Dungeon Crawl Stone Soup version 0.34-a0-1086-g12d9f381c8 (webtiles) character file. Game seed: 17489380387987254832 794 washtub the Destroyer (level 7, -6/36 HPs) Began as a Deep Elf Conjurer on Nov 5, 2025. Shot with an arrow by a centaur (10 damage) ... on level 5 of the Dungeon. The game lasted 00:06:05 (3152 turns). washtub the Destroyer (Deep Elf Conjurer) Turns: 3152, Time: 00:06:06 Health: -6/36 AC: 4 Str: 4 XL: 7 Next: 58% Magic: 8/19 EV: 11 Int: 25 God: Gold: 221 SH: 0 Dex: 13 Spells: 13/20 levels left rFire . . . (100%) c - +1 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) e - +0 helmet rElec . (100%) g - +0 cloak {Stlth+} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of alchemy Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: studying Staves A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 221 gold pieces. Inventory: Hand Weapons c - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) e - a +0 helmet (worn) g - a +0 cloak of stealth (worn) Jewellery d - an amulet of alchemy (worn) f - an amulet of regeneration Scrolls c - a scroll of fear {unknown} e - a scroll of poison {unknown} h - a scroll of identify {unknown} j - a scroll of revelation {unknown} k - 2 scrolls of fog {unknown} l - a scroll of enchant armour {unknown} m - 2 scrolls of vulnerability {unknown} q - 3 scrolls of teleportation {unknown} u - a scroll of noise {unknown} v - a scroll of blinking {unknown} y - a scroll of torment {unknown} z - a scroll of summoning {unknown} Potions g - a potion of magic c - 4 potions of curing f - a potion of berserk rage {unknown} n - a potion of might {unknown} o - a potion of heal wounds {unknown} p - a potion of brilliance {unknown} s - a potion of ambrosia {unknown} t - a potion of enlightenment {unknown} x - 2 potions of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.1 Spellcasting * Level 8.8 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 92% 2d11 1% 2 Hailstorm Conj/Ice 31% 3d8 3% 3 Jinxbite Hex 16% 2d2 10% 2 Iskenderun's Mystic Bla Conj/Tloc 31% 2d8 (+2d4 11% 4 Gloom Hex/Necr 16% N/A 21% 3 Hellfire Mortar Fire/Erth/Frge 4% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism crackles loudly. You hear an explosion! Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism crackles loudly. You hear an explosion! Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Your fulminant prism crackles loudly. You hear an explosion! Found 19 gold pieces. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. You hear an explosion! The centaur shoots an arrow. The arrow hits you! You die... #...##........... #....+..........$ #...##....≈≈≈.... #...##)...≈.≈.... ..... #...##....#.#.... .....##...##....#c# ... ...).#..........#.# .. .....##...##....#P## . .....##...##....@..# .....#######............ .....##...##............ ...>..'................. ......#...##..<...##...# .<.[..#...##......# #### .....##...#......... #######...#.......). ....#......... You could see a centaur. Vanquished Creatures A steam dragon (D:4) An orc warrior (D:4) A centaur (D:5) 2 bombardier beetles 2 jellies (D:4) 2 orc priests Natasha (thrice) (D:2) An orc wizard (D:4) 12 adders 2 ufetubi (D:5) 5 dart slugs 12 orcs 3 ribbon worms 6 endoplasms 7 hobgoblins 6 jackals 2 quokkas 10 ball pythons 9 bats 3 frilled lizards 8 goblins 4 kobolds 4 rats 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 422 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 576 | D:1 | Learned a level 2 spell: Searing Ray 631 | D:2 | Reached skill level 5 in Conjurations 672 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 691 | D:2 | Noticed Natasha 696 | D:2 | Killed Natasha 725 | D:2 | Reached XP level 4. HP: 17/24 MP: 4/12 971 | D:2 | Noticed Natasha 973 | D:2 | Killed Natasha 1060 | D:2 | Learned a level 4 spell: Fulminant Prism 1096 | D:2 | Noticed Natasha 1102 | D:2 | Killed Natasha 1103 | D:2 | Reached skill level 6 in Conjurations 1253 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/14 1315 | D:3 | Reached skill level 5 in Spellcasting 1631 | D:3 | Reached skill level 7 in Conjurations 1996 | D:4 | Reached XP level 6. HP: 32/32 MP: 12/16 2257 | D:4 | Noticed a steam dragon 2260 | D:4 | Killed a steam dragon 2261 | D:4 | Reached skill level 8 in Conjurations 2261 | D:4 | Reached XP level 7. HP: 29/36 MP: 12/18 3082 | D:5 | Entered Level 5 of the Dungeon 3152 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_rooms, minmay_misc_feat_ornament, minmay_3d_cube D:2: layout_rooms, uniq_natasha D:3: cheibrodos_helix_gallery, layout_basic, minmay_large_rounded_square, st_stairs_6 D:4: layout_basic, chequers_serial_rivers_micro_b, minmay_manual_mandibuliform D:5: layout_gridville, led_sif_pool, eino_small_chamber_without_monster, kb_lookout_dungeons_type, chequers_serial_rivers_micro_c, hangedman_glass_teeth Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 | 8.8 Spellcasting | 4 5 6 7 | 7.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 20 | 1 | || 21 Melee: Dagger | 20 | 1 | || 21 Cast: Magic Dart | 44 | 96 | 34 || 174 Searing Ray | | 8 | 2 || 10 Fulminant Prism | | 2 | 7 || 9 Drink: Curing | | 1 | || 1 Armour: Robe | 8 | 17 | 7 || 32 Dodge: Dodged | 10 | 10 | 4 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3147 | 2999 | 148 | 0 | 2488 | 5 | 629.4 | Dungeon | 3147 | 2999 | 148 | 0 | 2488 | 5 | 629.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1093 daAuts D:3: 862 daAuts D:1: 577 daAuts D:2: 546 daAuts D:5: 68 daAuts