Dungeon Crawl Stone Soup version 0.34-a0-1061-g47010ebcb2 (webtiles) character file. Game seed: 14048052602689716331 600 washtub the Destroyer (level 7, 8/36 HPs) Began as a Deep Elf Conjurer on Nov 1, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:04:53 (3132 turns). washtub the Destroyer (Deep Elf Conjurer) Turns: 3132, Time: 00:04:54 Health: 8/36 AC: 6 Str: 7 XL: 7 Next: 18% Magic: 1/18 EV: 12 Int: 24 God: Gold: 284 SH: 0 Dex: 17 Spells: 10/19 levels left rFire . . . (100%) h - +10 flail of Eguunush {freeze, Bane rElec Str+4} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) e - +0 cloak rCorr . (100%) (no gloves) SInv . c - +2 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: clarity @: no status effects A: magic regeneration, antennae 1, agile 1, clarity a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 284 gold pieces. Inventory: Hand Weapons d - a +1 dagger of draining f - a +1 dagger of venom h - the +10 flail of Eguunush (weapon) {freeze, Bane rElec Str+4} (You found it in a sewer) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). It cannot be enchanted further. Missiles g - 2 curare-tipped darts Armour a - a +0 robe (worn) c - a +2 pair of boots (worn) e - a +0 cloak (worn) Talismans b - an inkwell talisman Wands a - a wand of flame (3) f - a wand of mindburst (11) Scrolls c - a scroll of immolation {unknown} d - 3 scrolls of poison {unknown} e - 3 scrolls of enchant weapon {unknown} h - 2 scrolls of fog {unknown} m - a scroll of amnesia {unknown} o - a scroll of blinking {unknown} u - a scroll of revelation {unknown} Potions g - 3 potions of magic f - a potion of might {unknown} w - 2 potions of heal wounds c - a potion of curing l - a potion of resistance {unknown} M - a potion of mutation p - a potion of haste {unknown} q - a potion of enlightenment {unknown} s - a potion of ambrosia {unknown} t - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.5 Spellcasting * Level 8.2 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 14% 4 d - Blink Tloc 14% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 54% 2d8 1% 2 Slow Hex 28% N/A 8% 1 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 14% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Dithmenos Qazlal Ru Trog Uskayaw Xom Zin Shops: D:2 ?*= Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small antennae on your head. You are agile. (Dex +4, Str/Int -1) You possess an exceptional clarity of mind. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a reaper, wielding a +3 vampiric scythe (unrewarding, slow, damage-immune at range, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a reaper, wielding a +3 vampiric scythe (unrewarding, slow, damage-immune at range, 100% to hit) The magic dart hits the reaper! The reaper is warded from harm. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a reaper, wielding a +3 vampiric scythe (unrewarding, slow, damage-immune at range, 100% to hit) The magic dart hits the reaper. The reaper is warded from harm. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a reaper, wielding a +3 vampiric scythe (unrewarding, slow, damage-immune at range, 82% to hit) You focus your ray upon the reaper. The searing ray misses the reaper. (Press . to maintain the ray.) The searing ray hits the reaper. The reaper is warded from harm. The searing ray hits the reaper! The reaper is warded from harm. You stop channelling your searing ray. Things that are here: a +0 club; a +0 war axe; an orc corpse Things that are here: a +0 mace; an orc corpse Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the reaper! The reaper is warded from harm. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### .......## # .......@### #~ ####.........## ##~#~#~##..#####.)######## #~#~#~#~## ##.....#.....## #~#~#~## #.....2)......## #~#÷#.#~# #........)...<..# ##~#~#~## #...............# #~#~#~#~# #...............# ####~#~#÷#####.....).........# You could see a reaper (slow, warded). Vanquished Creatures An ogre (D:4) 2 kobold brigands (Sewer) A scorpion (D:4) A bombardier beetle (D:4) An orc priest (D:4) A clockroach (D:4) An orc wizard (D:4) 5 adders 5 river rats (Sewer) 5 dart slugs 3 ribbon worms 9 orcs (D:4) 6 endoplasms 7 hobgoblins 8 jackals 2 quokkas 9 ball pythons 2 bats (D:3) 8 frilled lizards 15 goblins 22 kobolds 25 rats 139 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 367 | D:1 | Reached XP level 2. HP: 15/15 MP: 10/12 691 | D:2 | Found Tiekh's Assorted Antiques. 723 | D:2 | Reached skill level 5 in Conjurations 767 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/14 767 | D:2 | Found a stormy altar of Qazlal. 930 | D:2 | Found Ihyngas's Jewellery Shoppe. 1001 | D:2 | Found Esarud's Magic Scroll Emporium. 1120 | D:2 | Found a faded altar of an unknown god. 1395 | D:3 | Learned a level 2 spell: Searing Ray 1449 | D:3 | Found a bloodstained altar of Trog. 1476 | D:3 | Reached XP level 4. HP: 24/24 MP: 13/16 1483 | D:3 | Learned a level 4 spell: Fulminant Prism 1486 | D:3 | Learned a level 2 spell: Blink 1645 | D:3 | Found a sacrificial altar of Ru. 2147 | D:3 | Found a hide-covered altar of Uskayaw. 2147 | D:3 | Found a shadowy altar of Dithmenos. 2148 | D:3 | Found a shimmering altar of Xom. 2251 | D:4 | Reached skill level 6 in Conjurations 2258 | D:4 | Noticed an ogre 2264 | D:4 | Killed an ogre 2265 | D:4 | Reached skill level 5 in Spellcasting 2265 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/18 2362 | D:4 | Found a glowing drain. 2373 | Sewer | Entered a sewer 2396 | Sewer | Reached skill level 7 in Conjurations 2455 | Sewer | Reached XP level 6. HP: 32/32 MP: 12/20 2705 | Sewer | Identified the +10 flail of Eguunush {freeze, Bane rElec | Str+4} 2820 | Sewer | Gained bane: Bane of Mortality [Equipping an artefact] 2857 | D:4 | Reached skill level 8 in Conjurations 2857 | D:4 | Reached XP level 7. HP: 36/36 MP: 12/18 2945 | D:4 | Found a glowing silver altar of Zin. 3108 | D:4 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 3108 | D:4 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 3108 | D:4 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 3120 | D:4 | Noticed a reaper 3132 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring D:2: cheibrodos_greedy_goblins, layout_loops_cross, shapermc_ecumenical_altar_mp_vishouse, basic_altar, serial_shops, nicolae_shop_crystal, nicolae_shop_statue_plus, shop D:3: layout_basic, nicolae_ru_awakened_eye, gammafunk_temple_overflow_claw, trog_three_pillars_becter, minmay_misc_feat_pillars, lexackson_kobold_supper D:4: layout_rooms, zin_academy, mainiacjoe_sewer_entry_somewhere_in_here_1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 8 | 8.2 Spellcasting | 4 5 6 | 6.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 88 | 132 | 14 || 234 Searing Ray | | 14 | 5 || 19 Fulminant Prism | | | 1 || 1 Drink: Curing | | | 1 || 1 Heal wounds | | | 1 || 1 Mutation | | | 1 || 1 Armour: Robe | 3 | | 5 || 8 None | 2 | 25 | || 27 Dodge: Dodged | 16 | 75 | 1 || 92 Form: Scroll | 1 | | || 1 Default | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3147 | 2987 | 160 | 0 | 2429 | 5 | 629.4 | Dungeon | 2677 | 2517 | 160 | 0 | 2133 | 4 | 669.2 | Sewer | 469 | 469 | 0 | 0 | 295 | 1 | 469.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 848 daAuts D:2: 730 daAuts D:1: 660 daAuts Sewer: 469 daAuts D:4: 437 daAuts