Dungeon Crawl Stone Soup version 0.34-a0-1125-gfab7be54b3 (webtiles) character file. Game seed: 7089996944470857735 102 washtub the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Nov 8, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:24 (1548 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1548, Time: 00:02:24 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 49% Magic: 8/12 EV: 11 Int: 25 God: Gold: 99 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . (100%) b - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of flight Scrolls c - a scroll of teleportation {unknown} e - a scroll of revelation {unknown} h - a scroll of enchant armour {unknown} m - a scroll of brand weapon {unknown} Potions g - 4 potions of magic d - a potion of enlightenment {unknown} f - a potion of invisibility {unknown} j - a potion of ambrosia {unknown} k - 2 potions of moonshine {unknown} l - a potion of haste {unknown} n - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting * Level 5.9 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 9% 1 Scorch Fire 10% 2d5 13% 2 Call Canine Familiar Summ 5% N/A 26% 3 Animate Dead Necr 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16452 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History a +0 dagger; 4 stones Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The orc wizard hits you but does no damage. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) Casting: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 falchion and wearing a +0 leather armour (81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc wizard. The orc wizard is moderately wounded. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) You stop channelling your searing ray. The orc wizard casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 76% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc priest. The orc priest is almost dead. The searing ray hits the orc wizard. The orc wizard is severely wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... . ##...###.# .#### ##+## #.. ..# #.# ### #.# #.# #.### ##.## #o..# ##...## #o#)# #.....# # #.#####.#o#####...##### #.....@.#.............. ################o###### #.# #.# #.# #.# #.# #o# #.# You could see an orc priest and an orc wizard. Vanquished Creatures An orc priest (D:3) An adder (D:2) 4 dart slugs 3 orcs (D:2) A ribbon worm (D:2) 5 hobgoblins 6 jackals (D:1) 2 quokkas 4 ball pythons 4 bats 5 endoplasms 5 frilled lizards 4 goblins (D:2) 7 kobolds 5 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 82 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 299 | D:1 | Reached skill level 5 in Conjurations 506 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 761 | D:1 | Learned a level 2 spell: Searing Ray 872 | D:2 | Found a basalt altar of Yredelemnul. 1308 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1394 | D:2 | Learned a level 4 spell: Fulminant Prism 1399 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1548 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring, minmay_close_crescents D:2: layout_basic, basic_altar D:3: layout_loops_corners, mainiacjoe_overflow_brackets Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 82 | 8 || 90 Searing Ray | 2 | 3 || 5 Armour: Robe | 8 | 3 || 11 Dodge: Dodged | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1546 | 1511 | 35 | 0 | 1289 | 3 | 515.3 | Dungeon | 1546 | 1511 | 35 | 0 | 1289 | 3 | 515.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 761 daAuts D:2: 637 daAuts D:3: 147 daAuts