Dungeon Crawl Stone Soup version 0.34-a0-1123-g7c3e7ee1c7 (webtiles) character file. Game seed: 16982576035791710825 1738 washtub the Destroyer (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on Nov 8, 2025. Shot with an arrow by a centaur (10 damage) ... on level 6 of the Dungeon. The game lasted 00:06:14 (3943 turns). washtub the Destroyer (Deep Elf Conjurer) Turns: 3943, Time: 00:06:15 Health: 0/41 AC: 4 Str: 4 XL: 8 Next: 77% Magic: 1/23 EV: 16 Int: 26 God: Gold: 357 SH: 0 Dex: 16 Spells: 14/25 levels left rFire + . . (50%) g - staff of fire rCold . . . (100%) (no offhand) rNeg + . . (50%) c - +1 robe "Dyalen" {Dex+3} rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +5 ring of evasion HPRegen 0.26/turn a - ring of positive energy MPRegen 0.36/turn %: no passive effects @: mighty, invisible A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 357 gold pieces. Inventory: Hand Weapons f - a +0 dagger of venom Armour c - the +1 robe "Dyalen" (worn) {Dex+3} (You found it on level 3 of the Dungeon) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. d - a +0 helmet (worn) Magical Staves g - a staff of fire (weapon) Jewellery a - a ring of positive energy (worn) b - a +5 ring of evasion (worn) e - a +6 ring of strength Wands a - a wand of flame (18) c - a wand of warping (11) b - a wand of quicksilver (7) Scrolls c - a scroll of amnesia {unknown} d - 3 scrolls of teleportation {unknown} e - 4 scrolls of identify {unknown} h - 2 scrolls of fog {unknown} l - a scroll of revelation {unknown} m - a scroll of noise {unknown} Potions g - a potion of magic i - a potion of invisibility c - 3 potions of curing k - a potion of enlightenment {unknown} m - a potion of might o - a potion of moonshine {unknown} p - a potion of mutation {unknown} q - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 9.1 Spellcasting * Level 11.0 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 5% 4 d - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Hailstorm Conj/Ice 40% 3d9 1% 3 Jinxbite Hex 22% 2d2 8% 2 Sigil of Binding Hex 11% N/A 16% 3 Dispel Undead Necr 11% 3d9 45% 4 Eringya's Surprising Cr Summ 11% N/A 45% 4 Dispersal Tloc 5% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Vehumet Wu Jian Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Dir - move target You conjure a prism of explosive energy! The shooting star hits you! You are knocked back. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. The centaur shoots an arrow. The arrow completely misses you. The shooting star hits you! You are knocked back. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You hear a loud crackle. You hear an explosion! The blast of energy engulfs the centaur! The centaur is severely wounded. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow completely misses you. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. It was a potion of might. You feel very mighty all of a sudden. n -> m - a potion of might It was a potion of invisibility. You fade into invisibility! f -> i - a potion of invisibility The centaur shoots an arrow. The arrow hits you! You die... #...# +...# #...# #...# ### #..# #.##..##..######## ..........c...@..+ .....)....†......# #..##.##..##.....# ##########..##+##### ............##.... .................. .................. .................. .................. You could see a centaur (unable to see you). Vanquished Creatures Jeremiah (D:6) Grinder (D:4) A sky beast (D:6) A black bear (D:5) An ogre (D:5) 2 phantoms A gnoll sergeant (D:5) 2 scorpions (D:5) A rock fish (D:3) 4 crimson imps (D:5) 2 hounds (D:5) An iguana (D:5) 6 orc wizards Robin (D:3) 4 gnolls (D:5) 9 adders A white imp (D:5) 2 ufetubi (D:5) 5 dart slugs 13 orcs 3 ribbon worms (D:2) 5 endoplasms 8 hobgoblins 4 jackals (D:1) 7 quokkas 7 ball pythons 9 bats (D:1) 10 frilled lizards 18 goblins 15 kobolds 4 rats 149 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 99 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 448 | D:1 | Reached skill level 5 in Conjurations 532 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/10 963 | D:1 | Learned a level 2 spell: Searing Ray 1123 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 1381 | D:2 | Learned a level 4 spell: Fulminant Prism 1386 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1390 | D:3 | Identified the +1 robe "Dyalen" {Dex+3} 1478 | D:3 | Reached skill level 6 in Conjurations 1574 | D:3 | Reached skill level 5 in Spellcasting 1574 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/14 1584 | D:3 | Found a hazy altar of Hepliaklqana. 1815 | D:3 | Noticed Robin 1833 | D:3 | Killed Robin 2297 | D:4 | Noticed Grinder 2299 | D:4 | Paralysed by Grinder for 3 turns 2305 | D:4 | Killed Grinder 2306 | D:4 | Reached skill level 7 in Conjurations 2306 | D:4 | Reached XP level 6. HP: 32/32 MP: 9/17 2554 | D:4 | Reached XP level 7. HP: 36/36 MP: 10/18 3050 | D:5 | Entered Level 5 of the Dungeon 3055 | D:5 | Reached skill level 8 in Conjurations 3218 | D:5 | Reached skill level 9 in Conjurations 3338 | D:5 | Found a statue of an orb of winter. 3339 | D:5 | Found a staircase to the Ecumenical Temple. 3339 | D:5 | Found a statue of an orb of winter. 3352 | Temple | Entered the Ecumenical Temple 3439 | D:5 | Reached XP level 8. HP: 41/41 MP: 18/21 3582 | D:5 | Found a shimmering altar of Xom. 3591 | D:5 | Reached skill level 10 in Conjurations 3824 | D:6 | Found a sacrificial altar of Ru. 3923 | D:6 | Noticed Jeremiah 3935 | D:6 | Killed Jeremiah 3936 | D:6 | Reached skill level 11 in Conjurations 3943 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_b, co_window_corner_ca, co_window_of_opportunity_b, co_window_broadway_c, glass_columns_a D:2: layout_rooms D:3: layout_basic, marbit_many_paths, minmay_ruptured, uniq_robin D:4: layout_layer_cave, eino_tiny_chamber, uniq_grinder D:5: layout_gridville, led_xom_imps, minmay_temple_entry_mini_moons D:6: layout_gridville, nicolae_ru_sacrificial_ziggurat, nicolae_tso_carved_into_rock, minmay_manual_mess, uniq_jeremiah Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 9 11 | 11.0 Spellcasting | 4 5 6 7 9 | 9.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 5 | | || 5 Melee: Unarmed | 5 | | || 5 Cast: Magic Dart | 99 | 89 | 84 || 272 Searing Ray | | 11 | 15 || 26 Fulminant Prism | | | 7 || 7 Iskenderun's Myst | | | 1 || 1 Drink: Curing | | | 1 || 1 Might | | | 1 || 1 Invisibility | | | 1 || 1 Armour: Robe | 7 | 9 | 20 || 36 Dodge: Dodged | 10 | 16 | 23 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3939 | 3767 | 172 | 0 | 3092 | 7 | 562.7 | Dungeon | 3937 | 3765 | 172 | 0 | 3092 | 6 | 656.2 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 971 daAuts D:1: 965 daAuts D:5: 743 daAuts D:3: 687 daAuts D:2: 422 daAuts D:6: 146 daAuts Temple: 1 daAuts