Dungeon Crawl Stone Soup version 0.34-a0-1080-ga38744c2c0 (webtiles) character file. Game seed: 7106352115927881148 22 washtub the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Nov 4, 2025. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:03 (694 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 694, Time: 00:01:04 Health: 0/15 AC: 0 Str: 4 XL: 2 Next: 68% Magic: 4/12 EV: 18 Int: 22 God: Gold: 31 SH: 0 Dex: 13 Spells: 5/8 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.26/turn b - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (melded) Jewellery c - an amulet of regeneration Talismans b - an inkwell talisman (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.0(5.5) Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 6% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History The orc is severely wounded. The orc barely misses you. The magic dart hits the orc. The orc is severely wounded. The orc barely misses you. The magic dart hits the orc. You kill the orc! Your Conjurations skill increases to level 5! The magic dart hits the jackal. The jackal is severely wounded. The jackal closely misses you. A jackal comes into view. The magic dart hits the jackal. You kill the jackal! The jackal barks! The quokka barely misses you. The magic dart hits the jackal. The jackal is almost dead. The jackal misses you. The quokka barely misses you. The magic dart hits the jackal. You kill the jackal! The quokka bites you. The magic dart hits the quokka but does no damage. The quokka completely misses you. The magic dart hits the quokka but does no damage. The quokka misses you. The jackal closely misses you. The quokka closely misses you. The magic dart hits the quokka. The quokka is heavily wounded. The jackal misses you. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The quokka attacks as it pursues you! The quokka misses you. The jackal bites you. You die... .....).....#### .......†#..####.# ..............#.# . ..............#.## .. .......#.........#... .#####............... ###..."......... #....r........ #.#.;h........ #.#.###)$..... #.#.. ...$..# .....# ....... ...... ....... ...### ....... ##.. #.....# ... #....# You could see a quokka and a jackal. Vanquished Creatures An orc (D:2) An endoplasm (D:1) 3 hobgoblins (D:1) 2 jackals (D:2) A quokka (D:1) 4 ball pythons A bat (D:1) 3 goblins (D:1) 4 kobolds (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 98 | D:1 | Found Igustuip's Armour Boutique. 109 | D:1 | Found a faded altar of an unknown god. 116 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 609 | D:1 | Learned a level 2 spell: Searing Ray 686 | D:2 | Reached skill level 5 in Conjurations 694 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_basic, nicolae_ecumenical_snake_handling, serial_shops, nicolae_shop_flopsided, nicolae_kite_square_tiling_tiny, due_unseen_surprise D:2: layout_rooms, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 48 Armour: None || 4 Dodge: Dodged || 13 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 693 | 623 | 70 | 0 | 521 | 2 | 346.5 | Dungeon | 693 | 623 | 70 | 0 | 521 | 2 | 346.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 666 daAuts D:2: 27 daAuts