washtub Level 1 of the Dungeon (0, 4, D:1) a maw talisman (4, 19, D:1) a +0 chain mail (9, 10, D:1) a rat corpse (skeletalised by now) (12, -7, D:1) a rat skeleton (13, 25, D:1) a +0 robe (16, 18, D:1) a +0 dagger (18, 8, D:1) a +0 short sword a kobold skeleton (19, 25, D:1) a bat corpse (skeletalised by now) (20, 15, D:1) a bat skeleton (20, 19, D:1) a bat corpse (skeletalised by now) (26, -1, D:1) a ball python corpse (skeletalised by now) (28, -14, D:1) a rat skeleton (29, 26, D:1) a +0 sling (30, 5, D:1) a quill talisman (31, 26, D:1) a ball python corpse (skeletalised by now) (35, -2, D:1) a ball python corpse (skeletalised by now) (37, 6, D:1) a hobgoblin skeleton (38, 6, D:1) a +0 sling (39, -5, D:1) a +0 robe a human skeleton (42, 8, D:1) a bat skeleton (46, -14, D:1) a +0 ring mail (46, 18, D:1) a bat corpse (skeletalised by now) (47, -1, D:1) a +0 dagger (49, 4, D:1) a frilled lizard skeleton (50, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (5, -17, D:2) a ball python corpse (skeletalised by now) (7, -25, D:2) a +0 ring mail (8, -10, D:2) a quokka corpse (skeletalised by now) (9, -7, D:2) an adder corpse (skeletalised by now) (14, -6, D:2) the felid skeleton of Natasha (14, 5, D:2) a +0 dagger (15, 8, D:2) a +0 dagger (22, -5, D:2) a +0 leather armour (24, 5, D:2) the felid skeleton of Natasha (33, -8, D:2) the felid corpse of Natasha (skeletalised by now) (36, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (40, 0, D:2) a +0 sling (45, 15, D:2) a +0 dagger (47, 12, D:2) a +0 leather armour (51, -6, D:2) an adder corpse (skeletalised by now) (57, -25, D:2) an adder corpse (skeletalised by now) (58, -31, D:2) a +0 club an orc corpse (skeletalised by now) (59, -31, D:2) a +0 morningstar a +0 leather armour (60, -31, D:2) a +0 falchion Level 3 of the Dungeon (0, 27, D:3) 3 boomerangs (9, 32, D:3) a +0 ring mail (10, 24, D:3) a +0 dagger a goblin skeleton (10, 31, D:3) a +0 long sword (12, 15, D:3) a +0 club (13, 20, D:3) a +0 whip (19, 1, D:3) a +0 hand axe (20, 21, D:3) a +0 dagger a +0 scale mail (20, 24, D:3) a +0 leather armour (29, 22, D:3) a hobgoblin skeleton (30, 23, D:3) a +0 dagger a goblin skeleton (32, 26, D:3) a rat skeleton (34, 2, D:3) a rat corpse (skeletalised by now) (42, 33, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (3, -6, D:4) a +0 dagger a boomerang a +0 leather armour an orc corpse (skeletalised by now) (3, -5, D:4) a +0 hand axe 3 boomerangs an orc corpse (skeletalised by now) (5, -5, D:4) a +0 hand axe an orc skeleton (14, -2, D:4) a +0 club a goblin skeleton (15, 2, D:4) a +0 robe (17, 13, D:4) a +0 short sword 3 stones a kobold skeleton (20, 23, D:4) a +0 short sword (28, -8, D:4) an adder corpse (skeletalised by now) (32, 27, D:4) 3 large rocks (45, 17, D:4) a +0 dagger a goblin corpse (skeletalised by now) (56, -3, D:4) the +9 short sword of Xamuz {antimagic, rPois rCorr Int+3 Stlth+} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a hobgoblin skeleton Level 5 of the Dungeon (1, -16, D:5) a +0 giant spiked club (6, -22, D:5) a ball python skeleton (13, -14, D:5) a +0 hand axe (16, -2, D:5) a +0 whip (17, -2, D:5) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (18, -1, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (19, -39, D:5) a +0 shortbow a +0 long sword a +0 robe a +2 dire flail a +0 robe a centaur corpse (skeletalised by now) (19, -38, D:5) a +0 trident a +0 robe (19, -12, D:5) a +0 mace (26, -14, D:5) a +0 mace Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 dagger "Fuemats" {antimagic, Fly Will+ Int+5} (4620 gold) Fly: It grants you flight. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the earth staff of Circularity {^Drain rF+++ Dex+4 Earth} (6980 gold) [staff of earth] ^Drain: It drains your maximum health when unequipped. rF+++: It renders you almost immune to fire. Dex+4: It affects your dexterity (+4). Earth: It increases the power of your Earth spells. the +0 ring mail of Gozag's Delight {Will+++ MP-5 Str-2 SInv} (2850 gold) Will+++: It greatly increases your willpower. MP-5: It affects your magic capacity (-5). Str-2: It affects your strength (-2). SInv: It lets you see invisible. It cannot be enchanted further. the amulet of Yredelemnul's Approval {Spirit Fly Will+ Int+2 Dex-4} (4050 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Fly: It grants you flight. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). the serpent talisman of the Valley {rElec Str+3} (5850 gold) [serpent talisman] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). the +9 spear of the Crucible of Flesh {freeze, Str+3} (6370 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the +1 ring mail of Wisdom {+Inv Str+5 Slay+3} (4610 gold) +Inv: It lets you turn invisible. Str+5: It affects your strength (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +12 sling of the Changing Gods {flame, Bane rCorr Int+5} (8580 gold) Bane: It inflicts you with a random bane when you equip it. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the orb of Untruth {Guile, Harm rPois Summ} (2380 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. Summ: It increases the power of your Summonings spells. It cannot be enchanted further. the ring of Giedujyu {MP+6 AC+4 Str+4 Stlth+} (6680 gold) [ring of protection] MP+6: It affects your magic capacity (+6). AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. the ring of Emnirhuo {rC+ Will+ Slay+4} (5560 gold) [ring of slaying] rC+: It protects you from cold. Will+: It increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the alchemy staff of Daossoku {rPois Hexes Necro Alch} (4320 gold) [staff of alchemy] rPois: It protects you from poison. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. the ring of the Shining Light {rF+ Wiz} (4400 gold) [ring of wizardry] rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. the +3 short sword of the Enemy {freeze, Dex+2 Stlth+} (3440 gold) Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Jammiass" {+Blink Str+5 Int+9} (6680 gold) [ring of intelligence] +Blink: It lets you blink. Str+5: It affects your strength (+5). Int+9: It affects your intelligence (+9). the amulet of the Unstoppable Eyes {rN+ Regen+} (4120 gold) [amulet of regeneration] rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. the fortress talisman "Uteum" {MP+10 Str+5} (9750 gold) [fortress talisman] MP+10: It affects your magic capacity (+10). Str+5: It affects your strength (+5). the ring "Udozora" {^Drain rN++ Will+ Int+3 Dex+6} (5980 gold) [ring of dexterity] ^Drain: It drains your maximum health when unequipped. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). the +10 whip "Momeklir" {elec, rC++ Str+5} (9120 gold) rC++: It greatly protects you from cold. Str+5: It affects your strength (+5). It cannot be enchanted further. the fortress talisman of the Riding Gods {rC- Str+4 Int+3} (4650 gold) [fortress talisman] rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). (0, 0, D:6) a +0 dagger (4, -16, D:6) a howler monkey skeleton (4, 0, D:6) a +0 rapier (7, 2, D:6) a +1 whip of flaming a +0 robe (7, 3, D:6) a +0 giant club an ogre corpse (skeletalised by now) (9, -15, D:6) a +0 chain mail (16, -33, D:6) a steam dragon corpse (skeletalised by now) (17, -32, D:6) a black bear corpse (skeletalised by now) (22, -31, D:6) an adder skeleton (33, -7, D:6) a +0 dagger a +0 robe (33, -5, D:6) a +0 club an iguana corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, -4, D:6) a +0 whip a +0 heavy dire flail a +0 scale mail a +0 whip an orc corpse (skeletalised by now) (34, -9, D:6) a +0 whip an orc skeleton (34, -6, D:6) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (36, -21, D:6) a ring of poison resistance Level 7 of the Dungeon (0, 18, D:7) a +0 war axe (3, 12, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (5, -11, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (6, 5, D:7) an iguana corpse (skeletalised by now) (14, -27, D:7) a +0 sling (24, -17, D:7) a +0 war axe (35, 8, D:7) a +0 ring mail an orc skeleton (50, -6, D:7) 5 large rocks (55, -20, D:7) a rimehorn talisman an iguana skeleton (63, -14, D:7) a +0 dagger a +0 robe (64, -14, D:7) a +0 dagger a +0 scale mail (64, -10, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour a +0 mace (3, 36, D:8) a +0 spear (14, 10, D:8) a +0 shortbow a centaur skeleton (20, 1, D:8) a +0 dagger of venom 2 poisoned darts a kobold skeleton (20, 38, D:8) a yak corpse (skeletalised by now) (21, 3, D:8) a +0 whip of electrocution a +0 leather armour a +0 dagger 5 poisoned darts a water moccasin skeleton (21, 13, D:8) a +0 glaive a +0 chain mail an orc skeleton (21, 29, D:8) a +0 leather armour (22, 4, D:8) a +0 short sword 3 poisoned darts (24, 6, D:8) a +1 orcbow of electrocution a centaur skeleton (25, 7, D:8) a +0 shortbow 2 boomerangs a +0 robe (26, 14, D:8) a water moccasin skeleton (30, 18, D:8) a +0 war axe a +0 scale mail (31, 1, D:8) a yak skeleton (31, 19, D:8) a +0 shortbow 3 boomerangs (32, 32, D:8) a +0 dagger (36, -2, D:8) a howler monkey skeleton (36, 32, D:8) 3 poisoned darts (37, 1, D:8) a +0 leather armour (38, 0, D:8) a staff of cold (39, 45, D:8) a +0 great mace of holy wrath a +0 giant club a +0 halberd a +0 plate armour a two-headed ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) (43, 3, D:8) a +0 hand axe (43, 44, D:8) a +1 dire flail of pain a +0 plate armour (44, 32, D:8) a +0 club (48, 51, D:8) a +0 long sword 6 poisoned darts (50, 6, D:8) a lupine talisman (50, 14, D:8) a +0 chain mail (50, 22, D:8) a +0 leather armour (51, 35, D:8) a water moccasin skeleton (51, 39, D:8) a +0 club a +0 leather armour (52, 17, D:8) a +0 rapier (52, 37, D:8) a yak skeleton (52, 41, D:8) a +2 falchion a +0 robe (53, 39, D:8) a bullfrog skeleton (53, 41, D:8) a +0 club a +0 chain mail a +0 giant club a +0 giant club an orc skeleton a two-headed ogre skeleton (54, 35, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a wyvern corpse (10, 36, D:9) a +0 leather armour (15, 43, D:9) a +0 dagger an orc corpse (skeletalised by now) (16, 43, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (18, 43, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (19, 30, D:9) a +0 club an orc corpse (skeletalised by now) (21, 30, D:9) a +0 hand axe a +0 leather armour (23, 30, D:9) a +0 dagger a +0 robe (23, 41, D:9) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (24, 40, D:9) a +0 hand axe 2 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (25, 37, D:9) a +0 dagger a +0 robe (25, 38, D:9) a +0 scimitar a +0 plate armour a +0 chain mail an orc corpse (skeletalised by now) (25, 39, D:9) a +0 dagger a +0 robe (25, 40, D:9) a +2 dagger of venom a +0 robe (27, 41, D:9) a +2 dagger of holy wrath an orc corpse (skeletalised by now) (28, 31, D:9) a +4 trident of draining a +0 robe an orb of stardust (29, 6, D:9) a +0 short sword a +0 shortbow a +0 leather armour (29, 29, D:9) a +0 hand axe an orc corpse (skeletalised by now) (34, -1, D:9) a +0 dagger a +0 robe (35, 4, D:9) a +0 short sword a +0 ring mail an elf corpse (36, 5, D:9) a +0 dagger a +0 robe an orc corpse (37, 4, D:9) 7 gold pieces a +0 dagger a +0 robe an orc corpse (43, 37, D:9) a +0 short sword (43, 39, D:9) a +0 short sword a +0 plate armour a kobold corpse (skeletalised by now) (43, 40, D:9) a +0 whip 2 stones the +7 plate armour of Ohyku {rN+ Str+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. a kobold corpse (skeletalised by now) the Ecumenical Temple