washtub Level 1 of the Dungeon (5, -22, D:1) a +0 ring mail (13, -31, D:1) a +0 dagger (13, -24, D:1) a +0 hand axe (14, -12, D:1) a hobgoblin skeleton (17, -24, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (18, -41, D:1) a +0 dagger a kobold skeleton (23, -41, D:1) a +0 scale mail (32, -30, D:1) a quill talisman (36, -35, D:1) a +0 hand axe (40, -3, D:1) a +0 whip (42, -24, D:1) a frilled lizard corpse (skeletalised by now) (51, -43, D:1) a +0 chain mail (51, -12, D:1) a +0 mace (52, -14, D:1) a +0 club (52, -12, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (1, 32, D:2) a bat corpse (skeletalised by now) (2, 0, D:2) a +0 ring mail (2, 44, D:2) a +0 leather armour (5, -13, D:2) a hobgoblin corpse (skeletalised by now) (11, 2, D:2) a +0 robe (11, 27, D:2) a +0 leather armour (13, 35, D:2) a bat corpse (skeletalised by now) (16, 43, D:2) a +0 dagger 2 stones (33, 35, D:2) a rat corpse (skeletalised by now) (34, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (43, -9, D:2) a +0 spear (46, 33, D:2) a +0 club (47, 23, D:2) a bat skeleton (52, 5, D:2) a bat corpse (skeletalised by now) (53, 40, D:2) an adder corpse (skeletalised by now) (54, -2, D:2) a +0 dagger (56, 17, D:2) a +0 dagger a +0 ring mail (58, -4, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +1 dagger of freezing a stone (1, -27, D:3) a +0 club a goblin corpse (skeletalised by now) (6, -28, D:3) a ball python corpse (skeletalised by now) (16, -13, D:3) a +0 club (19, -25, D:3) a +0 club (21, -31, D:3) a ball python corpse (skeletalised by now) (26, 5, D:3) a +0 club (28, -30, D:3) 6 atropa-tipped darts (29, 5, D:3) a +0 flail of protection (30, 5, D:3) a +0 morningstar a +0 ring mail an orc corpse (skeletalised by now) (33, -23, D:3) a +0 mace (35, -36, D:3) a hobgoblin corpse (skeletalised by now) (35, -15, D:3) a +0 hand axe (35, 4, D:3) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (36, 3, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, -1, D:3) a rat corpse (skeletalised by now) (39, 2, D:3) a bat corpse (skeletalised by now) (40, -39, D:3) 3 boomerangs (40, -29, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 spear of Awkwardness {flame, rElec rC- Int+2} (2160 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the conjuration staff of Corruption {Int+3 Conj} (3830 gold) [staff of conjuration] Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. the +4 dagger of Doubt {freeze, Int+4} (3900 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the ring "Woitz" {rC- rCorr Str-2 Int+8 SInv} (3320 gold) [ring of see invisible] rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). SInv: It lets you see invisible. the +0 robe of Dogmatism {Fly rElec Regen+ Slay+2} (2540 gold) Fly: It grants you flight. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the maw talisman of the Snake Pit {Stlth+} (3600 gold) [maw talisman] Stlth+: It makes you more stealthy. the +7 short sword of the Enfolding Gods {distort, +Blink} (5650 gold) +Blink: It lets you blink. It cannot be enchanted further. the +12 dagger "Ykkif" {flame, Bane rElec Str+6 Dex-4} (8180 gold) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +12 sling "Duozuops" {drain, ^Contam rPois rN++ rCorr} (8440 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +0 helmet "Afish" {Dex+3} (1780 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Fophilom" {rElec rN+++ Str-3 Int+6 Stlth+} (6750 gold) [ring of intelligence] rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. a +1 sling of freezing (970 gold) the +3 robe of Unreason {*Slow +Inv Stlth+ Archmagi} (4110 gold) *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the ring of Fois Mih {^Drain rC+ Int+3 Slay+5 Stlth+} (5650 gold) [ring of protection from cold] ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth+: It makes you more stealthy. the inkwell talisman of the Guilds {Dex+9} (4700 gold) [inkwell talisman] Dex+9: It affects your dexterity (+9). the riddle talisman of Gunk {rF+ rN+ Str-5 Slay+4} (12320 gold) [riddle talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +1 pair of gloves of Byan {Regen+ Str+4 Int-2} (2070 gold) Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +0 robe of Weightlessness {rN++ Will+ Dex-2} (1980 gold) rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the lupine talisman of the Original Sin {*Corrode rPois MP-8 Dex+9} (3150 gold) [lupine talisman] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. MP-8: It affects your magic capacity (-8). Dex+9: It affects your dexterity (+9). the +0 robe of the Thirsty Nightmares {Str+3 Int+3} (2050 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 0, D:4) a +0 flail (4, -4, D:4) a +0 club (10, 8, D:4) a +0 dagger (20, -24, D:4) a howler monkey corpse (skeletalised by now) (20, 32, D:4) an adder corpse (skeletalised by now) (21, -24, D:4) a +0 dagger (21, 31, D:4) a ball python corpse (skeletalised by now) (34, -28, D:4) a +0 hand axe (35, 20, D:4) a +0 flail (40, 9, D:4) a +0 dagger a stone a kobold corpse (skeletalised by now) (45, -10, D:4) a +0 club an orc corpse (skeletalised by now) (46, -12, D:4) a ring of resist corrosion (46, 12, D:4) a +0 whip 5 stones a kobold corpse (skeletalised by now) (50, -23, D:4) a +0 dagger (57, -15, D:4) a +0 club (58, 11, D:4) a +0 dagger a +0 robe (58, 12, D:4) a +0 club a +0 chain mail (58, 13, D:4) a +0 club a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) the fire staff "Piunari" {Fly rF+ SInv Fire} [staff of fire] Fly: It grants you flight. rF+: It protects you from fire. SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. (12, 15, D:5) a +0 scale mail (13, 13, D:5) a staff of cold (16, -14, D:5) an adder corpse (skeletalised by now) (20, 20, D:5) a +0 club a +0 chain mail (24, 11, D:5) 3 scrolls of noise 2 potions of attraction (34, 20, D:5) a +0 ring mail (41, 12, D:5) a +0 dagger (47, 8, D:5) a +0 dagger a +0 leather armour (48, 8, D:5) a +1 whip of draining a +0 club a +0 ring mail an orc corpse (skeletalised by now) (49, 8, D:5) a +0 dagger a +0 leather armour (50, 11, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Fapryana's Distillery a potion of enlightenment (50 gold) a potion of haste (100 gold) a potion of ambrosia (unknown) (80 gold) 2 potions of haste (200 gold) a potion of curing (30 gold) 2 potions of curing (60 gold) a potion of haste (100 gold) a potion of might (40 gold) (0, 0, D:6) a parchment of Sublimation of Blood (1, -16, D:6) a +0 falchion an orc corpse (skeletalised by now) (2, -4, D:6) a +0 whip a +0 leather armour (3, -4, D:6) a +1 halberd of freezing a +0 spear a +0 flail a gnoll skeleton (17, -13, D:6) a +0 long sword (18, -17, D:6) a +0 ring mail (21, -31, D:6) a +0 robe a +0 dagger an orc skeleton (21, -30, D:6) a +0 robe a +0 dagger (22, -30, D:6) a +0 scale mail a +0 dagger (22, -14, D:6) a +0 rapier (23, -30, D:6) a +0 flail (25, -25, D:6) an iguana skeleton (26, -27, D:6) a +0 whip (27, -26, D:6) an iguana corpse (skeletalised by now) (27, 0, D:6) a +0 club a +0 spear (28, -2, D:6) a +0 spear a +0 ring mail a +0 kite shield (28, -1, D:6) a +0 flail (29, -33, D:6) a +0 robe (29, -2, D:6) a +0 whip a gnoll corpse (skeletalised by now) (30, -7, D:6) 6 poisoned darts (31, -35, D:6) a parchment of Jinxbite (34, -23, D:6) an iguana corpse (skeletalised by now) (35, -16, D:6) a ring of resist corrosion (49, -16, D:6) an adder skeleton (50, -17, D:6) a +0 club a +0 ring mail (51, -12, D:6) a bullfrog skeleton (51, -10, D:6) a +0 trident an orc skeleton (52, -36, D:6) an adder corpse (skeletalised by now) (52, -17, D:6) a +0 whip (52, -16, D:6) a +2 heavy mace a +0 short sword an orc skeleton (52, -15, D:6) a +0 robe a +0 dagger (52, -14, D:6) a +0 giant club an ogre skeleton (52, -11, D:6) a +2 falchion of holy wrath a +0 leather armour an orc skeleton (52, -10, D:6) a +0 hand axe (57, -6, D:6) a +0 dagger (63, -18, D:6) a +0 trident Level 7 of the Dungeon [Shop] Goekhieh's Weapon Shop a +1 vampiric hand axe (192 gold) 3 javelins (108 gold) a +0 orcbow (48 gold) a +0 rapier (66 gold) a +0 long sword (42 gold) a +0 falchion (36 gold) a +0 spear (36 gold) (0, 0, D:7) a +0 leather armour (1, 21, D:7) a +0 morningstar a +0 robe a quill talisman (1, 25, D:7) a +0 cloak (2, 8, D:7) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (2, 20, D:7) a +2 short sword a +0 robe (3, 21, D:7) a +0 mace a +0 robe (13, 44, D:7) a +5 mace a +0 robe (14, 44, D:7) a +0 halberd 5 javelins a +0 robe (15, 42, D:7) a +0 scimitar a +0 robe (16, 7, D:7) a black bear skeleton (17, 37, D:7) a human skeleton (18, 39, D:7) a +0 dagger a +0 robe (19, 34, D:7) a +0 short sword (19, 41, D:7) a +0 dagger (27, 40, D:7) a +0 shortbow a +0 flail a +0 robe a +0 chain mail a +0 whip a +0 spear an orc skeleton an orc skeleton (28, 23, D:7) a +0 cloak (28, 36, D:7) a +0 club (29, 38, D:7) a +0 war axe a +0 leather armour an orc skeleton (29, 39, D:7) a water moccasin skeleton (32, 40, D:7) a +0 short sword (33, 22, D:7) a +0 orcbow (39, 29, D:7) a +0 robe a +0 mace (39, 34, D:7) a stone a +0 dagger a kobold skeleton (41, 37, D:7) a potion of moonshine (43, 17, D:7) a +0 scale mail (43, 33, D:7) an electric eel skeleton (43, 35, D:7) 6 poisoned darts a +0 dagger a kobold skeleton (44, 34, D:7) a +0 club (45, 30, D:7) a +0 dagger a kobold skeleton (45, 33, D:7) a +0 dagger a kobold skeleton (49, 32, D:7) a +0 cloak Level 8 of the Dungeon (7, -5, D:8) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (9, -8, D:8) a +0 short sword an orc skeleton (9, -1, D:8) a +0 plate armour (10, -9, D:8) a +0 mace a +0 plate armour (10, -8, D:8) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (10, 14, D:8) a +0 leather armour (11, -9, D:8) a +0 whip a +0 orcbow a centaur skeleton (11, -7, D:8) a +2 short sword a +0 robe (11, -6, D:8) a +0 robe a +0 long sword (11, 0, D:8) a +0 falchion (13, -4, D:8) a +0 robe a +0 hand axe (14, -2, D:8) a +2 trident of protection (14, -1, D:8) a +0 glaive a +0 arbalest a +0 chain mail a +0 whip (15, -8, D:8) a +0 club (16, -2, D:8) a +0 long sword a +0 chain mail an orc skeleton (21, -6, D:8) a +0 whip an orc skeleton (22, -5, D:8) a +0 dagger a +0 robe an orc skeleton (22, -4, D:8) a +0 long sword a +0 mace an orc skeleton a bullfrog skeleton (23, -3, D:8) a +0 leather armour a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a scroll of fear (4, 14, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, -3, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (14, -6, D:9) a +1 halberd of flaming (still there?) +0 steam dragon scales (still there?) a wand of polymorph (8) (still there?) the human corpse of Maggie (still there?) (15, -7, D:9) a +4 dire flail (16, -6, D:9) a howler monkey corpse (skeletalised by now) (22, -13, D:9) a potion of brilliance (27, -6, D:9) a +3 trident of draining (still there?) a +2 robe of positive energy (still there?) an orb of stardust (still there?) a wand of charming (5) (still there?) the barachi corpse of Jeremiah (still there?) (40, 5, D:9) a +0 trident a +0 robe (41, 5, D:9) a +0 dagger a +0 robe (41, 8, D:9) a +0 flail a +0 robe (41, 9, D:9) a +0 dagger of draining a +0 robe (41, 10, D:9) a +1 whip of flaming a +0 robe the kobold corpse of Pikel the Ecumenical Temple