washtub Level 1 of the Dungeon (11, 0, D:1) 6 atropa-tipped darts (11, 32, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 25, D:1) a +0 club (18, -4, D:1) a ball python skeleton (22, 11, D:1) a +0 leather armour (26, 3, D:1) a gnoll skeleton (28, 7, D:1) a frilled lizard skeleton (29, 13, D:1) a +0 club 2 stones (34, 3, D:1) a gnoll skeleton (35, 10, D:1) a +0 robe (36, 0, D:1) a hobgoblin skeleton (41, 41, D:1) 6 boomerangs (45, 17, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, 11, D:2) 3 poisoned darts (2, 6, D:2) a rat skeleton (3, -10, D:2) the +8 hand axe "Elyq" {drain, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (18, -1, D:2) a +1 falchion of holy wrath (23, 26, D:2) a +0 sling (24, 0, D:2) a bat skeleton (24, 19, D:2) a +0 short sword (25, 17, D:2) a +0 trident (26, 23, D:2) 6 large rocks (27, -2, D:2) a +0 leather armour (31, -1, D:2) a +0 whip Level 3 of the Dungeon (6, 1, D:3) the felid corpse of Natasha (skeletalised by now) (16, -1, D:3) a +0 dagger (16, 25, D:3) a +0 trident a +0 ring mail an orc skeleton (21, 3, D:3) a bat corpse (skeletalised by now) (21, 28, D:3) a +0 dagger a +0 robe (28, 18, D:3) the felid skeleton of Natasha (29, 10, D:3) a bat skeleton (30, 19, D:3) a +0 dagger an orc skeleton (33, 1, D:3) a +0 robe a +0 dagger (35, 6, D:3) a +0 short sword (36, 9, D:3) a +0 ring mail (37, 20, D:3) a +0 ring mail Level 4 of the Dungeon (7, -2, D:4) a hound corpse (skeletalised by now) (8, -5, D:4) a +4 dagger of venom (12, 12, D:4) 4 gold pieces (13, 12, D:4) a parchment of Poisonous Vapours (14, 14, D:4) a +1 quarterstaff of speed (unseen) (15, -13, D:4) a +0 dagger (15, -6, D:4) a +0 ring mail (15, 13, D:4) 12 gold pieces (17, 7, D:4) a +2 leather armour of fire resistance (17, 12, D:4) a +0 whip a gnoll skeleton (18, 11, D:4) a +0 whip (18, 12, D:4) a +0 whip (19, -11, D:4) a +0 flail (19, -10, D:4) a +0 spear a gnoll skeleton (20, -11, D:4) a +0 dagger (20, -10, D:4) an adder skeleton (20, 8, D:4) a +0 flail a gnoll skeleton (21, -10, D:4) a +0 spear a gnoll skeleton (21, 13, D:4) an adder skeleton (26, 20, D:4) a ball python skeleton (36, -3, D:4) a +0 mace (36, 7, D:4) a +0 flail (38, -2, D:4) a +0 spear (40, -15, D:4) a +0 rapier (43, 5, D:4) a +0 dagger (47, 17, D:4) a parchment of Call Imp Level 5 of the Dungeon [Shop] Pimomuru's Distillery a potion of invisibility (96 gold) a potion of attraction (36 gold) a potion of invisibility (96 gold) a potion of ambrosia (96 gold) a potion of ambrosia (96 gold) a potion of haste (120 gold) [Shop] Sur Texyo's Antique Armour Boutique a +0 robe of fire resistance (221 gold) a +0 chain mail (168 gold) a +0 chain mail (168 gold) a +0 leather armour (56 gold) a +3 plate armour of poison resistance (1036 gold) a +2 robe of cold resistance (501 gold) a +3 chain mail of fire resistance (784 gold) [Shop] Zizem's Assorted Antiques the ring of Qokis {rPois rC- rCorr Int+2 SInv} (638 gold) [ring of see invisible] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. the +5 chain mail of Chimes {Resonance, rN++} (1177 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +0 mace (66 gold) a +0 cloak of stealth (253 gold) a +0 sling (33 gold) a Gell's gravitambourine (2/2) (880 gold) the +3 quarterstaff "Tokinul" {heavy, rElec Str+3} (974 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. the +10 tower shield of Ignorance {rN+ Int-4} (1337 gold) rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +0 long sword (77 gold) (6, 2, D:5) a hound skeleton (13, 32, D:5) a +0 long sword a +0 robe a +3 long sword of freezing a +0 robe (16, 2, D:5) a +0 whip (16, 32, D:5) a +3 war axe of freezing a +0 robe (17, 32, D:5) a +4 battleaxe a +0 robe (18, 2, D:5) a +0 leather armour (18, 24, D:5) a +0 robe a +2 scimitar (21, -20, D:5) a +0 leather armour (27, -5, D:5) a +0 chain mail (46, 24, D:5) a +0 robe Level 6 of the Dungeon (5, -3, D:6) a +0 dagger (9, -19, D:6) 4 boomerangs (15, -27, D:6) an iguana corpse (skeletalised by now) (17, 12, D:6) a +0 club (33, 9, D:6) a black bear skeleton (40, -15, D:6) a +0 flail a +0 dagger a +0 mace a +0 giant club an ogre skeleton an orc skeleton (41, -18, D:6) a +0 whip (41, -17, D:6) a +0 chain mail a +0 flail (43, -4, D:6) a +0 giant spiked club (50, -37, D:6) a +0 scale mail (51, -37, D:6) a +0 glaive (51, -31, D:6) an iguana corpse (skeletalised by now) (52, -21, D:6) a +4 whip Level 7 of the Dungeon [Shop] Kattulupn's Antique Armour Shoppe a +3 ring mail of fire resistance (702 gold) a +1 scale mail of cold resistance (432 gold) a +0 pair of gloves of dexterity (310 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (729 gold) Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). It cannot be enchanted further. a +0 buckler (121 gold) a +0 scale mail (108 gold) a +0 scale mail (108 gold) a +0 ring mail (108 gold) a +0 scale mail (108 gold) a +0 pair of gloves of fire (580 gold) a +0 buckler (121 gold) a +2 leather armour of poison resistance (432 gold) (1, 6, D:7) a +2 sling of freezing a +0 quarterstaff a +0 leather armour (4, 0, D:7) a +0 scale mail (7, 13, D:7) a wellspring talisman (7, 15, D:7) a +0 mace (8, 17, D:7) a +0 short sword a +0 scale mail a +0 mace (26, 9, D:7) a +0 ring mail (43, 15, D:7) a +0 dagger (43, 25, D:7) a +0 mace a +0 hand axe an orc corpse (skeletalised by now) (44, 24, D:7) a +0 hand axe 2 boomerangs (44, 25, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, 17, D:7) a +0 mace Level 8 of the Dungeon [Shop] Tiwirauj's Antique Weapon Boutique a +0 trident (112 gold) a +1 spear of venom (339 gold) a +0 hand axe (96 gold) a +0 morningstar (192 gold) the +10 dagger "Ebeck" {elec, rC+ Stlth+} (2297 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 spear (96 gold) a +0 trident (112 gold) a +0 sling (48 gold) a +0 war axe (112 gold) (0, 0, D:8) a +0 falchion a +0 robe a +0 great sword a +0 robe a +3 war axe a +0 robe (0, 1, D:8) a +0 rapier (1, -4, D:8) a +4 spear of freezing a +0 robe (1, -3, D:8) a +0 hand axe a +0 robe (2, 12, D:8) a parchment of Hailstorm (3, 0, D:8) a +0 great sword a +0 robe a +0 great sword a +0 robe a +3 great sword of freezing a +0 robe (7, 3, D:8) a +0 falchion a +0 mace a +0 leather armour (14, -13, D:8) a +2 short sword of speed (18, -1, D:8) 4 javelins (19, 7, D:8) a +0 short sword a kobold skeleton (20, 5, D:8) a +0 short sword 4 stones a kobold skeleton (22, 2, D:8) a +0 short sword 4 poisoned darts (22, 4, D:8) a +0 whip 7 poisoned darts a kobold skeleton (23, 2, D:8) a +0 trident (23, 3, D:8) a +0 whip (23, 9, D:8) a bullfrog skeleton (30, -34, D:8) a yak skeleton (30, -12, D:8) a +0 hand axe a boomerang a +0 chain mail an orc skeleton (30, -11, D:8) a +0 club a +0 ring mail a +0 partisan a +0 plate armour (31, -34, D:8) a yak skeleton (32, -34, D:8) a yak skeleton (43, -28, D:8) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (44, -27, D:8) a +0 scimitar a +2 robe (45, -37, D:8) a water moccasin skeleton (46, -34, D:8) the +2 mace "Xiphar" {vamp, rC+ rCorr SInv} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (50, -28, D:8) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) Level 9 of the Dungeon [Shop] Vifulioryg's Antique Armour Boutique a +0 robe (31 gold) a +2 plate armour of poison resistance (1120 gold) a +0 leather armour (70 gold) a +0 robe (31 gold) a +0 ring mail (140 gold) a +0 helmet of light (402 gold) a +2 helmet of sniping (752 gold) a +0 robe (31 gold) a +0 chain mail (210 gold) (0, 0, D:9) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (1, -1, D:9) a +0 dagger a kobold corpse (skeletalised by now) (1, 0, D:9) a +0 dagger (2, 0, D:9) a +0 short sword 5 stones (4, -33, D:9) a potion of attraction (17, -23, D:9) a parchment of Martyr's Knell (18, -22, D:9) an elephant skeleton (23, -19, D:9) a bullfrog skeleton (25, -18, D:9) a +0 war axe an elephant skeleton (27, -16, D:9) a +0 war axe an orc skeleton (27, -14, D:9) a +0 scale mail a +0 falchion an orc skeleton (27, -10, D:9) a +0 dagger a +0 robe (33, -29, D:9) a +0 robe (35, 0, D:9) a +0 dagger a +0 robe (45, -31, D:9) a +0 cloak (52, -16, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (54, -44, D:9) a +0 ring mail (56, -17, D:9) a +0 orcbow Level 10 of the Dungeon (2, 0, D:10) a +1 leather armour of fire resistance a +0 dagger (4, -2, D:10) a +0 leather armour a +0 trident (5, -2, D:10) a +0 robe a +0 dagger an orc skeleton (5, -1, D:10) a +0 robe a +0 dagger (13, -7, D:10) a +0 robe a +0 dagger (15, -6, D:10) 2 boomerangs a +1 flail of protection an orc skeleton (15, -4, D:10) a +0 leather armour a +0 short sword a +0 chain mail 5 boomerangs a +1 dire flail of holy wrath (16, -5, D:10) a +0 hand axe an orc skeleton (25, -32, D:10) 5 poisoned darts (25, -24, D:10) a +0 hand axe a +0 plate armour (25, -23, D:10) a +0 robe a yak corpse (skeletalised by now) (26, -42, D:10) a +0 robe (26, -24, D:10) a +0 dire flail a +0 giant spiked club (26, -22, D:10) a wyvern corpse (skeletalised by now) (27, -30, D:10) a howler monkey corpse (skeletalised by now) (27, -21, D:10) a +0 giant club a +0 heavy dire flail a two-headed ogre corpse (skeletalised by now) (27, -20, D:10) a troll corpse (skeletalised by now) (31, -20, D:10) a +0 club (31, -18, D:10) a +0 helmet (33, -16, D:10) a +0 leather armour (36, -17, D:10) a +0 leather armour (37, -20, D:10) a potion of attraction (37, -18, D:10) a +0 falchion (45, -16, D:10) a +0 robe (48, -43, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (48, -36, D:10) a +0 mace (56, -35, D:10) a +0 falchion (57, -10, D:10) a yak skeleton (60, -14, D:10) a yak skeleton (61, -12, D:10) a yak skeleton Level 11 of the Dungeon (6, 1, D:11) a +0 dagger (8, 4, D:11) a +0 dagger a wolf skeleton (8, 6, D:11) a +4 trident (8, 9, D:11) a +4 shortbow a centaur skeleton (9, 6, D:11) a wolf skeleton a wyvern skeleton (9, 7, D:11) a +2 dagger of venom 3 poisoned darts a +0 halberd a +0 animal skin (9, 8, D:11) a +1 whip of electrocution 5 poisoned darts (10, 5, D:11) a +0 club 7 poisoned darts (10, 6, D:11) a +0 short sword (10, 8, D:11) a +0 whip a kobold skeleton a manticore skeleton (12, 10, D:11) a +0 dagger a kobold skeleton (27, 20, D:11) a +0 plate armour (34, 35, D:11) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (38, 10, D:11) a +0 vampiric hand axe (48, 2, D:11) a +0 vampiric hand axe (48, 26, D:11) a +0 whip (49, 25, D:11) a +0 shortbow (50, 21, D:11) a +0 giant club a +0 giant club (52, -1, D:11) a potion of moonshine (54, 49, D:11) a +0 long sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a blink frog skeleton (2, 0, Lair:1) a blink frog skeleton (23, -23, Lair:1) a bullfrog skeleton (23, -22, Lair:1) a black mamba corpse (skeletalised by now) (23, -21, Lair:1) a water moccasin corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (24, -22, Lair:1) a water moccasin corpse (skeletalised by now) (27, -17, Lair:1) a +0 dagger (35, 9, Lair:1) a bullfrog corpse (skeletalised by now) (47, 18, Lair:1) the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. +0 acid dragon scales the human skeleton of Maggie (50, -8, Lair:1) a yak corpse (skeletalised by now) (52, -8, Lair:1) a yak corpse (skeletalised by now) (57, 20, Lair:1) a raven skeleton (60, 1, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) a basilisk corpse (skeletalised by now) (3, 4, Lair:2) a wolf corpse (skeletalised by now) (3, 36, Lair:2) a bullfrog corpse (skeletalised by now) (4, 1, Lair:2) a wolf corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (4, 10, Lair:2) a basilisk corpse (skeletalised by now) (5, 4, Lair:2) a wyvern corpse (skeletalised by now) (5, 10, Lair:2) a cane toad corpse (skeletalised by now) (6, 8, Lair:2) a +0 falchion (6, 38, Lair:2) a +0 flail (10, 19, Lair:2) a komodo dragon corpse (skeletalised by now) (10, 20, Lair:2) a yak corpse (skeletalised by now) (15, 30, Lair:2) a +0 robe (16, 23, Lair:2) a yak corpse (skeletalised by now) (16, 31, Lair:2) a basilisk corpse (skeletalised by now) (17, 23, Lair:2) a yak skeleton (17, 32, Lair:2) a bullfrog corpse (skeletalised by now) (18, 23, Lair:2) a wolf corpse (skeletalised by now) (18, 28, Lair:2) a wyvern corpse (skeletalised by now) (19, 23, Lair:2) a wolf corpse (skeletalised by now) (20, 31, Lair:2) a cane toad corpse (skeletalised by now) (21, 29, Lair:2) a cane toad corpse (skeletalised by now) (21, 30, Lair:2) a yak corpse (skeletalised by now) (21, 32, Lair:2) a yak corpse (skeletalised by now) (24, 36, Lair:2) a rime drake corpse (skeletalised by now) (25, 28, Lair:2) a blink frog corpse (skeletalised by now) (25, 37, Lair:2) a yak corpse (skeletalised by now) (26, 32, Lair:2) a wellspring talisman Level 4 of the Lair of Beasts (0, 0, Lair:4) a hydra corpse (9, -13, Lair:4) a +0 leather armour (20, 5, Lair:4) a parchment of Maxwell's Portable Piledriver (21, 2, Lair:4) a +0 flail (26, -12, Lair:4) a bullfrog corpse (28, -9, Lair:4) a +0 trident (28, -6, Lair:4) a blink frog corpse (30, -4, Lair:4) a blink frog corpse (40, -1, Lair:4) a death yak corpse (40, 5, Lair:4) a +0 short sword a +0 robe (41, 4, Lair:4) a wolf corpse (42, 4, Lair:4) a polar bear corpse (43, 2, Lair:4) a scroll of teleportation (44, 4, Lair:4) a black bear corpse