Dungeon Crawl Stone Soup version 0.34-a0-1075-g5347199fb9 (webtiles) character file. Game seed: 4676834601047838633 196 washtub the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Nov 3, 2025. Slain by Prince Ribbit (13 damage) ... on level 5 of the Dungeon. The game lasted 00:01:59 (1693 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1693, Time: 00:02:00 Health: -2/28 AC: 2 Str: 4 XL: 5 Next: 46% Magic: 10/14 EV: 11 Int: 25 God: Gold: 236 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . (100%) c - +2 dagger (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - scarf {+Inv} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: wizardry (x1) @: no status effects A: magic regeneration a: Evoke Invisibility You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 236 gold pieces. Inventory: Hand Weapons c - a +2 dagger of protection (weapon) Armour a - a +0 robe (worn) b - a scarf of invisibility (worn) Jewellery d - a ring of wizardry (worn) e - a ring of positive energy Wands f - a wand of mindburst (10) a - a wand of flame (3) Scrolls c - 3 scrolls of enchant weapon {unknown} e - 3 scrolls of identify {unknown} h - a scroll of blinking {unknown} l - a scroll of vulnerability {unknown} m - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of experience {unknown} j - 2 potions of haste {unknown} k - a potion of mutation {unknown} n - a potion of lignification {unknown} o - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting * Level 6.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 88% 1d8 1% 1 Flame Wave Conj/Fire 22% 2d8 9% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 9% 4 Inner Flame Hex/Fire 6% N/A 10% 3 Sigil of Binding Hex 6% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 6% N/A 32% 4 Sticky Flame Fire/Alch 6% 2d4 32% 4 Eringya's Noxious Bog Alch 3% 4d6 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 * Annotations: D:5 Prince Ribbit Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an open door here. You open the door. There is an open door here. There is an open door here. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You see here a jackal skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Okay, then. You pick up a parchment of Shock and begin reading... You add the spell Shock to your library. You now have 236 gold pieces (gained 11). o - an inky potion c - 3 scrolls labelled KECLOS LIXEO (gained 1) Prince Ribbit comes into view. Prince Ribbit is nearby! Prince Ribbit is nearby! The magic dart hits Prince Ribbit! Prince Ribbit is lightly wounded. Prince Ribbit gives a loud, deep croak! You hear a shout! The magic dart hits Prince Ribbit. Prince Ribbit is moderately wounded. Prince Ribbit lets out a mournful croak. Prince Ribbit blinks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Prince Ribbit (moderately wounded, 66% to hit) You focus your ray upon Prince Ribbit. The searing ray hits Prince Ribbit! Prince Ribbit is severely wounded. (Press . to maintain the ray.) Prince Ribbit barely misses you. Prince Ribbit hits you! Ouch! That really hurt! The searing ray misses Prince Ribbit. Prince Ribbit hits you! You die... .. ###.. # . . ...# .# .##. ...##.# .##.. ......# .....##.....# #..........##.# #....F......# ###@# #.# ..#.# #.# #.#.### #.# #.#...# #.###.###.# #.##......# #.##..#####. #.##........# ##########............ You could see Prince Ribbit. Vanquished Creatures A bombardier beetle (D:4) An iguana (D:4) A sleepcap (D:4) 2 orc wizards (D:4) 2 white imps (D:4) 4 dart slugs A ribbon worm (D:4) 4 endoplasms 6 hobgoblins 6 jackals 2 quokkas 3 ball pythons (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 3 goblins 7 kobolds 3 rats (D:1) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 292 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 310 | D:1 | Found a faded altar of an unknown god. 584 | D:1 | Found Fuokauh's Information Kiosk. 694 | D:1 | Reached skill level 5 in Conjurations 1033 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1077 | D:2 | You fall into a shaft and drop 2 floors! 1179 | D:4 | Learned a level 2 spell: Searing Ray 1219 | D:4 | Reached XP level 4. HP: 15/24 MP: 0/12 1298 | D:4 | Reached skill level 6 in Conjurations 1342 | D:4 | Learned a level 4 spell: Fulminant Prism 1392 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/14 1481 | D:4 | Reached skill level 5 in Spellcasting 1640 | D:5 | Entered Level 5 of the Dungeon 1689 | D:5 | Noticed Prince Ribbit 1693 | D:5 | Slain by Prince Ribbit Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_ring, ebering_ecumenical_altar_hall, nicolae_shop_information_kiosk, minmay_tetromino_o4 D:2: layout_basic, nicolae_titane, serial_bayou_lagoon_a, kennysheep_generic_room_6, uniq_sigmund D:4: layout_basic, serial_library_regret_index_headful D:5: layout_basic, tso_altar, minmay_temple_entry_stoned_glass, roderic_lattice_a, uniq_duvessa, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.6 Spellcasting | 4 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 18 || 18 Melee: Dagger | | 18 || 18 Cast: Magic Dart | 88 | 26 || 114 Searing Ray | 1 | 6 || 7 Armour: Robe | 10 | 20 || 30 Dodge: Dodged | 8 | 12 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1695 | 1626 | 69 | 0 | 1356 | 4 | 423.8 | Dungeon | 1695 | 1626 | 69 | 0 | 1356 | 4 | 423.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 840 daAuts D:4: 562 daAuts D:2: 239 daAuts D:5: 52 daAuts