Dungeon Crawl Stone Soup version 0.34-a0-1094-gf7b759ce7b (webtiles) character file. Game seed: 13658896585857974547 85 washtub the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Nov 6, 2025. Killed from afar by an orc wizard (8 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:02:06 (1165 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1165, Time: 00:02:06 Health: -1/24 AC: 0 Str: 4 XL: 4 Next: 25% Magic: 15/16 EV: 18 Int: 25 God: Gold: 106 SH: 0 Dex: 13 Spells: 0/11 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.30/turn b - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons c - a +0 dagger of venom Armour a - a +0 robe (melded) Talismans b - an inkwell talisman (worn) Wands d - a wand of digging (2) Scrolls c - a scroll of poison {unknown} e - 5 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} m - a scroll of teleportation {unknown} n - 4 scrolls of amnesia {unknown} o - a scroll of acquirement {unknown} q - a scroll of silence {unknown} u - a scroll of revelation {unknown} Potions g - a potion of magic d - 2 potions of enlightenment {unknown} f - a potion of heal wounds {unknown} j - 2 potions of might {unknown} k - 2 potions of berserk rage {unknown} l - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting * Level 5.8(6.3) Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 28% 1d5 8% 1 Lesser Beckoning Tloc 14% N/A 11% 2 Passwall Erth 7% N/A 22% 3 Sigil of Binding Hex 7% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the floor. You see here a +0 hand axe. An orc comes into view. It is wielding a +0 hand axe. The orc shouts! The magic dart hits the orc! You kill the orc! 2 orc wizards come into view. The orc wizard moves out of view. An orc wizard is nearby! The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc wizard shouts! The magic dart hits the orc wizard. The orc wizard is severely wounded. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 22% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. The orc wizard shouts! A puff of flame appears from out of thin air! The puff of flame hits you! The fire burns you terribly! Ouch! That really hurt! The orc wizard gestures at you while chanting. The magic dart hits you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Fulminant Prism (astonishingly dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 22% risk of failure) Press: ? - help, Dir - move target Okay, then. There is a stone staircase leading up here. A magic dart appears from out of thin air! The magic dart hits you! You die... ########.# #.;......+ ##.######.# ####<..## #.......## #........# #........# #........# #...o{..## ####...## You could see an orc wizard. Vanquished Creatures An orc priest (D:2) An adder (D:2) 4 orcs 4 hobgoblins 2 jackals (D:2) 5 quokkas 5 ball pythons (D:1) 3 bats 5 endoplasms 6 frilled lizards 2 goblins (D:2) 7 kobolds 4 rats (D:1) 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 110 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 348 | D:1 | Reached skill level 5 in Conjurations 508 | D:1 | Learned a level 2 spell: Searing Ray 649 | D:2 | Reached XP level 3. HP: 19/19 MP: 12/14 714 | D:2 | Reached XP level 4. HP: 18/24 MP: 6/16 1115 | D:2 | Learned a level 4 spell: Fulminant Prism 1120 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1165 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_rooms, kennysheep_small_spiral D:2: layout_basic D:3: layout_loops_cross, gup_sewer_entry_bowl, saegor_snake_ambush Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 60 | 26 || 86 Searing Ray | 5 | || 5 Armour: Robe | 8 | || 8 None | 4 | 5 || 9 Dodge: Dodged | 20 | 2 || 22 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1164 | 1084 | 80 | 17 | 827 | 3 | 388.0 | Dungeon | 1164 | 1084 | 80 | 17 | 827 | 3 | 388.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 574 daAuts D:1: 546 daAuts D:3: 43 daAuts