Dungeon Crawl Stone Soup version 0.34-a0-1077-ga6fc723709 (webtiles) character file. Game seed: 11556678693605528997 72 washtub the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Nov 3, 2025. Slain by Terence ... wielding a +0 hand axe (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:45 (1274 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1274, Time: 00:01:46 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 6% Magic: 2/12 EV: 11 Int: 25 God: Gold: 79 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . (100%) b - +2 dagger (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons b - a +2 dagger of freezing (weapon) Missiles d - 2 throwing nets Armour a - a +0 robe (worn) Jewellery c - an amulet of wildshape e - a ring of protection from fire f - a ring of positive energy Scrolls c - a scroll of revelation {unknown} e - a scroll of identify {unknown} h - a scroll of noise {unknown} k - a scroll of torment {unknown} m - a scroll of immolation {unknown} q - a scroll of poison {unknown} u - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - 2 potions of lignification {unknown} j - 2 potions of curing {unknown} l - a potion of berserk rage {unknown} n - a potion of enlightenment {unknown} o - 2 potions of brilliance {unknown} p - a potion of resistance {unknown} s - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting * Level 5.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 9% 1 Soul Splinter Necr 20% N/A 9% 1 Sublimation of Blood Necr 5% N/A 14% 2 Sigil of Binding Hex 5% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Borgnjor's Vile Clutch Necr/Erth 2% N/A 94% 5 Fortress Blast Frge 6% 6d4 100% 6 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence the Veteran comes into view. He is wielding a +0 hand axe. The magic dart hits the orc. The orc is lightly wounded. Terence shouts! The magic dart hits Terence. Terence is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 chain mail (86% to hit) You focus your ray upon the orc. The searing ray misses Terence. The searing ray hits the orc but does no damage. (Press . to maintain the ray.) Terence barely misses you. The searing ray misses Terence. The searing ray hits the orc. The orc is lightly wounded. Terence hits you with a +0 hand axe! The searing ray hits Terence! Terence is heavily wounded. The searing ray hits the orc! You kill the orc! Terence hits you with a +0 hand axe. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. An orc comes into view. It is wielding a +0 club. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (severely wounded, 83% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# ... #.# #.# #.# # ####.##)#.# #....@).o.# #@# #.#.####.# #.# .........# #.# #.#......# #.# #.#.)....# #.# #.#......# #. #.# #.#......# #. #######.####.#......# #. ....................# #. #######.####.######## #. You could see Terence and an orc. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 4 orcs 7 endoplasms 5 hobgoblins 4 jackals (D:2) 2 quokkas 2 ball pythons 8 bats 4 frilled lizards 6 goblins A kobold (D:2) 6 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 170 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 208 | D:1 | Reached skill level 5 in Conjurations 420 | D:1 | Found a faded altar of an unknown god. 426 | D:1 | Got Plato's Annotations on the Evil Eye 517 | D:2 | Found an opulent altar of Gozag. 535 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 679 | D:2 | Identified the +6 morningstar of Okawaru's Esteem {freeze, | *Corrode rF+ Str+5} 1199 | D:2 | Learned a level 2 spell: Searing Ray 1260 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 1267 | D:3 | Learned a level 4 spell: Fulminant Prism 1267 | D:3 | Noticed Terence 1274 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, shapermc_ecumenical_altar_rom_forum, chequers_serial_rivers_large_b D:2: layout_loops_cross, basic_altar, nicolae_titane, dreamdust_princess_corridor D:3: layout_basic, minmay_misc_feat_rugged, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | || 6 Melee: Dagger | 6 | || 6 Cast: Magic Dart | 83 | 5 || 88 Searing Ray | | 2 || 2 Armour: Robe | 8 | 4 || 12 Dodge: Dodged | 9 | 1 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1300 | 1267 | 33 | 0 | 1075 | 3 | 433.3 | Dungeon | 1300 | 1267 | 33 | 0 | 1075 | 3 | 433.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 700 daAuts D:1: 526 daAuts D:3: 73 daAuts