Dungeon Crawl Stone Soup version 0.34-a0-1072-ga5e1a6726e (webtiles) character file. Game seed: 5038968712214036725 80 washtub the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Nov 3, 2025. Succumbed to an orc wizard's poison ... on level 4 of the Dungeon. The game lasted 00:01:51 (1157 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1157, Time: 00:01:52 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 18% Magic: 8/12 EV: 11 Int: 31 God: Gold: 94 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) b - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (0 -> -5), on berserk cooldown, slowed, very slow A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 94 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of alchemy (weapon) d - a staff of necromancy Jewellery c - a +6 ring of intelligence (worn) Scrolls c - a scroll of fog {unknown} e - 4 scrolls of identify {unknown} h - 3 scrolls of teleportation {unknown} j - a scroll of blinking {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of invisibility {unknown} B - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting * Level 5.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 72% 2d10 2% 2 Summon Small Mammal Summ 24% N/A 6% 1 Launch Clockwork Bee Frge 6% N/A 19% 3 Flame Wave Conj/Fire 24% 2d8 19% 4 Fulminant Prism Conj/Alch 18% 3d11 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger of venom and wearing a +1 robe of positive energy (76% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard! The orc wizard is severely wounded. (Press . to maintain the ray.) You feel sick. The orc wizard hits you with a +0 dagger of venom. The searing ray hits the orc wizard. The orc wizard is severely wounded. You feel sick. The orc wizard hits you with a +0 dagger of venom. You are lethally poisoned! The searing ray hits the orc wizard! You kill the orc wizard! * * * LOW HITPOINT WARNING * * * You feel very sick. You have reached level 4! You feel clever. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! l -> B - a potion of berserk rage You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. Things that are here: a +0 dagger of venom; a +1 robe of positive energy; an orc corpse * * * LOW HITPOINT WARNING * * * You feel sick. You feel your anger nearly subside. * * * LOW HITPOINT WARNING * * * You feel sick. You see here 13 gold pieces. You are too berserk! You are no longer berserk. You are exhausted. You feel yourself slow down. You die... ... #.. ..# #.# #.# #.# #<# #)# #..####@# .......$# #.####### There were no monsters in sight! Vanquished Creatures An orc wizard (D:4) 2 adders (D:2) An orc (D:3) 5 endoplasms 4 hobgoblins 5 jackals (D:1) A quokka (D:1) A ball python (D:1) 5 bats 4 frilled lizards 5 goblins 6 kobolds 2 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 71 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 89 | D:1 | Learned a level 2 spell: Searing Ray 142 | D:1 | Found a faded altar of an unknown god. 213 | D:1 | Reached skill level 5 in Conjurations 522 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1138 | D:3 | Noticed an ice beast 1153 | D:4 | Reached XP level 4. HP: 4/24 MP: 7/12 1156 | D:4 | HP: 1/36 [poisoned by an orc wizard] 1157 | D:4 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_rooms, chequers_ecumenical_altar_island, chequers_serial_rivers_large_a, hangedman_decor_points D:2: layout_basic D:3: layout_loops_ring, serial_shops, nicolae_lakefront_shop, nicolae_elevator_lobby_plus, uniq_pargi D:4: layout_loops_ring, minmay_manual_monstrance Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.7 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Staff | 2 | || 2 Cast: Magic Dart | 67 | || 67 Searing Ray | 1 | || 1 Drink: Berserk rage | | 1 || 1 Armour: Robe | 9 | || 9 Dodge: Dodged | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1174 | 1087 | 87 | 0 | 920 | 4 | 293.5 | Dungeon | 1174 | 1087 | 87 | 0 | 920 | 4 | 293.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 625 daAuts D:1: 529 daAuts D:4: 13 daAuts D:3: 5 daAuts