Dungeon Crawl Stone Soup version 0.34-a0-1113-gf391d15d98 (webtiles) character file. Game seed: 12038169779717037578 2512 washtub the Destroyer (level 9, -7/67 HPs) Began as a Deep Elf Conjurer on Nov 7, 2025. Mangled by a wight ... wielding a +1 mace (8 damage) ... on level 9 of the Dungeon. The game lasted 00:06:24 (4087 turns). washtub the Destroyer (Deep Elf Conjurer) Turns: 4087, Time: 00:06:25 Health: -7/67 AC: 24 Str: 4 XL: 9 Next: 28% Magic: 1/25 EV: 2 Int: 28 God: Gold: 267 SH: 0 Dex: 13 Spells: 17/28 levels left rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . c - melded +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of flight HPRegen 0.31/turn (no ring) MPRegen 0.38/turn %: no passive effects @: tree-form, vertiginous A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 9 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 267 gold pieces. Inventory: Missiles b - 9 curare-tipped darts Armour a - a +0 robe (melded) c - a +0 pair of boots (melded) Jewellery d - a ring of flight (worn) Wands a - a wand of flame (3) Scrolls c - 5 scrolls of identify {unknown} e - 3 scrolls of fear {unknown} h - 2 scrolls of teleportation {unknown} m - 2 scrolls of blinking {unknown} n - a scroll of enchant weapon {unknown} Potions g - 2 potions of magic c - a potion of curing f - a potion of enlightenment {unknown} j - a potion of moonshine k - a potion of haste {unknown} l - a potion of attraction {unknown} p - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 10.0 Spellcasting * Level 12.0 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 8% 4 d - Iskenderun's Mystic Conj/Tloc 47% 2d10 (+2d58% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Flame Wave Conj/Fire 47% 2d12 8% 4 Apportation Tloc 28% N/A 10% 1 Soul Splinter Necr 56% N/A 10% 1 Summon Small Mammal Summ 56% N/A 10% 1 Teleport Other Tloc 14% N/A 22% 3 Anguish Hex/Necr 7% N/A 52% 4 Cause Fear Hex 7% N/A 52% 4 Ignite Poison Fire/Alch 14% N/A 52% 4 Olgreb's Toxic Radiance Alch 14% N/A 52% 4 Vhi's Electric Charge Tloc/Air 28% N/A 52% 4 Silence Hex/Air 7% N/A 85% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Elyvilon Hepliaklqana Shops: D:4 ( Annotations: D:4 1 transporter Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History You hear a shout! x2 Your Spellcasting skill increases to level 10! You stop channelling your searing ray. There are monsters nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A centaur comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! Okay, then. It was a potion of moonshine. You feel tipsy. The wight hits you with a +1 mace! The centaur shoots an arrow. The arrow hits you. Your fulminant prism crackles loudly. It was a potion of curing. You feel better. d -> c - a potion of curing The centaur shoots an arrow. The arrow hits you. The wight hits you with a +1 mace. You feel drained. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the wight! You destroy the wight! The blast of energy engulfs the wight! The wight is severely damaged. You hear a shout! Your life force feels restored. Your Conjurations skill increases to level 12! It was a potion of lignification. You turn into a tree. Your +0 robe and +0 pair of boots meld into your body. Your roots penetrate the ground. You float gracefully downwards. The wight hits you with a +1 mace! You die... #.......#..... #......##...##.# ...... #......##...##.# ..... #......##...##.# ...> #......##...##[# .$. #......##...##.# ..# #......##[..##.# .$# #......##...##.###..# #...........##..♣z).# #.....####..##c###..# #.....# #..##.# ..# #.....# #..##.# ..# #.....# #.....# ..# #..... #.....# ..# #..... #.)...# ..# ...... #.))..# ... .<.. #.....# You could see a centaur and a wight. Vanquished Creatures An unseen horror (D:9) Sigmund (D:4) Blorkula the orcula (D:5) Menkaure (D:4) Edmund (D:5) Duvessa (D:4) An orc warrior (D:9) 3 ice beasts (D:5) 2 ogres A phantom (D:5) A bullfrog (D:6) 2 scorpions (D:4) 5 wights (D:9) Dowan (D:4) 5 vampire bats (D:5) A bombardier beetle (D:5) An orc priest (D:3) A gnoll bouda (D:4) 2 drudes (D:9) A clockroach (D:5) An iguana (D:5) An orc wizard (D:9) 12 gnolls (D:4) 8 adders 4 ufetubi 2 dart slugs (D:1) 2 ribbon worms (D:3) 6 endoplasms 9 hobgoblins 6 jackals 11 orcs A quokka (D:4) 8 ball pythons A bat (D:1) 5 frilled lizards 7 goblins 5 kobolds 5 rats 127 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 270 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 354 | D:1 | Reached skill level 5 in Conjurations 893 | D:1 | Learned a level 2 spell: Searing Ray 951 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1619 | D:3 | Found a white marble altar of Elyvilon. 1714 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1752 | D:3 | Found a faded altar of an unknown god. 1757 | D:3 | Reached skill level 6 in Conjurations 1833 | D:3 | Found a hazy altar of Hepliaklqana. 2239 | D:3 | Learned a level 4 spell: Fulminant Prism 2244 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2251 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/14 2290 | D:4 | Found a transporter. 2293 | D:4 | Found a broken altar of Ashenzari. 2468 | D:4 | Noticed Menkaure 2476 | D:4 | Killed Menkaure 2477 | D:4 | Reached skill level 5 in Spellcasting 2477 | D:4 | Reached skill level 7 in Conjurations 2504 | D:4 | Reached XP level 6. HP: 7/32 MP: 2/16 2726 | D:4 | Reached skill level 8 in Conjurations 2726 | D:4 | Reached XP level 7. HP: 36/36 MP: 13/18 2772 | D:4 | Noticed Sigmund 2777 | D:4 | Killed Sigmund 2837 | D:4 | Found Ricwehyi's Antique Weapon Shop. 2940 | D:4 | Noticed Duvessa 2940 | D:4 | Noticed Dowan 2944 | D:4 | Killed Dowan 2946 | D:4 | Killed Duvessa 2947 | D:4 | Reached skill level 9 in Conjurations 3168 | D:5 | Entered Level 5 of the Dungeon 3220 | D:5 | Reached XP level 8. HP: 41/41 MP: 12/21 3264 | D:5 | Noticed Blorkula the orcula 3281 | D:5 | Killed Blorkula the orcula 3342 | D:5 | Reached skill level 10 in Conjurations 3390 | D:5 | Noticed Edmund 3406 | D:5 | Killed Edmund 3665 | D:5 | Reached skill level 11 in Conjurations 3836 | D:6 | You are sucked into a shaft and drop 3 floors! 3882 | D:9 | Reached XP level 9. HP: 45/45 MP: 13/24 4061 | D:9 | Killed an unseen horror 4080 | D:9 | Reached skill level 10 in Spellcasting 4086 | D:9 | HP: 1/44 [centaur/arrow (12)] 4087 | D:9 | Reached skill level 12 in Conjurations 4087 | D:9 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_corners D:2: layout_basic D:3: layout_loops_ring, lemuel_tele_altar, amcnicky_altar_gilded, angelslayer_ecumenical_altar_simple_liquid D:4: layout_basic, nicolae_overflow_prove_your_dedication, serial_shops, kennysheep_mini_moat, uniq_sigmund, uniq_menkaure, uniq_duvessa D:5: layout_rooms, kennysheep_generic_room_8, uniq_blorkula_the_orcula, uniq_edmund D:6: layout_basic, nicolae_overflow_crystal_walls, minmay_temple_entry_enclosed_plants, grunt_ministairs_15, uniq_pikel, uniq_jeremiah, uniq_prince_ribbit1 D:9: layout_long_grid, small_chamber_with_monster, chequers_serial_rivers_micro_b, due_unseen_surprise Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 9 11 12 | 12.0 Spellcasting | 4 5 6 7 9 10 | 10.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 94 | 58 | 67 || 219 Searing Ray | 1 | 13 | 16 || 30 Fulminant Prism | | | 13 || 13 Iskenderun's Myst | | | 11 || 11 Drink: Curing | | | 1 || 1 Moonshine | | | 1 || 1 Lignification | | | 1 || 1 Armour: Robe | 5 | 13 | 34 || 52 None | | | 1 || 1 Dodge: Dodged | 9 | 6 | 23 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4083 | 3995 | 88 | 0 | 3311 | 7 | 583.3 | Dungeon | 4083 | 3995 | 88 | 0 | 3311 | 7 | 583.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 922 daAuts D:1: 903 daAuts D:3: 708 daAuts D:2: 632 daAuts D:5: 580 daAuts D:9: 250 daAuts D:6: 85 daAuts