Dungeon Crawl Stone Soup version 0.34-a0-1098-g840e72858f (webtiles) character file. Game seed: 11575436820582964661 0 washtub the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Nov 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (151 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 151, Time: 00:00:14 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 8% Magic: 6/6 EV: 11 Int: 22 God: Gold: 13 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting * Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, washtub the Deep Elf Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a scroll labelled PEYNLIRULU. Found a staircase leading out of the dungeon. c - a scroll labelled PEYNLIRULU Found a stone staircase leading down. Found a scale mail. You now have 6 gold pieces. You now have 13 gold pieces (gained 7). A rat comes into view. A rat is nearby! The magic dart hits the rat. The rat is heavily wounded. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You open the door. Found a robe. Found Lyomuf's Distillery. A quokka comes into view. There is an open door here. A quokka is nearby! A quokka is nearby! A quokka is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka is nearby! A quokka is nearby! As you read the scroll labelled PEYNLIRULU, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. There is an entrance to Lyomuf's Distillery here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......## ##.... #.# #..##.#... ..r... ..# ##.######.. #...[ ..# ##..# ##.... #....##..###..####..### ..........######.#.# ......# ##....### . ####.# ##.#..##.† ... #@#.# ##....###.# ##...##'#.####.#.### #.# ...........#<.#..# #.# ##...###..###..#..# #.. .... #..# #....## #.# ##...###..############.# ........................ . ........##.#########.# ..####...............# You could see a quokka (asleep). Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 147 | D:1 | Found Lyomuf's Distillery. 151 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, serial_shops, nicolae_shop_window_shopping, minmay_tromino_i4 Action || total ---------------------------++------- Cast: Magic Dart || 2 Read: Identify || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 151 | 151 | 0 | 0 | 142 | 1 | 151.0 | Dungeon | 151 | 151 | 0 | 0 | 142 | 1 | 151.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 151 daAuts