Dungeon Crawl Stone Soup version 0.34-a0-1044-gf4d9ab44da (webtiles) character file. Game seed: 7600015209357233146 3621 washtub the Destroyer (level 9, -1/45 HPs) Began as a Deep Elf Conjurer on Oct 29, 2025. Was a Priest of Sif Muna. Shot with an arrow by a centaur (11 damage) ... on level 8 of the Dungeon. The game lasted 00:15:57 (5319 turns). washtub the Destroyer (Deep Elf Conjurer) Turns: 5319, Time: 00:15:58 Health: -1/45 AC: 5 Str: 7 XL: 9 Next: 86% Magic: 13/26 EV: 11 Int: 28 God: Sif Muna [***...] Gold: 395 SH: 0 Dex: 13 Spells: 16/30 levels left rFire . . . (100%) l - +7 hammer "Yphees" {speed, rCorr Str+3} rCold + . . (50%) h - orb {Stardust} rNeg . . . (100%) a - +0 robe rPois . (100%) f - +0 helmet rElec . (100%) k - +0 cloak rCorr + (50%) (no gloves) SInv + j - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of see invisible HPRegen 0.27/turn i - +4 ring of slaying MPRegen 0.40/turn %: no passive effects @: on stardust cooldown A: magic regeneration, cold resistance 1 a: Renounce Religion, Channel Magic, Forget Spell You were on level 8 of the Dungeon. You worshipped Sif Muna. Sif Muna was most pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 395 gold pieces. Inventory: Hand Weapons l - the +7 hammer "Yphees" (weapon) {speed, rCorr Str+3} (You found it on level 7 of the Dungeon) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. Missiles e - a throwing net Armour a - a +0 robe (worn) f - a +0 helmet (worn) h - an orb of stardust (worn) j - a +0 pair of boots (worn) k - a +0 cloak (worn) Jewellery b - an amulet of the acrobat c - a ring of see invisible (worn) d - a +6 ring of strength g - a ring of flight i - a +4 ring of slaying (worn) Wands c - a wand of warping (7) Scrolls c - a scroll of revelation {unknown} t - 3 scrolls of teleportation h - a scroll of silence {unknown} j - 2 scrolls of immolation {unknown} k - 4 scrolls of enchant weapon {unknown} i - 2 scrolls of identify m - a scroll of fog {unknown} d - a scroll of amnesia {unknown} q - 5 scrolls of vulnerability {unknown} u - 3 scrolls of brand weapon {unknown} Potions g - a potion of magic M - a potion of mutation C - a potion of cancellation c - a potion of curing f - a potion of moonshine {unknown} i - a potion of invisibility Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 11.1 Spellcasting * Level 13.2 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d14 2% 4 d - Sublimation of Blood Necr 15% N/A 5% 2 e - Irradiate Conj/Alch 25% 3d20 6% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Iskenderun's Mystic Bla Conj/Tloc 51% 2d11 (+2d62% 4 Soul Splinter Necr 60% N/A 3% 1 Grave Claw Necr 30% 2d9 5% 2 Scorch Fire 30% 2d6 5% 2 Frozen Ramparts Ice 30% 1d5 11% 3 Olgreb's Toxic Radiance Alch 15% N/A 34% 4 Summon Seismosaurus Egg Summ/Erth 15% N/A 34% 4 Curse of Agony Necr 15% N/A 69% 5 Shatter Erth 7% 3d10* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are cold resistant. (rC+) Message History (Press . to maintain the ray.) The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow closely misses you. Your fulminant prism crackles loudly. The searing ray hits the centaur! The centaur is almost dead. The centaur shoots an arrow. The arrow hits you. Your fulminant prism explodes! The blast of energy engulfs the centaur!! You kill the centaur! Sif Muna accepts your kill. You stop channelling your searing ray. A centaur comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shouts! Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (ally target, 100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Your fulminant prism crackles loudly. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (lightly wounded, ally target, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ##.##### #+## .# #......# ##...#... #......# ##......# #......####.......# ##.......#........# #....>.*†..*..###.# #....##c#......# #.#..##.##......# #.....##@###....... #..#####.# ##....### #.. #.# #..## #. #.# c## ..# . ### You could see a centaur (ally target) and a friendly fulminant prism. Vanquished Creatures A two-headed ogre (D:7) A manticore (D:8) An unseen horror (D:8) Blorkula the orcula (D:7) An orc warrior (D:7) 2 kobold geomancers 5 ice beasts 3 ogres A centaur (D:8) A kobold brigand (D:7) A bullfrog (D:8) A scorpion (D:5) A wight (D:7) A bes kemwar (D:5) 4 vampire bats (D:7) 4 howler monkeys 2 bombardier beetles 4 orc priests Crazy Yiuf (D:7) 2 hounds 4 sleepcaps An iguana (D:7) Terence (D:3) 5 orc wizards 3 gnolls (D:6) An adder (D:2) A shadow imp (D:5) 2 white imps 4 ufetubi (D:5) A dart slug (D:1) 3 ribbon worms 26 orcs 8 endoplasms 11 hobgoblins 2 quokkas 2 ball pythons 12 bats 3 frilled lizards 15 goblins 8 kobolds 11 rats 162 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 133 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 245 | D:1 | Learned a level 2 spell: Searing Ray 247 | D:1 | Reached skill level 5 in Conjurations 435 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 828 | D:2 | Found a faded altar of an unknown god. 863 | D:2 | Prayed at the altar of an unknown god. 863 | D:2 | Became a worshipper of Sif Muna the Loreminder 863 | D:2 | Reached * piety under Sif Muna 1090 | D:3 | Reached XP level 4. HP: 22/24 MP: 6/12 1095 | D:3 | Noticed Terence 1098 | D:3 | Killed Terence 1099 | D:3 | Reached skill level 6 in Conjurations 1139 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/14 1366 | D:3 | Reached skill level 5 in Spellcasting 1628 | D:3 | Reached ** piety under Sif Muna 1712 | D:4 | Noticed an ogre 1720 | D:3 | Learned a level 4 spell: Fulminant Prism 2147 | D:4 | Identified the +1 robe "Ytasialou" {rElec rN+ Dex+4 Stlth-} 2230 | D:4 | Identified the orb "Zeluw" {Stardust, Int+6} 2283 | D:4 | Reached skill level 7 in Conjurations 2353 | D:4 | Killed an ogre 2354 | D:4 | Reached XP level 6. HP: 32/32 MP: 2/16 2527 | D:4 | Learned a level 2 spell: Sublimation of Blood 2528 | D:5 | Entered Level 5 of the Dungeon 2697 | D:5 | Reached skill level 8 in Conjurations 2697 | D:5 | Reached XP level 7. HP: 27/36 MP: 12/18 3709 | D:6 | Reached skill level 9 in Conjurations 3786 | D:6 | Found a statue of an orb of entropy. 3786 | D:6 | Found a staircase to the Ecumenical Temple. 3786 | D:6 | Found a statue of an orb of entropy. 3801 | Temple | Entered the Ecumenical Temple 3805 | D:6 | Reached *** piety under Sif Muna 3861 | D:6 | Reached XP level 8. HP: 35/41 MP: 11/21 4153 | D:6 | Gained mutation: You are cold resistant. (rC+) [potion of | mutation] 4194 | D:7 | Noticed Blorkula the orcula 4209 | D:7 | Killed Blorkula the orcula 4210 | D:7 | Reached skill level 10 in Conjurations 4353 | D:7 | Noticed a two-headed ogre 4360 | D:7 | Killed a two-headed ogre 4361 | D:7 | Reached skill level 11 in Conjurations 4361 | D:7 | Reached XP level 9. HP: 38/45 MP: 9/24 4485 | D:7 | Noticed Crazy Yiuf 4491 | D:7 | Killed Crazy Yiuf 4498 | D:7 | Identified the +7 hammer "Yphees" {speed, rCorr Str+3} 4537 | D:7 | Found an iron altar of Okawaru. 4537 | D:7 | Found a hide-covered altar of Uskayaw. 4537 | D:7 | Found a broken altar of Ashenzari. 4664 | D:7 | Reached skill level 10 in Spellcasting 4664 | D:7 | Reached skill level 12 in Conjurations 4840 | D:7 | Found a stormy altar of Qazlal. 4959 | D:7 | Found a shimmering altar of Xom. 5209 | D:7 | Learned a level 5 spell: Irradiate 5234 | D:8 | Noticed a manticore 5239 | D:8 | Killed a manticore 5275 | D:8 | Noticed an unseen horror 5281 | D:8 | Killed an unseen horror 5282 | D:8 | Reached skill level 13 in Conjurations 5319 | D:8 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic, minmay_small_reverse_x D:2: layout_rooms, angelslayer_ecumenical_altar_broken_walls_simple D:3: layout_loops_ring, chequers_mini_garden, uniq_terence D:4: layout_loops_ring, uniq_robin D:5: layout_gridville D:6: layout_rooms, minmay_temple_entry_tees D:7: layout_loops_ring, chequers_temple_overflow_statue_of_worship, nicolae_qazlal_scattered_showers, minmay_ruined_shrine, uniq_crazy_yiuf_cottage, uniq_blorkula_the_orcula D:8: layout_loops_corners, nicolae_ru_sacrificial_ziggurat, pdpol_wu_jian_five_deadly_venoms, nicolae_tso_swordbearing_angel, hellmonk_lair_entry_icy, kb_rosetta Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 9 11 13 | 13.2 Spellcasting | 4 5 6 7 9 11 | 11.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | 6 || 7 Melee: Dagger | | 1 | 1 || 2 Mace | | | 5 || 5 Cast: Magic Dart | 97 | 61 | 90 || 248 Searing Ray | 1 | 17 | 40 || 58 Fulminant Prism | | 9 | 24 || 33 Drink: Haste | | | 1 || 1 Enlightenment | | | 1 || 1 Cancellation | | | 1 || 1 Invisibility | | | 1 || 1 Mutation | | | 1 || 1 Heal wounds | | | 1 || 1 Read: Identify | | | 5 || 5 Teleportation | | | 2 || 2 Armour: Robe | 1 | 14 | 30 || 45 Dodge: Dodged | 2 | 7 | 28 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5296 | 5062 | 234 | 84 | 3981 | 9 | 588.4 | Dungeon | 5294 | 5060 | 234 | 84 | 3981 | 8 | 661.8 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 970 daAuts D:5: 962 daAuts D:3: 741 daAuts D:4: 727 daAuts D:6: 726 daAuts D:1: 705 daAuts D:2: 351 daAuts D:8: 108 daAuts Temple: 1 daAuts