Dungeon Crawl Stone Soup version 0.34-a0-1086-g12d9f381c8 (webtiles) character file. Game seed: 17200863942448782176 2065 washtub the Destroyer (level 9, -2/45 HPs) Began as a Deep Elf Conjurer on Nov 5, 2025. Was an Initiate of Sif Muna. Slain by a sky beast (7 damage) ... on level 7 of the Dungeon. The game lasted 00:08:14 (4634 turns). washtub the Destroyer (Deep Elf Conjurer) Turns: 4634, Time: 00:08:14 Health: -2/45 AC: 5 Str: 4 XL: 9 Next: 5% Magic: 12/24 EV: 12 Int: 28 God: Sif Muna [......] Gold: 257 SH: 0 Dex: 19 Spells: 18/27 levels left rFire + + . (33%) d - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) j - +2 robe "Hiseemn" {rF+ rCorr} rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) i - +0 pair of gloves SInv . (no boots) Will ..... e - amulet of faith Stlth ++ h - ring of protection from fire HPRegen 0.27/turn f - +6 ring of dexterity MPRegen 0.38/turn %: faith @: no status effects A: magic regeneration a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 257 gold pieces. Inventory: Hand Weapons c - the +4 hand axe "Gosi" {flame, Str+5} (You found it on level 3 of the Dungeon) Str+5: It affects your strength (+5). It cannot be enchanted further. Missiles b - 7 curare-tipped darts g - a throwing net Armour i - a +0 pair of gloves (worn) j - the +2 robe "Hiseemn" (worn) {rF+ rCorr} (You found it on level 6 of the Dungeon) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Magical Staves d - a staff of alchemy (weapon) Jewellery e - an amulet of faith (worn) f - a +6 ring of dexterity (worn) h - a ring of protection from fire (worn) Wands p - a wand of polymorph (8) Scrolls c - 4 scrolls of poison {unknown} e - 5 scrolls of identify {unknown} h - 2 scrolls of brand weapon {unknown} m - 2 scrolls of fear {unknown} o - a scroll of butterflies {unknown} q - 2 scrolls of teleportation {unknown} u - a scroll of noise {unknown} v - a scroll of revelation {unknown} y - a scroll of vulnerability {unknown} Potions g - a potion of magic d - 2 potions of attraction {unknown} f - a potion of curing {unknown} j - a potion of lignification {unknown} k - a potion of haste {unknown} l - a potion of moonshine {unknown} n - a potion of mutation {unknown} p - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 9.5 Spellcasting * Level 11.4 Conjurations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 31% 3d15 4% 4 d - Static Discharge Conj/Air 90% 3-7/arc 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 26% 2d8 4% 1 Flame Wave Conj/Fire 45% 2d12 4% 4 Iskenderun's Mystic Bla Conj/Tloc 45% 2d10 (+2d54% 4 Maxwell's Portable Pile Tloc 13% (3-9)d3 13% 3 Vampiric Draining Necr 13% 2d6 13% 3 Sticky Flame Fire/Alch 20% 2d6 38% 4 Detonation Catalyst Fire/Alch 20% 2d1 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:3 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the drude! Sif Muna accepts your kill. You hear a shout! x3 The drude closely misses you. The drude barely misses you. The drude hits you. Your doom draws closer. The drude closely misses you. The searing ray hits the sky beast. The sky beast is almost dead. The searing ray misses the orc. You finish channelling your searing ray. The drude hits you. Your doom draws closer. The drude barely misses you. The drude closely misses you. The drude hits you. Your doom draws closer. The sky beast hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (83% to hit) You focus your ray upon the orc. The searing ray misses the sky beast. The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) The drude barely misses you. The drude hits you but does no damage. The sky beast closely misses you. The searing ray misses the sky beast. The searing ray hits the orc! You kill the orc! Sif Muna accepts your kill. The drude hits you but does no damage. The drude barely misses you. The sky beast hits you. The confined air twists around weakly and strikes you. The searing ray misses the sky beast. The drude hits you. Your doom draws closer. The drude barely misses you. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. An orc wizard comes into view. It is wielding a +0 dagger. An orc comes into view. It is wielding a +0 club. The sky beast hits you. The confined air twists around weakly and strikes you! You die... ## #.# #..# .... #.# #..# ###... #.# #..# #....# #.# #..# #....#+#.# #..##### #...>....#####..#.... #...............#.### ####....######.##.### #@5..######....... #F#............### .......)############## # ........# # ........# # ........# # ........# # ..o)o...# ### ......... #.. You could see a sky beast, a drude, an orc wizard (wandering) and an orc. Vanquished Creatures Sigmund (D:2) 2 water moccasins An ice beast (D:6) A sky beast (D:6) A black bear (D:4) A phantom (D:6) A kobold brigand (D:4) 4 scorpions A marrowcuda (D:5) 4 wights (D:6) 3 bombardier beetles 2 hounds (D:5) A jelly (D:4) 2 gnoll boudas A drude (D:7) 2 iguanas (D:5) A clockroach (D:5) Natasha (thrice) (D:2) 3 orc wizards 18 gnolls 4 adders A white imp (D:6) 2 ufetubi (D:4) 3 ribbon worms 3 dart slugs 16 orcs 3 endoplasms A hobgoblin (D:1) 7 quokkas 7 ball pythons 5 bats 5 frilled lizards 7 goblins 5 kobolds 2 rats 124 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 436 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 898 | D:2 | Learned a level 2 spell: Searing Ray 1001 | D:2 | Reached skill level 5 in Conjurations 1014 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 1093 | D:2 | Noticed Sigmund 1134 | D:2 | Killed Sigmund 1135 | D:2 | Reached skill level 5 in Spellcasting 1135 | D:2 | Reached skill level 6 in Conjurations 1135 | D:2 | Reached XP level 4. HP: 10/24 MP: 4/13 1135 | D:2 | Reached XP level 5. HP: 11/28 MP: 4/14 1266 | D:2 | Noticed Natasha 1268 | D:2 | Killed Natasha 1281 | D:2 | Noticed Natasha 1284 | D:2 | Killed Natasha 1301 | D:2 | Noticed Natasha 1306 | D:2 | Killed Natasha 1307 | D:2 | Reached skill level 7 in Conjurations 1307 | D:2 | Reached XP level 6. HP: 32/32 MP: 11/16 1463 | D:2 | Learned a level 4 spell: Fulminant Prism 1691 | D:3 | Found a faded altar of an unknown god. 1702 | D:3 | Identified the +4 hand axe "Gosi" {flame, Str+5} 1986 | D:3 | Found Muquv's Jewellery Emporium. 2244 | D:4 | Reached skill level 8 in Conjurations 2244 | D:4 | Reached XP level 7. HP: 28/36 MP: 11/18 2708 | D:4 | Reached skill level 9 in Conjurations 2827 | D:5 | Entered Level 5 of the Dungeon 2852 | D:5 | Reached XP level 8. HP: 36/41 MP: 3/21 3309 | D:5 | Reached skill level 10 in Conjurations 3651 | D:5 | Found a staircase to the Ecumenical Temple. 3651 | D:5 | Found a statue of an orb of entropy. 3653 | D:5 | Found a statue of an orb of entropy. 3869 | Temple | Entered the Ecumenical Temple 3876 | Temple | Became a worshipper of Sif Muna the Loreminder 4028 | D:6 | Identified the +2 robe "Hiseemn" {rF+ rCorr} 4175 | D:6 | Found a burning altar of Makhleb. 4248 | D:6 | Reached skill level 11 in Conjurations 4316 | D:6 | Reached XP level 9. HP: 22/45 MP: 2/24 4319 | D:6 | Learned a level 2 spell: Static Discharge 4634 | D:7 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic D:2: layout_basic, uniq_natasha, uniq_sigmund D:3: layout_basic, ebering_ecumenical_altar_webs, serial_shops, shop D:4: layout_loops_cross D:5: layout_layer_cave, minmay_temple_entry_enclosed_plants D:6: layout_rooms, general_overflow_altar, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_1, aquarium_window_3, aquarium_view_2f, aquarium_balcony_1a, aquarium_pool_side D:7: layout_basic Temple: hc_temple_tempest_star Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 9 11 | 11.4 Spellcasting | 5 6 7 9 | 9.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 4 || 4 Melee: Staff | | | 4 || 4 Cast: Magic Dart | 45 | 50 | 143 || 238 Searing Ray | 5 | 10 | 37 || 52 Fulminant Prism | | 1 | 2 || 3 Armour: Robe | 4 | 6 | 64 || 74 Dodge: Dodged | 5 | 5 | 43 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4629 | 4362 | 267 | 0 | 3597 | 8 | 578.6 | Dungeon | 4614 | 4353 | 261 | 0 | 3597 | 7 | 659.1 | Temple | 14 | 8 | 6 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1171 daAuts D:1: 894 daAuts D:3: 724 daAuts D:4: 637 daAuts D:2: 569 daAuts D:6: 553 daAuts D:7: 62 daAuts Temple: 14 daAuts