Dungeon Crawl Stone Soup version 0.34-a0-1075-g5347199fb9 (webtiles) character file. Game seed: 1513698831632531727 51 washtub the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Nov 3, 2025. Slain by an orc ... wielding a +0 flail (5 damage) ... on level 4 of the Dungeon. The game lasted 00:01:34 (1520 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1520, Time: 00:01:35 Health: 0/19 AC: 0 Str: 4 XL: 3 Next: 57% Magic: 14/14 EV: 18 Int: 24 God: Gold: 145 SH: 0 Dex: 13 Spells: 6/9 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... c - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.68/turn b - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Armour a - a +0 robe (melded) Jewellery c - an amulet of magic regeneration (worn) Talismans b - an inkwell talisman (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of teleportation {unknown} e - 3 scrolls of identify {unknown} Potions g - a potion of magic f - 3 potions of brilliance {unknown} j - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting * Level 5.4(5.9) Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 14% 2d6 9% 1 Soul Splinter Necr 28% N/A 9% 1 Launch Clockwork Bee Frge 7% N/A 24% 3 Maxwell's Portable Pile Tloc 7% (3-9)d3 24% 3 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History The magic dart hits the orc. You kill the orc! You hear a shout! An orc comes into view. It is wielding a +0 flail and wearing a +2 leather armour of willpower. You hear a shout! x2 The magic dart hits the orc but does no damage. You hear a shout! x2 You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) 2 orcs and an orc wizard come into view. An orc is wielding a +0 heavy flail. There is an open door here. There are monsters nearby! The magic dart hits the orc but does no damage. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The magic dart hits the orc. The orc is moderately wounded. The orc completely misses you. The magic dart hits the orc but does no damage. The orc is moderately wounded. The orc hits you with a +0 flail. The magic dart hits the orc. The orc is severely wounded. You are confused. You're too confused to cast spells. You're too confused to cast spells. Unknown command. The orc attacks as it pursues you! The orc barely misses you. The orc hits you with a +0 flail! Ouch! That really hurt! There is a stone staircase leading up here. In your confused state, you trip and fall back down the stairs. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. Something tries to affect you, but you resist. You feel less confused. The orc hits you with a +0 flail. You die... ##### #....#### #....#o;# #...)#..# #...o{..# #....##+# #.... #.).. #.... #.... #.... You could see 2 orcs. Vanquished Creatures 2 adders (D:3) A ribbon worm (D:2) An orc (D:4) 4 hobgoblins 3 quokkas 5 bats 4 endoplasms 4 frilled lizards 3 goblins 6 kobolds 3 rats (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 214 | D:1 | Reached XP level 2. HP: 15/15 MP: 10/12 217 | D:1 | Learned a level 2 spell: Searing Ray 711 | D:2 | Reached skill level 5 in Conjurations 1097 | D:3 | Reached XP level 3. HP: 19/19 MP: 12/14 1520 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic D:2: layout_basic D:3: layout_rooms D:4: layout_gridville, nicolae_shops_little_town_plaza, glass_columns_a Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action || total ---------------------------++------- Cast: Magic Dart || 72 Armour: None || 3 Dodge: Dodged || 7 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1518 | 1478 | 40 | 0 | 1302 | 4 | 379.5 | Dungeon | 1518 | 1478 | 40 | 0 | 1302 | 4 | 379.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 528 daAuts D:1: 510 daAuts D:3: 461 daAuts D:4: 17 daAuts