Dungeon Crawl Stone Soup version 0.34-a0-1060-g97ec47c46e (webtiles) character file. Game seed: 14926485340219489854 434 washtub the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Nov 1, 2025. Killed from afar by a clockroach (12 damage) ... with a blast of sand ... in a sewer. The game lasted 00:04:18 (1372 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1372, Time: 00:04:19 Health: 0/32 AC: 2 Str: 4 XL: 6 Next: 67% Magic: 3/17 EV: 11 Int: 25 God: Gold: 78 SH: 0 Dex: 13 Spells: 10/17 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of flight HPRegen 0.25/turn c - ring of wizardry MPRegen 0.30/turn %: wizardry (x1) @: flying A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 78 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of flight (worn) c - a ring of wizardry (worn) d - a ring of positive energy e - a ring of see invisible Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} j - 2 scrolls of poison {unknown} k - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.0 Spellcasting * Level 7.6 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 4% 2 Jinxbite Hex 14% 2d2 4% 2 Sublimation of Blood Necr 7% N/A 4% 2 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 6% 4 Volatile Blastmotes Fire/Tloc 14% 2d11 9% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A clockroach comes into view. Found 21 gold pieces, a dagger and a scroll labelled BAIZUSCHUBBAUT. A clockroach is nearby! No target in view! Found 16 gold pieces and a scroll of blinking. An adder comes into view. A bullfrog, 2 dart slugs and an adder come into view. Found a gate leading back out of this place. The dart slug launches a dart at you. The slug dart hits you. The dart slug launches a dart at you. The slug dart hits you. The adder hisses angrily. The dart slug launches a dart at you. The slug dart misses you. A bullfrog comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (water, 70% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) The bullfrog croaks. The bullfrog gives a loud, deep croak! The adder barely misses you. The dart slug launches a dart at you. The slug dart hits you. The dart slug launches a dart at you. The slug dart misses you. The searing ray hits the adder! The adder is severely wounded. The adder bites you. The adder completely misses you. The searing ray hits the adder. You kill the adder! The searing ray hits the bullfrog! The bullfrog is moderately wounded. The bullfrog hits you. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! You die... ##≈≈≈≈≈≈≈≈≈≈≈≈ ##≈≈≈≈≈≈≈≈≈≈≈~≈ ##≈≈≈≈≈≈≈≈≈≈≈.∩~ #≈≈≈≈≈≈~~.≈≈w... #≈≈≈≈≈~~.$?~.~.~ #.~≈~.# #≈≈≈≈≈≈F$)?~..~≈ #.~≈~.# #≈≈≈≈≈≈FB?.~~.≈≈ #.~≈~.# #≈≈≈≈≈≈@≈~~.~.~~ #.~≈~.# ##≈≈~≈≈≈≈≈≈~~w~≈ #.~≈~~# #≈≈≈†≈≈≈≈≈≈≈≈≈≈ #.~≈~~#######~≈≈≈≈≈≈≈~~≈≈ #~≈≈~~~~.........~~≈~≈≈~~ #~~≈~~†~~~~~~~~~~~~~≈~~≈≈ #.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #.~≈~~~†~~~~~~~~~~~~~~~~~ #.~≈~.~~...............S You could see 2 bullfrogs, a clockroach (warded) and 2 dart slugs. Vanquished Creatures Sigmund (D:2) A gnoll sergeant (D:2) Jessica (D:2) 2 clockroaches (Sewer) 4 adders 5 gnolls 2 dart slugs A ribbon worm (D:3) 6 endoplasms 6 hobgoblins 4 jackals (D:1) 6 quokkas 5 ball pythons 4 bats 4 frilled lizards 5 goblins (D:1) 4 kobolds 10 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 8 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 11 | D:1 | Learned a level 2 spell: Searing Ray 239 | D:1 | Reached skill level 5 in Conjurations 375 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 704 | D:2 | Noticed Jessica 708 | D:2 | Killed Jessica 709 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 714 | D:2 | Learned a level 4 spell: Fulminant Prism 822 | D:2 | Reached skill level 6 in Conjurations 883 | D:2 | Noticed Sigmund 892 | D:2 | Killed Sigmund 893 | D:2 | Reached skill level 5 in Spellcasting 893 | D:2 | Reached skill level 7 in Conjurations 893 | D:2 | Reached XP level 5. HP: 19/28 MP: 3/15 893 | D:2 | Reached XP level 6. HP: 22/32 MP: 3/16 953 | D:2 | Found the +5 woodcutter's axe 971 | D:2 | Got the +5 woodcutter's axe 1291 | D:3 | Found a glowing drain. 1307 | Sewer | Entered a sewer 1372 | Sewer | Killed from afar by a clockroach Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_ring D:2: layout_rooms, pf_guarded_unrand_woodcutter, uniq_jessica, uniq_sigmund D:3: layout_basic, cheibrodos_sewer_entry_bend, st_stairs_6 Sewer: sewer_frog_island_01 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 7 | 7.6 Spellcasting | 4 5 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | || 3 Melee: Unarmed | 3 | || 3 Cast: Magic Dart | 62 | 47 || 109 Searing Ray | 3 | 15 || 18 Fulminant Prism | | 1 || 1 Armour: Robe | 8 | 16 || 24 Dodge: Dodged | 10 | 10 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1370 | 1306 | 64 | 0 | 883 | 4 | 342.5 | Dungeon | 1305 | 1241 | 64 | 0 | 863 | 3 | 435.0 | Sewer | 64 | 64 | 0 | 0 | 20 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 674 daAuts D:2: 449 daAuts D:3: 181 daAuts Sewer: 64 daAuts