washtub Level 1 of the Dungeon (1, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 1, D:1) a +0 mace (29, 17, D:1) a bat skeleton (32, 13, D:1) a rat skeleton (37, 24, D:1) a +0 ring mail (42, 12, D:1) a +0 robe (42, 23, D:1) a +0 leather armour (42, 44, D:1) a +0 dagger (44, 3, D:1) a +0 robe (45, 32, D:1) a staff of necromancy (47, 11, D:1) a jackal corpse (skeletalised by now) (48, 12, D:1) a jackal corpse (skeletalised by now) (50, -2, D:1) a +0 scale mail (50, 26, D:1) a jackal skeleton a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 13, D:2) a +0 club (3, 0, D:2) a +0 robe (7, 2, D:2) a +0 hand axe (8, -3, D:2) a bat corpse (skeletalised by now) (12, -9, D:2) a ball python corpse (skeletalised by now) (27, 3, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (31, 7, D:2) a hobgoblin corpse (skeletalised by now) (38, 5, D:2) a +0 ring mail (44, 36, D:2) a +0 hammer Level 3 of the Dungeon (3, 21, D:3) 4 atropa-tipped darts (12, 21, D:3) a hobgoblin skeleton (14, 17, D:3) a +0 kite shield (31, 11, D:3) a frilled lizard skeleton (49, 3, D:3) a +0 whip a +0 robe (52, -21, D:3) a +0 flail (55, 3, D:3) a hobgoblin skeleton (55, 4, D:3) a frilled lizard skeleton (60, -10, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 giant club an ogre corpse (2, 16, D:4) a +0 hand axe a +0 scale mail (5, 18, D:4) a +0 trident (7, 5, D:4) a hobgoblin skeleton (9, -9, D:4) the +0 arbalest of Greed {antimagic, rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (9, 17, D:4) a +0 hand axe (16, 6, D:4) a hobgoblin corpse (skeletalised by now) (16, 31, D:4) a talisman of death (19, 24, D:4) a +0 club (25, 11, D:4) a ball python corpse (skeletalised by now)