Dungeon Crawl Stone Soup version 0.34-a0-1038-gb014eb5195 (webtiles) character file. Game seed: 3885235826179270062 88 washtub the Conjurer (level 4, -10/24 HPs) Began as a Deep Elf Conjurer on Oct 28, 2025. Killed from afar by Ijyb (19 damage) ... with a bolt of acid ... on level 3 of the Dungeon. The game lasted 00:01:59 (1193 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1193, Time: 00:02:00 Health: -10/24 AC: 2 Str: 4 XL: 4 Next: 29% Magic: 0/12 EV: 11 Int: 25 God: Gold: 112 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-10 -> -13) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) d - a +2 cloak Jewellery b - a +4 ring of slaying Wands c - a wand of roots (6) Scrolls c - a scroll of revelation {unknown} e - a scroll of acquirement {unknown} h - 5 scrolls of identify {unknown} k - a scroll of immolation {unknown} l - a scroll of noise {unknown} Potions g - a potion of magic d - 2 potions of mutation {unknown} f - a potion of lignification {unknown} j - 2 potions of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting * Level 5.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 80% 2d11 2% 1 Momentum Strike Conj/Tloc 40% 3d9 4% 2 Tukima's Dance Hex 5% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Dir - move target You conjure a prism of explosive energy! The goblin shouts! You feel very sick. Casting: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +3 spectral club, wearing a +0 scale mail and carrying a wand of acid (ally target, 100% to hit) The magic dart hits Ijyb but does no damage. You feel sick. Your fulminant prism crackles loudly. The magic dart hits Ijyb but does no damage. You feel sick. The goblin hits your fulminant prism with a +0 falchion. Your fulminant prism explodes! The blast of energy engulfs Ijyb but does no damage. The blast of energy engulfs the goblin but does no damage. Ijyb zaps a wand. The bolt of acid misses you. The magic dart hits Ijyb but does no damage. You feel sick. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +3 spectral club, wearing a +0 scale mail and carrying a wand of acid (78% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb! Ijyb is moderately wounded. The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) You feel sick. Something unseen opens the door. Ijyb zaps a wand. The bolt of acid misses you. You stop channelling your searing ray. You feel sick. A goblin comes into view. It is wielding a +0 sling. Ijyb zaps a wand. The bolt of acid hits you!! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" .##≈≈≈ #..#÷.÷# .#≈≈#########..#...# .#≈≈#..........#...# ....'...)).....#.$.# #...'†.........#.g.# #...'..........#...# ##≈≈#..........#...# #≈≈#########..##''# ##≈≈ #...@..# #≈≈≈ ...g......# ##≈≈. ...#......# # ######## You could see Ijyb and a goblin. Vanquished Creatures 3 gnolls (D:2) 2 adders (D:2) A ribbon worm (D:2) 2 dart slugs (D:2) 3 hobgoblins 2 jackals (D:3) 4 quokkas 7 ball pythons 4 bats An endoplasm (D:2) A frilled lizard (D:1) 9 goblins 4 kobolds 7 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 125 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 377 | D:1 | Learned a level 2 spell: Searing Ray 399 | D:2 | Reached skill level 5 in Conjurations 472 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 929 | D:2 | Reached XP level 4. HP: 24/24 MP: 0/12 934 | D:2 | Learned a level 4 spell: Fulminant Prism 1186 | D:3 | Noticed Ijyb 1193 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_rooms, serial_park_square3 [serial_park_minivault_5x5_2] D:2: layout_basic, grunt_ministairs_14 D:3: kennysheep_goblin_castle, layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 53 | 17 || 70 Searing Ray | 4 | 1 || 5 Fulminant Prism | | 2 || 2 Armour: Robe | 5 | 2 || 7 Dodge: Dodged | 4 | 2 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1193 | 1164 | 29 | 0 | 966 | 3 | 397.7 | Dungeon | 1193 | 1164 | 29 | 0 | 966 | 3 | 397.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 740 daAuts D:1: 392 daAuts D:3: 59 daAuts