Dungeon Crawl Stone Soup version 0.34-a0-1077-ga6fc723709 (webtiles) character file. Game seed: 14775412186364257669 93 washtub the Conjurer (level 4, 0/36 HPs) Began as a Deep Elf Conjurer on Nov 3, 2025. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:01:18 (1344 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1344, Time: 00:01:18 Health: 0/36 AC: 22 Str: 4 XL: 4 Next: 36% Magic: 5/12 EV: 2 Int: 25 God: Gold: 54 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (0 -> -21), tree-form, attractive A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (melded) Jewellery b - an amulet of wildshape Scrolls c - a scroll of amnesia {unknown} e - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} j - 4 scrolls of enchant weapon {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting * Level 5.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 10% 2d2 13% 2 Tukima's Dance Hex 5% N/A 26% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History There are monsters nearby! The magic dart hits the dart slug. The dart slug is moderately wounded. The magic dart hits the dart slug. The dart slug is heavily wounded. The magic dart hits the dart slug. The dart slug is severely wounded. The magic dart hits the dart slug! You kill the dart slug! The magic dart hits the scorpion. The scorpion is lightly wounded. The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. The scorpion stings you. The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. The magic dart hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion stings you. The magic dart hits the scorpion. The scorpion is severely wounded. The scorpion completely misses you. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You die... ........# #######.####.##. .. .............##. .# #######.#######? .# #.# #. .# #.# #. .### #+# ###.#... ## #...s<# ..# . #♣##...# #.##..#..# #.#.###.# #.⌠.#..# ## ###.#.# #..#..##†## #....#.##.# #.##......# # ##...#.# You could see a scorpion. Vanquished Creatures Natasha (D:2) 3 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 7 endoplasms 6 hobgoblins A quokka (D:2) 6 ball pythons 6 bats 4 frilled lizards (D:1) 5 kobolds 5 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 135 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 148 | D:1 | Learned a level 2 spell: Searing Ray 404 | D:1 | Reached skill level 5 in Conjurations 1045 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1188 | D:2 | Noticed Natasha 1193 | D:2 | Killed Natasha 1194 | D:2 | Reached XP level 4. HP: 16/24 MP: 6/12 1344 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, st_stairs_4, minmay_misc_feat_tower D:2: layout_basic, minmay_pentomino_r4, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 68 | 19 || 87 Searing Ray | 1 | || 1 Drink: Attraction | | 1 || 1 Lignification | | 1 || 1 Armour: Robe | 5 | 6 || 11 Dodge: Dodged | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1343 | 1341 | 2 | 0 | 1175 | 2 | 671.5 | Dungeon | 1343 | 1341 | 2 | 0 | 1175 | 2 | 671.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 992 daAuts D:2: 351 daAuts