Dungeon Crawl Stone Soup version 0.34-a0-1076-gf77e99c820 (webtiles) character file. Game seed: 18188596385817643274 1659 washtub the Destroyer (level 8, -2/41 HPs) Began as a Deep Elf Conjurer on Nov 3, 2025. Was a Follower of Sif Muna. Killed from afar by a white imp (7 damage) ... with a puff of frost ... on level 6 of the Dungeon. The game lasted 00:07:15 (3103 turns). washtub the Destroyer (Deep Elf Conjurer) Turns: 3103, Time: 00:07:15 Health: -2/41 AC: 5 Str: 6 XL: 8 Next: 68% Magic: 19/22 EV: 11 Int: 26 God: Sif Muna [*.....] Gold: 277 SH: 0 Dex: 15 Spells: 11/24 levels left rFire . . . (100%) e - +0 mace "Risch" {drain, Str+2 Dex+2} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) f - +0 helmet rElec . (100%) c - +0 cloak {rCorr} rCorr + (50%) (no gloves) SInv + b - +0 pair of boots Will ..... d - amulet of faith Stlth ++ i - ring of see invisible HPRegen 0.26/turn (no ring) MPRegen 0.36/turn %: faith @: no status effects A: magic regeneration a: Renounce Religion, Channel Magic You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 277 gold pieces. Inventory: Hand Weapons e - the +0 mace "Risch" (weapon) {drain, Str+2 Dex+2} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Missiles j - a throwing net Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) c - a +0 cloak of corrosion resistance (worn) f - a +0 helmet (worn) Jewellery d - an amulet of faith (worn) g - a ring of protection from cold h - a ring of protection from cold i - a ring of see invisible (worn) Wands f - a wand of mindburst (14) e - a wand of paralysis (6) c - a wand of iceblast (3) a - a wand of flame (8) Scrolls c - 3 scrolls of revelation {unknown} d - 3 scrolls of teleportation {unknown} e - a scroll of torment {unknown} h - a scroll of fog {unknown} m - a scroll of brand weapon {unknown} q - 3 scrolls of blinking {unknown} u - a scroll of fear {unknown} v - 2 scrolls of identify {unknown} k - a scroll of poison {unknown} y - a scroll of vulnerability {unknown} Potions g - a potion of magic f - a potion of brilliance {unknown} j - a potion of might {unknown} c - a potion of curing l - a potion of moonshine {unknown} n - a potion of enlightenment {unknown} o - a potion of ambrosia {unknown} p - 2 potions of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 8.9 Spellcasting * Level 10.8 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 19% 3d11 5% 4 d - Brom's Barrelling Bo Conj/Erth 39% 2d7 5% 4 e - Static Discharge Conj/Air 78% 3-7/arc 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 39% 2d9 (+2d4 5% 4 Vampiric Draining Necr 11% 2d6 16% 3 Awaken Armour Erth/Frge 22% N/A 45% 4 Metabolic Englaciation Hex/Ice 5% N/A 82% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of fire. Altars: Cheibriados Dithmenos Elyvilon Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (wandering, hasn't noticed you, 100% to hit) The magic dart hits the white imp. The white imp is heavily wounded. The white imp shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A white imp is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (moderately wounded, 100% to hit) The magic dart hits the white imp but does no damage. The white imp is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (moderately wounded, 100% to hit) The magic dart hits the white imp. The white imp is severely wounded. The white imp gestures at you. The puff of frost hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (severely wounded, 100% to hit) The magic dart hits the white imp. The white imp is almost dead. The white imp grinds its teeth. The white imp gestures at you. The puff of frost hits you! You die... ##.....##......## ### #......#......... ##..####................ #....#.................. ##....#.................. #.................<.#.... #.....##.......#....#.... ..#.....###....###....#.... .....#....@....# ..##..... .....#.....#.....# ##.... .##....)#####..... .... #.5....# .##.# #.. #..#..*......# . ....#...#....## .......##....# .....## ...... .... #...c.. You could see a white imp. Vanquished Creatures Grinder (D:5) Edmund (D:5) An ice beast (D:5) 2 black bears An ogre (D:4) A centaur (D:6) A phantom (D:4) A kobold brigand (D:6) 2 scorpions 3 wights (D:5) A howler monkey (D:4) A bombardier beetle (D:3) A hound (D:4) A drude (D:6) A sleepcap (D:4) 4 iguanas Terence (D:2) A clockroach (D:4) 3 gnolls (D:2) 7 adders 8 ufetubi 4 dart slugs 6 hobgoblins 4 jackals (D:1) 3 orcs 4 quokkas 5 ball pythons 4 bats 5 endoplasms 9 frilled lizards 4 goblins 15 kobolds 6 rats 112 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 95 | D:1 | Reached XP level 2. HP: 14/15 MP: 2/8 275 | D:1 | Reached skill level 5 in Conjurations 531 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/10 735 | D:2 | Noticed Terence 752 | D:3 | Learned a level 2 spell: Searing Ray 970 | D:3 | Found Zin's Purification Station. 973 | D:3 | Found a glowing silver altar of Zin. 1008 | D:3 | Reached XP level 4. HP: 18/24 MP: 6/12 1017 | D:3 | Learned a level 4 spell: Fulminant Prism 1022 | D:3 | Learned a level 4 spell: Brom's Barrelling Boulder 1378 | D:2 | Reached skill level 6 in Conjurations 1381 | D:2 | Identified the +0 mace "Risch" {drain, Str+2 Dex+2} 1443 | D:2 | Reached XP level 5. HP: 28/28 MP: 11/14 1497 | D:2 | Killed Terence 1688 | D:3 | Learned a level 2 spell: Static Discharge 1741 | D:4 | Noticed an ogre 1775 | D:4 | Killed an ogre 1776 | D:4 | Reached skill level 5 in Spellcasting 1855 | D:4 | Noticed a black bear 1862 | D:4 | Killed a black bear 1863 | D:4 | Reached skill level 7 in Conjurations 1863 | D:4 | Reached XP level 6. HP: 32/32 MP: 3/16 2193 | D:4 | Reached skill level 8 in Conjurations 2193 | D:4 | Reached XP level 7. HP: 36/36 MP: 9/18 2371 | D:5 | Entered Level 5 of the Dungeon 2457 | D:5 | Reached skill level 9 in Conjurations 2466 | D:5 | Found a statue of an orb of fire. 2485 | D:5 | Found a staircase to the Ecumenical Temple. 2487 | D:5 | Found a statue of an orb of fire. 2509 | Temple | Entered the Ecumenical Temple 2524 | Temple | Became a worshipper of Sif Muna the Loreminder 2667 | D:5 | Noticed Grinder 2677 | D:5 | Killed Grinder 2678 | D:5 | Reached XP level 8. HP: 12/41 MP: 9/21 2704 | D:5 | Noticed Edmund 2716 | D:5 | Killed Edmund 2807 | D:6 | Reached skill level 10 in Conjurations 2972 | D:6 | Reached * piety under Sif Muna 3074 | D:6 | HP: 1/41 [centaur/arrow (3)] 3103 | D:6 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_basic D:2: layout_basic, uniq_terence D:3: layout_basic, zin_purify D:4: layout_basic D:5: layout_basic, minmay_temple_entry_statues, uniq_edmund, uniq_grinder D:6: layout_cave_pools, lexackson_kobold_supper, uniq_crazy_yiuf_cottage, uniq_blorkula_the_orcula Temple: eino_narrow_crystal_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 9 10 | 10.8 Spellcasting | 4 5 6 7 8 | 8.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 4 || 4 Melee: Mace | | | 4 || 4 Cast: Magic Dart | 77 | 65 | 67 || 209 Searing Ray | 1 | 6 | 24 || 31 Brom's Barrelling | | 5 | 5 || 10 Fulminant Prism | | 1 | 3 || 4 Drink: Curing | | | 1 || 1 Armour: Robe | 3 | 3 | 37 || 43 Dodge: Dodged | 1 | 7 | 47 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3100 | 2955 | 145 | 23 | 2321 | 7 | 442.9 | Dungeon | 3070 | 2953 | 117 | 23 | 2321 | 6 | 511.7 | Temple | 30 | 2 | 28 | 0 | 0 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 681 daAuts D:1: 651 daAuts D:3: 532 daAuts D:2: 504 daAuts D:5: 387 daAuts D:6: 312 daAuts Temple: 30 daAuts