Dungeon Crawl Stone Soup version 0.34-a0-1125-gfab7be54b3 (webtiles) character file. Game seed: 17936833070541704609 33 washtub the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Nov 8, 2025. Slain by an iguana (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:35 (1165 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1165, Time: 00:04:36 Health: -1/19 AC: 3 Str: 4 XL: 3 Next: 12% Magic: 10/10 EV: 11 Int: 24 God: Gold: 60 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) b - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots {Rampage} Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: rampage @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) c - a +0 pair of boots of rampaging (worn) Scrolls c - a scroll of amnesia {unknown} e - 4 scrolls of poison {unknown} h - 2 scrolls of immolation {unknown} l - a scroll of revelation {unknown} m - a scroll of fear {unknown} n - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - 3 potions of curing {unknown} j - 2 potions of enlightenment {unknown} k - a potion of resistance {unknown} Skills: + Level 3.0 Dodging + Level 3.2 Stealth + Level 3.5 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 30% 3d8 6% 2 Volatile Blastmotes Fire/Tloc 8% 2d10 30% 3 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10835 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) You focus your ray upon the quokka. The searing ray hits the quokka. You kill the quokka! (Press . to maintain the ray.) You stop channelling your searing ray. You now have 60 gold pieces (gained 8). n - a scroll labelled MUOCLUYFOD Found a pair of glowing boots. You see here a +1 pair of boots. Okay, then. You rampage towards the bat! A kobold comes into view. It is wielding a +0 dagger. Found a stone staircase leading down. The kobold shouts! You hear a shout! An iguana comes into view. You see here a scroll labelled OTORHU ZOAGREO. h - 2 scrolls labelled OTORHU ZOAGREO (gained 1) The bat hits you but does no damage. The bat misses you. The bat misses you. You hit the bat. The bat is poisoned. The bat is moderately wounded. The bat misses you. You miss the bat. The bat is moderately wounded. The bat closely misses you. You kill the bat! You rampage towards the kobold! You hit the kobold. The kobold is poisoned. The kobold is severely wounded. The kobold hits you but does no damage. You closely miss the kobold. The kobold is severely wounded. You kill the kobold! You closely miss the iguana. The iguana bites you! Ouch! That really hurt! The iguana attacks as it pursues you! The iguana bites you! You die... ## #................ .# ##...###.......#. # #######(..###......... # #.....#............... # ######.....#..............> #####...#......#...[........... ........#........)....#.###...# ........#.......l######.# . ............†...@.......# ........###.....†###.##.### ........#........###......# #########.................# #...####....#.....# ##### #....#.....# ###########...# #.###ß###ß##.## ##...........# You could see an iguana. Vanquished Creatures An adder (D:2) 4 endoplasms 2 hobgoblins (D:2) 2 quokkas (D:2) 6 ball pythons (D:2) 6 bats 3 goblins (D:1) 4 kobolds A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 280 | D:1 | Reached XP level 2. HP: 9/15 MP: 5/8 398 | D:1 | Learned a level 2 spell: Searing Ray 1015 | D:2 | Found a faded altar of an unknown god. 1070 | D:2 | Reached XP level 3. HP: 10/19 MP: 7/10 1165 | D:2 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, bh_walls_and_bars, minmay_hexomino_c4 D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_t, corexii_hall_statues_deadend, chequers_hall_statues_corner_a, chequers_hall_statues_corner_a, nicolae_ecumenical_snake_handling Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.0 Spellcasting | | 3.5 Conjurations | | 4.7 Action || total ---------------------------++------- Attack: Normal || 45 Melee: Dagger || 45 Cast: Magic Dart || 10 Searing Ray || 5 Stab: Sleeping || 4 Armour: Robe || 33 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1163 | 780 | 383 | 0 | 42 | 2 | 581.5 | Dungeon | 1163 | 780 | 383 | 0 | 42 | 2 | 581.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 926 daAuts D:2: 236 daAuts