Dungeon Crawl Stone Soup version 0.34-a0-1123-g7c3e7ee1c7 (webtiles) character file. Game seed: 2114204763922844362 28 washtub the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Nov 8, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (769 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 769, Time: 00:00:56 Health: -2/15 AC: 3 Str: 4 XL: 2 Next: 96% Magic: 5/8 EV: 11 Int: 22 God: Gold: 44 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} h - a scroll of brand weapon {unknown} Potions g - 2 potions of magic d - a potion of mutation {unknown} f - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 4% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dimensional Bullseye Hex/Tloc 2% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The hobgoblin hits you. The adder attacks as it pursues you! The adder barely misses you. The adder attacks as it pursues you! The adder closely misses you. The adder barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A jackal comes into view. The adder bites you but does no damage. The jackal barks! You hear a bark! The jackal bites you but does no damage. The adder attacks as it pursues you! The adder barely misses you. The jackal misses you. A jackal comes into view. The adder bites you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The adder bites you. The ball python bites you but does no damage. The jackal barely misses you. The jackal completely misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The jackal bites you. The adder bites you but does no damage. The jackal bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. The jackal bites you but does no damage. You escape the ball python's grasp. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The adder bites you. You die... ..)...###### #...# ...........#########...# ......####...##........# ......# ###...........# ......# ###.........# ......# ##..S.>....# ####### #...g......# #.....#Shh.....# #..######@####### . ##...# ####..#.# #....##.# #######.#####.# ............... .######<##....# #.# #.## ... #^# You could see an adder, 2 jackals, a hobgoblin and a ball python. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 5 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons 3 bats (D:1) 3 frilled lizards 4 goblins 3 kobolds 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 112 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 219 | D:1 | Reached skill level 5 in Conjurations 654 | D:1 | Learned a level 2 spell: Searing Ray 769 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic, minmay_misc_feat_encased, minmay_pentomino_s2, minmay_misc_feat_rugged, nicolae_houndstooth_variations D:2: layout_rooms, dreamdust_ecumenical_altar_statues, minmay_misc_feat_rows, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 50 Searing Ray || 1 Armour: Robe || 20 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 767 | 740 | 27 | 0 | 612 | 2 | 383.5 | Dungeon | 767 | 740 | 27 | 0 | 612 | 2 | 383.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 687 daAuts D:2: 80 daAuts