Dungeon Crawl Stone Soup version 0.34-a0-1086-g12d9f381c8 (webtiles) character file. Game seed: 13352341373265355260 135 washtub the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Nov 5, 2025. Slain by Ijyb ... wielding a +5 club (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:29 (1549 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1549, Time: 00:02:30 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 96% Magic: 8/12 EV: 6 Int: 25 God: Gold: 105 SH: 0 Dex: 13 Spells: 2/12 levels left rFire . . . (100%) b - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: vertiginous A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of poison {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of immolation {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of mutation {unknown} l - a potion of moonshine Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting * Level 6.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 72% 2d7 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 38% 4 d - Swiftness Air 5% N/A 41% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 17% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 24% 2 Stone Arrow Conj/Erth 42% 3d9 14% 3 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 38% 4 Rending Blade Conj/Frge 21% 2d(7+1*) 38% 4 Call Canine Familiar Summ 5% N/A 41% 3 Passwall Erth 5% N/A 41% 3 Hellfire Mortar Fire/Erth/Frge 2% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ribbon worm is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm! You kill the ribbon worm! You stop channelling your searing ray. You see here a +0 club. HP restored. n - a scroll labelled REAZACSAAR Okay, then. Magic restored. Found a stone staircase leading down. There is a stone staircase leading down here. Ijyb the Inquisitive comes into view. She is wielding a +5 club, wearing a +2 chain mail of cold resistance and carrying a wand of iceblast. Ijyb is nearby! Found a stone staircase leading down. Ijyb shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +5 club, wearing a +2 chain mail of cold resistance and carrying a wand of iceblast (81% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb but does no damage. (Press . to maintain the ray.) Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you. You hear a shout! You hear an angry hiss. x3 The searing ray hits Ijyb but does no damage. A kobold comes into view. It is wielding a +0 short sword and quivering poisoned darts. The searing ray hits Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +5 club. The searing ray hits Ijyb. Ijyb is lightly wounded. You finish channelling your searing ray. Ijyb hits you with a +5 club! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of moonshine. You feel tipsy. Ijyb hits you with a +5 club! You die... Ijyb moans, "Good help so hard to find!" .# .# .##.# ...># #.K≈## ...~.# ..≈~.# ##g~~#.... ##@..≈.... ###..#.≈.#.# # #####...##≈~...# #.####.....####~~...# #.......######≈~....# #.......# ###~≈~.#..# #.......###...~<....# # #........##....#..#.#### .. . #............######....## ###. You could see Ijyb and a kobold. Vanquished Creatures 3 gnolls (D:2) 5 adders 3 dart slugs 4 ribbon worms An orc (D:3) 2 endoplasms (D:1) 5 hobgoblins 5 quokkas 3 ball pythons 8 bats 4 frilled lizards 7 goblins 7 kobolds 4 rats (D:1) 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 79 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 333 | D:1 | Reached skill level 5 in Conjurations 439 | D:1 | Found a faded altar of an unknown god. 692 | D:1 | Learned a level 2 spell: Searing Ray 733 | D:2 | Reached XP level 3. HP: 16/19 MP: 5/10 1042 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1381 | D:2 | Learned a level 4 spell: Fulminant Prism 1385 | D:2 | Learned a level 3 spell: Swiftness 1400 | D:3 | Reached skill level 6 in Conjurations 1541 | D:3 | Noticed Ijyb 1549 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, shapermc_ecumenical_altar_mp_vishouse, minivault_11, minivault_26, minmay_tromino_i4 D:2: layout_basic, amcnicky_mini_pool_small, minivault_27, chequers_garden D:3: layout_rooms, chequers_serial_rivers_small_a, minmay_misc_feat_more_columns, minmay_lizard_king, uniq_ijyb, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 4 || 4 Melee: Dagger | | 4 || 4 Cast: Magic Dart | 50 | 51 || 101 Searing Ray | 2 | 8 || 10 Drink: Moonshine | | 1 || 1 Armour: Robe | 3 | 13 || 16 Dodge: Dodged | 2 | 15 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1548 | 1423 | 125 | 0 | 1160 | 3 | 516.0 | Dungeon | 1548 | 1423 | 125 | 0 | 1160 | 3 | 516.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 693 daAuts D:2: 692 daAuts D:3: 162 daAuts