Dungeon Crawl Stone Soup version 0.34-a0-1072-ga5e1a6726e (webtiles) character file. Game seed: 4117082085272076433 2981 washtub the Destroyer (level 9, -5/67 HPs) Began as a Deep Elf Conjurer on Nov 3, 2025. Killed from afar by a centaur (6 damage) ... with a puff of flame ... on level 7 of the Dungeon. The game lasted 00:11:10 (4588 turns). washtub the Destroyer (Deep Elf Conjurer) Turns: 4588, Time: 00:11:10 Health: -5/67 AC: 24 Str: 4 XL: 9 Next: 53% Magic: 3/25 EV: 2 Int: 40 God: Gold: 362 SH: 0 Dex: 17 Spells: 20/29 levels left rFire . . . (100%) e - +2 dagger (venom) rCold + . . (50%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) f - melded +2 helmet rElec . (100%) i - melded +0 cloak rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will +.... d - amulet of magic regeneration Stlth ++ b - +6 ring of intelligence HPRegen 0.31/turn g - ring of Ciakot {*Corrode rC+ Int+6 Dex+4} MPRegen 0.78/turn %: corrode self (3%) @: mighty, lethally poisoned (-5 -> -6), tree-form, weakened, enlightened, hasted, very quick A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration, (talons 1), poor constitution 1 a: no special abilities You were on level 7 of the Dungeon. You were a tree. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 362 gold pieces. Inventory: Hand Weapons c - a +2 spear of distortion e - a +2 dagger of venom (weapon) Armour a - a +0 robe (melded) f - a +2 helmet (melded) i - a +0 cloak (melded) Jewellery b - a +6 ring of intelligence (worn) d - an amulet of magic regeneration (worn) g - the ring of Ciakot (worn) {*Corrode rC+ Int+6 Dex+4} (You found it on level 3 of the Dungeon) [ring of intelligence] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). h - a +6 ring of strength Wands p - a wand of polymorph (12) a - a wand of flame (29) f - a wand of mindburst (6) Scrolls p - 2 scrolls of poison t - 3 scrolls of teleportation h - 2 scrolls of immolation {unknown} c - 2 scrolls of blinking {unknown} m - 2 scrolls of noise {unknown} n - 3 scrolls of identify {unknown} e - a scroll of revelation {unknown} o - a scroll of fog {unknown} q - a scroll of butterflies {unknown} u - a scroll of amnesia {unknown} v - a scroll of enchant armour {unknown} Potions g - a potion of magic m - a potion of might a - 2 potions of ambrosia f - a potion of moonshine {unknown} M - a potion of mutation e - a potion of enlightenment Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 10.5 Spellcasting * Level 12.5 Conjurations You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Fulminant Prism Conj/Alch 31% 3d16 1% 4 d - Grave Claw Necr 42% 2d10 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 63% 2d13 (+2d71% 4 Jinxbite Hex 42% 2d2 2% 2 Confusing Touch Hex 21% N/A 4% 3 Launch Clockwork Bee Frge 21% N/A 4% 3 Olgreb's Toxic Radiance Alch 21% N/A 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Sewer (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Trog Uskayaw Vehumet Xom Yredelemnul The Shining One Annotations: D:7 Maurice Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. (You have sharp toenails.) Your body sometimes grows weak upon taking damage. Message History As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You feel sick. The centaur zaps a wand. The puff of flame hits you! The kobold hits you but does no damage. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The acid dragon bites you but does no damage. The acid dragon closely misses you. It was a potion of lignification. You turn into a tree. Your +0 robe, +2 helmet and +0 cloak meld into your body. Your roots penetrate the ground. You feel strangely stable. You float gracefully downwards. You feel sick. The centaur zaps a wand. The puff of flame hits you but does no damage. The kobold hits you but does no damage. The acid dragon bites you but does no damage. The acid dragon claws you but does no damage. Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 2% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: an acid dragon Okay, then. Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You feel sick. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. The acid dragon bites you but does no damage. The acid dragon claws you. * * * LOW HITPOINT WARNING * * * A jelly comes into view. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The centaur zaps a wand. The puff of flame hits you but does no damage. The centaur zaps a wand. The puff of flame hits you. You die... ...................... ....c..............#... ..##.................... ..##...................# ........................ #................. ....#......#...... .>###..#..K....... .. #.....♣K†.z†..# ....####DK*..$.# ..... .)...)... ...... .))..)..J. ...##. ..))..).... ....)...[... ...........<. .............. You could see an acid dragon, a centaur, a jelly, a wight, 3 kobolds and a friendly fulminant prism. Vanquished Creatures Maggie (D:6) Grinder (D:6) Sigmund (D:6) Eustachio (D:4) A water moccasin (D:7) Pargi (D:3) A black bear (D:7) A crocodile (Sewer) 4 ogres A phantom (D:5) 2 kobold brigands (D:7) A gnoll sergeant (D:5) A scorpion (D:5) 4 rock fish (D:6) 5 killer bees A howler monkey (D:7) A bombardier beetle (D:6) A jelly (D:6) A sleepcap (D:5) A drude (D:6) 6 iguanas Natasha (thrice) (D:3) 2 orc wizards 12 gnolls 9 adders 3 shadow imps 5 dart slugs A ribbon worm (D:4) 12 orcs 3 hobgoblins 7 jackals (Sewer) 2 quokkas 8 ball pythons 10 bats 5 endoplasms 4 frilled lizards 3 goblins 16 kobolds 6 rats 148 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 422 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 603 | D:2 | Reached skill level 5 in Conjurations 606 | D:2 | Reached XP level 3. HP: 15/19 MP: 1/10 670 | D:2 | Learned a level 2 spell: Searing Ray 761 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 906 | D:2 | Found a stormy altar of Qazlal. 1283 | D:2 | Learned a level 4 spell: Fulminant Prism 1286 | D:2 | Learned a level 2 spell: Grave Claw 1287 | D:3 | Noticed Natasha 1290 | D:3 | Killed Natasha 1291 | D:3 | Reached skill level 6 in Conjurations 1313 | D:3 | Noticed Pargi 1322 | D:3 | Killed Pargi 1323 | D:3 | Reached skill level 5 in Spellcasting 1323 | D:3 | Reached XP level 5. HP: 28/28 MP: 1/14 1356 | D:3 | Noticed Natasha 1628 | D:3 | Found a glowing drain. 1641 | Sewer | Entered a sewer 1649 | Sewer | Reached skill level 7 in Conjurations 1649 | Sewer | Reached XP level 6. HP: 32/32 MP: 12/16 2003 | D:3 | Killed Natasha 2129 | D:3 | Noticed Natasha 2134 | D:3 | Killed Natasha 2308 | D:3 | Identified the ring of Ciakot {*Corrode rC+ Int+6 Dex+4} 2770 | D:4 | Noticed Eustachio 2777 | D:4 | Killed Eustachio 2778 | D:4 | Reached skill level 8 in Conjurations 2778 | D:4 | Reached XP level 7. HP: 36/36 MP: 6/18 2894 | D:5 | Entered Level 5 of the Dungeon 2973 | D:5 | Reached skill level 9 in Conjurations 3019 | D:5 | Reached XP level 8. HP: 24/41 MP: 13/21 3143 | D:5 | Reached skill level 10 in Conjurations 3859 | D:6 | Reached skill level 11 in Conjurations 3898 | D:6 | Noticed Sigmund 3903 | D:6 | Killed Sigmund 4047 | D:6 | Reached XP level 9. HP: 45/45 MP: 18/24 4059 | D:6 | Noticed Grinder 4060 | D:6 | Paralysed by Grinder for 5 turns 4071 | D:6 | Killed Grinder 4177 | D:6 | Noticed Maggie 4184 | D:6 | Killed Maggie 4185 | D:6 | Reached skill level 10 in Spellcasting 4185 | D:6 | Reached skill level 12 in Conjurations 4299 | D:6 | Found a staircase to the Ecumenical Temple. 4299 | D:6 | Found a statue of an orb of winter. 4301 | D:6 | Found a statue of an orb of winter. 4514 | Temple | Entered the Ecumenical Temple 4574 | D:7 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 4574 | D:7 | Gained mutation: You have sharp toenails. [potion of | mutation] 4581 | D:7 | Noticed Maurice 4587 | D:7 | HP: 2/67 [acid dragon (3)] 4588 | D:7 | Killed from afar by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic D:2: layout_loops_cross, basic_altar D:3: layout_loops_corners, portal_sewer_entry_d, grunt_ministairs_2, uniq_natasha, uniq_pargi D:4: layout_rooms, uniq_eustachio D:5: layout_loops_ring, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_b, chequers_serial_rivers_room_a D:6: layout_cave_pools, minmay_temple_entry_gardened_gates, serial_demonic, serial_demonic_g, serial_demonic_b, serial_demonic_g, serial_demonic_a, roderic_lattice_a, uniq_grinder, uniq_sigmund, uniq_maggie D:7: layout_rooms, nicolae_overflow_hidden_temple, minmay_diced_spiral, uniq_maurice Temple: nicolae_temple_slightly_damp_pantheon Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 9 11 12 | 12.5 Spellcasting | 4 5 6 7 9 10 | 10.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 2 | 1 || 3 Melee: Dagger | | 2 | 1 || 3 Kick | | | 1 || 1 Cast: Magic Dart | 47 | 90 | 57 || 194 Searing Ray | 2 | 18 | 34 || 54 Fulminant Prism | | 7 | 22 || 29 Grave Claw | | 5 | 7 || 12 Drink: Heal wounds | | 1 | 2 || 3 Attraction | | 1 | || 1 Cancellation | | 1 | || 1 Ambrosia | | 1 | || 1 Haste | | | 1 || 1 Might | | | 1 || 1 Enlightenment | | | 1 || 1 Mutation | | | 1 || 1 Lignification | | | 1 || 1 Read: Teleportation | | 1 | 1 || 2 Poison | | 1 | || 1 Armour: Robe | 7 | 16 | 38 || 61 None | | 1 | 10 || 11 Dodge: Dodged | 8 | 24 | 32 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4627 | 4352 | 275 | 0 | 3466 | 9 | 514.1 | Dungeon | 4498 | 4223 | 275 | 0 | 3399 | 7 | 642.6 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Sewer | 127 | 127 | 0 | 0 | 67 | 1 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 974 daAuts D:5: 889 daAuts D:6: 781 daAuts D:2: 766 daAuts D:1: 550 daAuts D:4: 485 daAuts Sewer: 127 daAuts D:7: 50 daAuts Temple: 1 daAuts