Dungeon Crawl Stone Soup version 0.34-a0-1037-g7267fc8787 (webtiles) character file. Game seed: 9155294359285820702 1934 washtub the Destroyer (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on Oct 28, 2025. Was an Elder of Vehumet. Slain by a yak (14 damage) ... on level 7 of the Dungeon. The game lasted 00:13:13 (4686 turns). washtub the Destroyer (Deep Elf Conjurer) Turns: 4686, Time: 00:13:14 Health: 0/41 AC: 0 Str: 4 XL: 8 Next: 97% Magic: 12/27 EV: 18 Int: 24 God: Vehumet [****..] Gold: 334 SH: 0 Dex: 13 Spells: 10/25 levels left rFire . . . (100%) e - melded +1 dagger (holy) rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) f - melded +1 hat rElec . (100%) (cloak unavailable) rCorr + (50%) (gloves unavailable) SInv . c - melded +0 pair of boots {Earth} Will +.... b - amulet of magic regeneration Stlth ++ d - ring of poison resistance HPRegen 0.26/turn (no ring) MPRegen 0.80/turn g - inkwell talisman of the Old and Reckless {rF+ Will+ rCorr Int-2} %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was greatly pleased with you. You were a walking scroll. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 334 gold pieces. Inventory: Hand Weapons e - a +1 dagger of holy wrath (melded) Armour a - a +0 robe (melded) c - a +0 pair of boots of earth (melded) f - a +1 hat (melded) h - a +0 pair of gloves Magical Staves i - a staff of alchemy Jewellery b - an amulet of magic regeneration (worn) d - a ring of poison resistance (worn) j - a +4 ring of slaying k - a ring of protection from cold Talismans g - the inkwell talisman of the Old and Reckless (worn) {rF+ Will+ rCorr Int-2} (You found it on level 5 of the Dungeon) [inkwell talisman] rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Wands a - a wand of flame (39) Scrolls c - a scroll of butterflies {unknown} d - 2 scrolls of enchant armour {unknown} t - 6 scrolls of teleportation h - a scroll of brand weapon {unknown} j - 2 scrolls of vulnerability {unknown} k - a scroll of fear {unknown} l - a scroll of blinking {unknown} m - a scroll of enchant weapon {unknown} o - 2 scrolls of immolation {unknown} q - a scroll of revelation {unknown} Potions g - 3 potions of magic B - a potion of berserk rage w - a potion of heal wounds c - a potion of curing i - 4 potions of invisibility M - a potion of mutation m - a potion of might Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 9.3 Spellcasting * Level 11.3(11.8) Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 1% 4 d - Blink Tloc 26% N/A 7% 2 e - Static Discharge Conj/Air 80% 3-7/arc 1% 2 f - Brom's Barrelling Bo Conj/Erth 40% 2d8 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Mercury Arrow Conj/Alch 80% 2d10 1% 2 Iskenderun's Mystic Bla Conj/Tloc 40% 2d9 (+2d5 1% 4 Summon Small Mammal Summ 52% N/A 4% 1 Call Imp Summ 26% N/A 7% 2 Call Canine Familiar Summ 13% N/A 14% 3 Confusing Touch Hex 13% N/A 14% 3 Passwall Erth 13% N/A 14% 3 Teleport Other Tloc 13% N/A 14% 3 Nazja's Percussive Temp Frge 6% 4d5 30% 5 Eringya's Surprising Cr Summ 13% N/A 41% 4 Forge Blazeheart Golem Fire/Frge 13% N/A 41% 4 Passage of Golubria Tloc 13% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Sewer (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History Vehumet accepts your kill. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (heavily wounded, 90% to hit) You focus your ray upon the yak. The searing ray misses the yak. (Press . to maintain the ray.) A centaur comes into view. The searing ray hits the yak. The yak is severely wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The yak gores you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You stop channelling your searing ray. The centaur shoots an arrow. The arrow closely misses you. The yak gores you! The centaur shoots an arrow. The arrow completely misses you. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The yak closely misses you. The centaur shoots an arrow. The arrow misses you. Your fulminant prism crackles loudly. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded, ally target, 90% to hit) You focus your ray upon the yak. The searing ray hits the yak! The yak is almost dead. The searing ray hits the yak! The yak is severely wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! The yak gores you! You die... ####..###.# #......##.# #.##..###.. #.###.###### #..........# #####.####.# ...#####*####.##### ......c........$..# ..######.####;###.# ..... #Y# .........Y. #........##.* #####+#### ... .... ..... .....# You could see 2 yaks, a centaur (ally target) and 2 friendly fulminant prisms. Vanquished Creatures Sigmund (D:6) A yak (D:7) An acid dragon (D:7) A water moccasin (D:6) An ice beast (D:6) A black bear (D:6) An ogre (D:4) A kobold brigand (Sewer) 4 scorpions 3 marrowcudas (D:6) 3 electric eels (D:6) A howler monkey (D:6) 2 bombardier beetles (D:4) 3 hounds A jelly (D:5) An orc priest (D:6) A drude (D:6) A clockroach (D:4) 8 adders 5 river rats (Sewer) 2 shadow imps A white imp (D:6) 2 ufetubi (D:6) 2 dart slugs 6 ribbon worms 16 orcs 11 endoplasms 3 jackals (D:3) 4 quokkas 12 ball pythons 8 bats 3 frilled lizards 13 goblins 7 hobgoblins 21 kobolds 29 rats 181 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 133 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 138 | D:1 | Learned a level 2 spell: Searing Ray 372 | D:1 | Reached skill level 5 in Conjurations 698 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1455 | D:3 | Found a faded altar of an unknown god. 1541 | D:3 | Prayed at the altar of an unknown god. 1541 | D:3 | Became a worshipper of Vehumet 1541 | D:3 | Offered knowledge of Shock by Vehumet. 1541 | D:3 | Reached * piety under Vehumet 1601 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1609 | D:3 | Learned a level 4 spell: Fulminant Prism 1612 | D:3 | Learned a level 2 spell: Blink 1823 | D:3 | Found a snail-covered altar of Cheibriados. 2000 | D:4 | Reached skill level 6 in Conjurations 2029 | D:4 | Reached skill level 5 in Spellcasting 2029 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/14 2077 | D:4 | Offered knowledge of Inner Flame by Vehumet. 2084 | D:4 | Reached ** piety under Vehumet 2196 | D:4 | Noticed an ogre 2207 | D:4 | Reached skill level 7 in Conjurations 2250 | D:4 | Reached XP level 6. HP: 26/32 MP: 13/16 2708 | D:5 | Entered Level 5 of the Dungeon 2798 | D:5 | Identified the inkwell talisman of the Old and Reckless | {rF+ Will+ rCorr Int-2} 2876 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 3011 | D:5 | Reached skill level 8 in Conjurations 3011 | D:5 | Reached XP level 7. HP: 36/36 MP: 22/22 3197 | D:6 | Found a glowing drain. 3202 | Sewer | Entered a sewer 3221 | Sewer | Offered knowledge of Static Discharge by Vehumet. 3225 | Sewer | Learned a level 2 spell: Static Discharge 3339 | Sewer | Reached *** piety under Vehumet 3379 | Sewer | Offered knowledge of Brom's Barrelling Boulder by Vehumet. 3387 | Sewer | Learned a level 4 spell: Brom's Barrelling Boulder 3800 | D:6 | Reached skill level 9 in Conjurations 3840 | D:6 | Found a shimmering altar of Xom. 3840 | D:6 | Found an opulent altar of Gozag. 3852 | D:6 | Found a statue of an orb of entropy. 3855 | D:6 | Found a staircase to the Ecumenical Temple. 3859 | D:6 | Found a statue of an orb of entropy. 3887 | Temple | Entered the Ecumenical Temple 3979 | D:6 | Reached XP level 8. HP: 22/41 MP: 23/25 4019 | D:6 | Noticed Sigmund 4023 | D:6 | Killed Sigmund 4024 | D:6 | Reached skill level 10 in Conjurations 4290 | D:6 | Reached **** piety under Vehumet 4530 | D:7 | Reached skill level 11 in Conjurations 4686 | D:7 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, minmay_misc_feat_diagonals, minmay_misc_feat_encased D:2: layout_loops_corners D:3: layout_rooms, chei_slow_surprise, chequers_ecumenical_altar_island D:4: layout_loops_ring D:5: layout_basic, mainiacjoe_overflow_six_doors_small D:6: layout_basic, jmf_multi_god_temple, minmay_temple_entry_junction, portal_sewer_entry_e, serial_bayou, serial_bayou_shore_a, serial_bayou_lake_a, serial_bayou_shore_a, serial_bayou_crossing, serial_bayou_ford_a, uniq_sigmund D:7: layout_basic, pdpol_wu_jian_five_deadly_venoms, chequers_jeans, nicolae_water_bricks, uniq_maurice, uniq_sprozz Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 9 11 | 11.3 Spellcasting | 4 5 6 7 9 | 9.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 102 | 79 | 71 || 252 Searing Ray | 3 | 23 | 37 || 63 Fulminant Prism | | 1 | 29 || 30 Static Discharge | | | 2 || 2 Read: Identify | | | 7 || 7 Armour: Robe | 4 | 8 | || 12 None | | | 32 || 32 Dodge: Dodged | 6 | 13 | 36 || 55 Form: Scroll | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4755 | 4487 | 268 | 228 | 3397 | 9 | 528.3 | Dungeon | 4292 | 4024 | 268 | 228 | 3074 | 7 | 613.1 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Sewer | 460 | 460 | 0 | 0 | 323 | 1 | 460.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1030 daAuts D:2: 832 daAuts D:4: 689 daAuts D:1: 614 daAuts D:3: 582 daAuts D:5: 478 daAuts Sewer: 460 daAuts D:7: 65 daAuts Temple: 1 daAuts