatures 3 dart slugs (D:1) An orc (D:3) A ribbon worm (D:2) 3 endoplasms 4 hobgoblins 5 jackals 3 quokkas 6 ball pythons 5 bats 3 frilled lizards 7 goblins 6 kobolds 5 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 98 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 171 | D:1 | Reached skill level 5 in Conjurations 277 | D:1 | Reached XP level 3. HP: 19/19 MP: 10/14 280 | D:1 | Learned a level 2 spell: Searing Ray 348 | D:1 | Found a faded altar of an unknown god. 595 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 923 | D:3 | Found a shadowy altar of Dithmenos. 1113 | D:3 | Noticed Ijyb 1121 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_rooms, angelslayer_ecumenical_altar_broken_walls_simple D:2: layout_basic, basic_altar, chequers_serial_rivers_room_a D:3: layout_loops_ring, nicolae_dithmenos_shadow_blocks, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 97 Searing Ray || 2 Armour: Robe || 6 None || 2 Dodge: Dodged || 11 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1120 | 1045 | 75 | 0 | 797 | 3 | 373.3 | Dungeon | 1120 | 1045 | 75 | 0 | 797 | 3 | 373.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 458 daAuts D:1: 453 daAuts D:3: 208 daAuts