Dungeon Crawl Stone Soup version 0.34-a0-1123-g7c3e7ee1c7 (webtiles) character file. Game seed: 16534985300505674456 144 washtub the Conjurer (level 5, -10/42 HPs) Began as a Deep Elf Conjurer on Nov 8, 2025. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:02:36 (1185 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1185, Time: 00:02:37 Health: -10/42 AC: 3 Str: 4 XL: 5 Next: 5% Magic: 2/14 EV: 11 Int: 25 God: Gold: 58 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) d - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.28/turn %: no passive effects @: berserking, very quick A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Magical Staves b - a staff of fire d - a staff of conjuration (weapon) Scrolls c - 4 scrolls of identify {unknown} e - 3 scrolls of torment {unknown} h - a scroll of fog {unknown} j - a scroll of amnesia {unknown} k - a scroll of acquirement {unknown} l - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} n - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting * Level 6.2 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 13% 2 Fulminant Prism Conj/Alch 16% 3d10 24% 4 Iskenderun's Mystic Bla Conj/Tloc 32% 2d8 (+2d4 24% 4 Forge Blazeheart Golem Fire/Frge 5% N/A 63% 4 Martyr's Knell Necr/Summ 5% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16817 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc hits you with a +4 heavy hand axe. * * * LOW HITPOINT WARNING * * * You have reached level 5! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +4 heavy hand axe and wearing a +0 leather armour (83% to hit) You feel a surge of power! You focus your ray upon the orc. The searing ray misses the orc. (Press . to maintain the ray.) Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You stop channelling your searing ray. The orc barely misses you. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" You hit the orc but do no damage. The orc misses you. You closely miss the orc. An orc comes into view. It is wielding a +0 club and wearing a +2 leather armour of fire resistance. The orc shouts! You hit the orc! You kill the orc! A kobold comes into view. It is wielding a +0 short sword. The orc priest hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest casts a cantrip, but nothing happens. You hit the orc priest. The orc priest is moderately wounded. You hit the orc priest! The orc priest is severely wounded. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ? .J..# #..[....# .## .. ....##.......# # ... #..#.......# .... #..†......# .....###.o......# .................. #####.#........... ......#o#......... #...)@#......... #.#####.#...>... #.#....... ..#...... .. .... You could see an orc priest and an orc. Vanquished Creatures A scorpion (D:3) An orc wizard (D:3) An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 5 endoplasms 3 hobgoblins (D:1) 6 jackals 4 orcs (D:3) 2 quokkas 2 ball pythons (D:1) 4 bats 3 frilled lizards 4 goblins (D:1) 8 kobolds 3 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 102 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 162 | D:1 | Reached skill level 5 in Conjurations 172 | D:1 | Found a faded altar of an unknown god. 416 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 604 | D:1 | Learned a level 2 spell: Searing Ray 1165 | D:3 | Noticed a scorpion 1168 | D:3 | Killed a scorpion 1169 | D:3 | Reached skill level 6 in Conjurations 1169 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/12 1178 | D:3 | Reached XP level 5. HP: 3/28 MP: 2/14 1185 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, ebering_ecumenical_altar_webs D:2: layout_basic D:3: layout_rooms, serial_bayou_crossing Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.2 Spellcasting | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | 6 || 12 Melee: Dagger | 6 | || 6 Staff | | 6 || 6 Cast: Magic Dart | 81 | || 81 Searing Ray | 2 | 2 || 4 Drink: Berserk rage | | 1 || 1 Armour: Robe | 8 | 6 || 14 Dodge: Dodged | 6 | 3 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1181 | 1147 | 34 | 0 | 908 | 3 | 393.7 | Dungeon | 1181 | 1147 | 34 | 0 | 908 | 3 | 393.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 620 daAuts D:2: 515 daAuts D:3: 45 daAuts