washtub Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, -8, D:1) a jackal corpse (skeletalised by now) (5, -7, D:1) a hobgoblin corpse (skeletalised by now) (5, -5, D:1) a frilled lizard corpse (skeletalised by now) (7, 5, D:1) a +0 mace (15, -9, D:1) a +0 chain mail (17, -28, D:1) a hobgoblin corpse (skeletalised by now) (19, -36, D:1) a +0 sling (19, -35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) the +0 tower shield of the Several Priests {^Drain rElec Int+4} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (1, 8, D:2) a +0 ring mail (3, 28, D:2) a +0 robe (5, -1, D:2) a quill talisman (14, 14, D:2) a +0 club (31, 6, D:2) a bat skeleton (38, 39, D:2) a +0 ring mail (40, 28, D:2) a +0 club (42, 9, D:2) a +0 robe (43, 15, D:2) a +0 club a goblin corpse (skeletalised by now) (45, 21, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a goblin corpse (skeletalised by now) (23, 3, D:3) a quokka corpse (skeletalised by now) (24, -18, D:3) a +0 club (25, -16, D:3) an adder skeleton (27, -13, D:3) a frilled lizard skeleton (30, 14, D:3) a +1 sling of freezing a +0 club a goblin corpse (skeletalised by now) (35, -19, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 3 poisoned darts (3, 2, D:4) a +0 robe (9, -5, D:4) an adder corpse (10, -1, D:4) a +0 leather armour (14, 9, D:4) a scorpion corpse (16, 14, D:4) a +0 dagger a +0 robe a ribbon worm corpse an orc corpse (25, 15, D:4) a +0 dagger a +0 robe a +0 dagger (26, 15, D:4) a +0 dagger a +0 robe an orc corpse (28, 15, D:4) a +0 mace (32, 13, D:4) a +0 flail a gnoll corpse