Dungeon Crawl Stone Soup version 0.34-a0-1067-g80420c0373 (webtiles) character file. Game seed: 11554149691320294502 71 washtub the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Nov 2, 2025. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:51 (1500 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1500, Time: 00:00:52 Health: -4/24 AC: 3 Str: 4 XL: 4 Next: 5% Magic: 0/12 EV: 5 Int: 25 God: Gold: 92 SH: 0 Dex: 13 Spells: 10/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) d - orb {Attunement} rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: wizardry (x1) @: held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 helmet (worn) d - an orb of attunement (worn) Jewellery b - a ring of wizardry (worn) Scrolls c - a scroll of teleportation {unknown} d - 3 scrolls of identify {unknown} e - a scroll of fog {unknown} Potions g - 2 potions of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting * Level 5.6 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 66% 2d6 1% 2 Gloom Hex/Necr 10% N/A 11% 3 Fulminant Prism Conj/Alch 9% 3d6 12% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 12% 4 Petrify Alch/Erth 2% N/A 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History It was a potion of cancellation. You feel magically purged. The gnoll barely misses you. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 100% to hit) The magic dart hits the gnoll! The gnoll is severely wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (severely wounded, 100% to hit) The magic dart hits the gnoll! You kill the gnoll! You have reached level 4! You feel clever. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd and wearing a +0 leather armour (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd and wearing a +0 leather armour (lightly wounded, 100% to hit) The magic dart hits the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! You die... .#..# ... ... .$. #.# #j# #.# #.# ##@## #.# ##...## #.# ##.....## ### #.# #.......## ##.###.# #.........####...##.# .'.........'.......#.## ###.........####........ ##.......## ##.#...#. ##.....## #.#.###. You could see a gnoll. Vanquished Creatures An adder (D:2) 3 gnolls (D:2) 2 dart slugs (D:1) An endoplasm (D:1) 3 hobgoblins 4 jackals (D:1) 2 quokkas 5 ball pythons (D:1) 4 bats A frilled lizard (D:1) 2 goblins 4 kobolds 6 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 265 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 563 | D:1 | Reached skill level 5 in Conjurations 1061 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1499 | D:2 | Reached XP level 4. HP: 3/24 MP: 2/12 1500 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_loops_corners, minmay_tromino_v2, grunt_decor_clamped, hangedman_abyss_or_decor_lesser_grid D:2: layout_loops_corners, minmay_goblin_outpost Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 72 | 2 || 74 Drink: Cancellation | 1 | || 1 Armour: Robe | 6 | 1 || 7 Dodge: Dodged | 11 | 1 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1497 | 1475 | 22 | 0 | 1324 | 2 | 748.5 | Dungeon | 1497 | 1475 | 22 | 0 | 1324 | 2 | 748.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1034 daAuts D:2: 462 daAuts