Dungeon Crawl Stone Soup version 0.34-a0-1125-gfab7be54b3 (webtiles) character file. Game seed: 1087857203054826387 161 washtub the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on Nov 8, 2025. Killed by psychic fangs ... invoked by a brain worm (5 damage) ... in a sewer. The game lasted 00:03:59 (2078 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 2078, Time: 00:04:00 Health: -3/28 AC: 2 Str: 4 XL: 5 Next: 19% Magic: 14/14 EV: 11 Int: 25 God: Gold: 170 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) c - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: wizardry (x1) @: very slow A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 170 gold pieces. Inventory: Hand Weapons c - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of wizardry (worn) Scrolls c - a scroll of teleportation {unknown} d - 2 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of fog {unknown} j - 3 scrolls of amnesia {unknown} k - 2 scrolls of blinking {unknown} l - a scroll of poison {unknown} m - a scroll of fear {unknown} n - a scroll of enchant armour {unknown} Potions M - 3 potions of mutation Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting * Level 6.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 9% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 88% 2x1d8 1% 1 Shock Conj/Air 88% 1d8 1% 1 Poisonous Vapours Alch/Air 24% 1d1 3% 1 Call Imp Summ 12% N/A 5% 2 Sublimation of Blood Necr 6% N/A 5% 2 Confusing Touch Hex 6% N/A 11% 3 Ozocubu's Armour Ice 6% N/A 11% 3 Dispel Undead Necr 6% 3d8 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16097 Sewer (1/1) Zot: 5750 Altars: Cheibriados Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Iskenderun's Mystic Blast (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the brain worm. The brain worm is poisoned. The brain worm is severely wounded. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of heal wounds. You feel much better. The brain worm bites you. Casting: Iskenderun's Mystic Blast (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! You feel your power leaking away. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. The brain worm looks more healthy. You enter the shallow water. Moving in this stuff is going to be slow. The brain worm's throbbing head pulsates. Something gnaws on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. Casting: Iskenderun's Mystic Blast (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Magic courses through your body. The brain worm's throbbing head pulsates. Something gnaws on your mind! You die... #~≈~# #....# ....# #~≈~#####††#####''##### #~~~~~.~.............∩# #~~~~.~..............∩# #~≈~#####''#####++##### #~≈~# #....# #~≈~# ###### #######~≈~###################### ≈≈≈≈≈≈≈~≈~~.w.~@~~~~~~~~~~~~~~~~ ≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈~~~~~~.~~~~~~~~~~~~~.~.~~ ################################ You could see a brain worm. Vanquished Creatures A clockroach (Sewer) 4 adders 4 river rats 2 dart slugs An orc (D:2) 3 ribbon worms 3 endoplasms 4 hobgoblins (D:2) A jackal (Sewer) 3 quokkas (D:2) 7 ball pythons 12 bats 8 frilled lizards 5 goblins 6 kobolds 15 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 173 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 365 | D:1 | Learned a level 2 spell: Searing Ray 926 | D:2 | Reached skill level 5 in Conjurations 1003 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1312 | D:2 | Found a snail-covered altar of Cheibriados. 1690 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1717 | D:2 | Learned a level 4 spell: Fulminant Prism 1722 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1870 | D:3 | Found a glowing drain. 1879 | Sewer | Entered a sewer 1902 | Sewer | Reached skill level 6 in Conjurations 1999 | Sewer | Reached XP level 5. HP: 26/28 MP: 14/14 2078 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_corners D:2: minmay_thinvault, layout_basic, basic_altar, minivault_24, nicolae_concentric_dashed_squares_wild D:3: layout_basic, mainiacjoe_overflow_brackets, lightli_sewer_entry_pipes, nrook_uturn, minmay_misc_feat_plants, hex_medium, nicolae_the_louvre, kennysheep_jessica_study Sewer: sewer_fruit_machine Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 4 | 4.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 3 || 3 Melee: Dagger | | 3 || 3 Cast: Magic Dart | 95 | 34 || 129 Searing Ray | 2 | 5 || 7 Iskenderun's Myst | | 2 || 2 Drink: Heal wounds | | 1 || 1 Magic | | 1 || 1 Armour: Robe | 4 | 12 || 16 Dodge: Dodged | 5 | 8 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2151 | 2041 | 110 | 0 | 1670 | 4 | 537.8 | Dungeon | 1902 | 1792 | 110 | 0 | 1514 | 3 | 634.0 | Sewer | 248 | 248 | 0 | 0 | 155 | 1 | 248.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 904 daAuts D:2: 818 daAuts Sewer: 248 daAuts D:3: 179 daAuts