Dungeon Crawl Stone Soup version 0.34-a0-1085-g4c144b85d4 (webtiles) character file. Game seed: 344803912512356875 179 washtub the Conjurer (level 5, -8/28 HPs) Began as a Deep Elf Conjurer on Nov 4, 2025. Killed from afar by Grinder (12 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:03:18 (1740 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1740, Time: 00:03:18 Health: -8/28 AC: 2 Str: 4 XL: 5 Next: 32% Magic: 10/14 EV: 11 Int: 28 God: Gold: 49 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . (100%) f - +1 war axe of Filatt {protect, rCorr Int+3} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ b - ring of wizardry HPRegen 0.24/turn d - ring of see invisible MPRegen 0.28/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 231 gold pieces. You spent 182 gold pieces at shops. Inventory: Hand Weapons f - the +1 war axe of Filatt (weapon) {protect, rCorr Int+3} (You found it on level 3 of the Dungeon) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Armour a - a +0 robe (worn) c - a scarf of invisibility Jewellery b - a ring of wizardry (worn) d - a ring of see invisible (worn) e - a ring of protection from fire g - a +6 ring of intelligence Scrolls c - 2 scrolls of fog {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of amnesia {unknown} j - 2 scrolls of fear {unknown} k - 2 scrolls of revelation {unknown} l - 3 scrolls of identify {unknown} m - a scroll of blinking {unknown} n - a scroll of brand weapon {unknown} Potions g - a potion of magic c - 6 potions of curing f - a potion of haste {unknown} w - 2 potions of heal wounds d - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting * Level 6.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 50% 2d8 1% 2 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 7% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Qazlal Yredelemnul Shops: D:3 ! Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A goblin is nearby! A goblin is nearby! The magic dart hits the goblin! You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. l - 3 scrolls labelled NEUMUM WIMOGA (gained 1) Found a stone staircase leading down. g - a +6 ring of intelligence Grinder comes into view. She is carrying a wand of flame. Grinder shouts! Grinder closely misses you. Grinder is nearby! Grinder is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder, carrying a wand of flame (80% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) Grinder zaps a wand. The puff of flame hits you! The searing ray hits Grinder! Grinder is moderately wounded. Grinder hits you. The searing ray hits Grinder! Grinder is severely wounded. Grinder zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder! Grinder is almost dead. You finish channelling your searing ray. Grinder zaps a wand. The puff of flame hits you! You die... Grinder says, "Hey, I wasn't done torturing you yet!" ####### ###....... ###...#...# ##...#5..# ##..##@.# #..###?## #####.####.# ###.....)....# #.<.##..###### #.#.....# #...#.#.# #.....#.# #...###.# You could see Grinder. Vanquished Creatures Jessica (D:2) Terence (D:2) An orc wizard (D:3) 3 adders 3 gnolls (D:3) 2 dart slugs 3 orcs (D:3) 4 hobgoblins 5 quokkas 2 ball pythons 2 bats (D:3) 3 frilled lizards 5 goblins 8 kobolds 13 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 144 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 567 | D:1 | Learned a level 2 spell: Searing Ray 596 | D:2 | Noticed Terence 599 | D:2 | Reached skill level 5 in Conjurations 602 | D:2 | Killed Terence 603 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 667 | D:2 | Noticed Jessica 675 | D:2 | Killed Jessica 676 | D:2 | Reached XP level 4. HP: 19/24 MP: 9/12 963 | D:2 | Learned a level 4 spell: Fulminant Prism 989 | D:3 | Reached skill level 6 in Conjurations 992 | D:3 | Reached XP level 5. HP: 24/28 MP: 3/14 1077 | D:3 | Found Evayreaj's Distillery. 1084 | D:3 | Found a basalt altar of Yredelemnul. 1085 | D:3 | Bought a potion of attraction for 39 gold pieces 1088 | D:3 | Bought a potion of curing for 39 gold pieces 1088 | D:3 | Bought a potion of heal wounds for 104 gold pieces 1118 | D:3 | Found a stormy altar of Qazlal. 1182 | D:3 | Identified the +1 war axe of Filatt {protect, rCorr Int+3} 1619 | D:3 | Reached skill level 5 in Spellcasting 1622 | D:3 | Found an iron altar of Okawaru. 1736 | D:4 | Noticed Grinder 1740 | D:4 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring D:2: layout_rooms, uniq_jessica, uniq_terence D:3: layout_loops_ring, okawaru_altar_gauntlet_db, lemuel_crystal_altar, grunt_qazlal_clouds, serial_shops, shop D:4: layout_rooms, zin_treasury, uniq_grinder, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.4 Spellcasting | 4 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 2 || 2 Melee: Dagger | | 2 || 2 Cast: Magic Dart | 27 | 40 || 67 Searing Ray | 4 | 8 || 12 Fulminant Prism | | 2 || 2 Armour: Robe | 4 | 14 || 18 Dodge: Dodged | 5 | 8 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1739 | 1600 | 139 | 23 | 1353 | 4 | 434.8 | Dungeon | 1739 | 1600 | 139 | 23 | 1353 | 4 | 434.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 711 daAuts D:1: 639 daAuts D:2: 341 daAuts D:4: 46 daAuts