Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1349-g34678775c8 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 2925715508828503723, deterministic pregen: 1 Version history: Game started: 0.34-a0-1347-g9c00782a2a 0.34-a0-1349-g34678775c8 Command line: /usr/games/crawl-git-34678775c8 -name washtub -rc /dgldir/rcfiles/crawl-git/washtub.rc -macro /dgldir/rcfiles/crawl-git/washtub.macro -morgue /dgldir/morgue/washtub/ -webtiles-socket /crawl-master/webserver/sockets/washtub:2025-11-25.13:33:01.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 20 stack frames. /usr/games/crawl-git-34678775c8(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x6231033ae9de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-34678775c8(_Z13do_crash_dumpv+0x43a) [0x6231033bcbba]: do_crash_dump() /usr/games/crawl-git-34678775c8(_Z20crash_signal_handleri+0x1fa) [0x6231033aeeba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x77acd8807330]: /usr/games/crawl-git-34678775c8(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x623103365f8d]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-34678775c8(_ZN4bolt11affect_cellEv+0x3e1) [0x62310335fbc1]: bolt::affect_cell() /usr/games/crawl-git-34678775c8(_ZN4bolt7do_fireEv+0x740) [0x623103368630]: bolt::do_fire() /usr/games/crawl-git-34678775c8(_ZN4bolt4fireEv+0x268) [0x623103369228]: bolt::fire() /usr/games/crawl-git-34678775c8(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x45e) [0x6231037654ae]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-34678775c8(_Z16handle_mon_spellP7monster+0xd7d) [0x623103771acd]: handle_mon_spell(monster*) /usr/games/crawl-git-34678775c8(+0x86381d) [0x62310372f81d]: /usr/games/crawl-git-34678775c8(_Z19handle_monster_moveP7monster+0x5f3) [0x623103735c93]: handle_monster_move(monster*) /usr/games/crawl-git-34678775c8(_Z15handle_monstersb+0xc10) [0x623103738cf0]: handle_monsters(bool) /usr/games/crawl-git-34678775c8(_Z12world_reactsv+0x135) [0x623103b5d3c5]: world_reacts() /usr/games/crawl-git-34678775c8(+0xc93b39) [0x623103b5fb39]: /usr/games/crawl-git-34678775c8(+0xc94665) [0x623103b60665]: /usr/games/crawl-git-34678775c8(main+0x1f7) [0x6231032e2c47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x77acd87ec1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x77acd87ec28b]: /usr/games/crawl-git-34678775c8(_start+0x25) [0x6231032e3735]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000077acd88d27a7 in __GI___wait4 (pid=2228165, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000077acd88d27a7 in __GI___wait4 (pid=2228165, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00006231033af08c in call_gdb (file=0x77acd89c64e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2204388\000\000\000\000\000" #2 0x00006231033bcbd8 in do_crash_dump () at dbg-asrt.cc:673 t = 1764077831 dir = "/dgldir/morgue/washtub/" name = "/dgldir/morgue/washtub/crash-washtub-20251125-133711.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x77acd89c64e0 <_IO_2_1_stderr_> #3 0x00006231033aeeba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7ffe0517aec0, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x000062310335fbc1 in bolt::affect_cell (this=this@entry=0x7ffe0517aec0) at beam.cc:1101 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-34678775c8/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 13 Level id: D:13 Level build method = , level layout type = open_caves, absdepth0 = 12 Level vaults: layout_cave_pools david_vaults_1 serial_shops kennysheep_little_box nicolae_shop_window_shopping nicolae_shop_well_armoured shop shop Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The blast of energy engulfs the dream sheep!!! You kill the dream sheep! Sif Muna accepts your kill. You feel yourself speed up. A water moccasin comes into view. A water moccasin is nearby! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The magic dart hits the water moccasin but does no damage. The water moccasin hisses angrily. The magic dart hits the water moccasin. The water moccasin is lightly wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 72% to hit) You focus your ray upon the water moccasin. The searing ray misses the water moccasin. (Press . to maintain the ray.) The searing ray hits the water moccasin! The water moccasin is severely wounded. The water moccasin barely misses you. The searing ray hits the water moccasin! You kill the water moccasin! Sif Muna accepts your kill. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You stop channelling your searing ray. You see here a water moccasin corpse. h - 2 potions of haste (gained 1) A wyvern comes into view. A wyvern is nearby! A wyvern is nearby! The magic dart hits the wyvern. The wyvern is lightly wounded. The wyvern hisses angrily. The magic dart hits the wyvern but does no damage. The wyvern is lightly wounded. The magic dart hits the wyvern. The wyvern is moderately wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyvern (moderately wounded, 78% to hit) You feel a surge of power! The stone arrow hits the wyvern!! You kill the wyvern! Sif Muna accepts your kill. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You see here a +2 leather armour of poison resistance. You now have 2376 gold pieces (gained 14). Key pressed, stopping explore. A komodo dragon is nearby! A komodo dragon is nearby! A komodo dragon is nearby! The magic dart hits the komodo dragon but does no damage. The komodo dragon hisses angrily. The magic dart hits the komodo dragon. The komodo dragon is lightly wounded. The magic dart hits the komodo dragon but does no damage. The komodo dragon is lightly wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a komodo dragon (lightly wounded, 84% to hit) You feel a surge of power! The stone arrow hits the komodo dragon!! The komodo dragon is severely wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a komodo dragon (severely wounded, 84% to hit) You feel a surge of power! The stone arrow hits the komodo dragon! You kill the komodo dragon! Sif Muna accepts your kill. You now have 2396 gold pieces (gained 20). Found a ring mail. A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (wandering, hasn't noticed you, 63% to hit) You feel a surge of power! The stone arrow hits the water moccasin!! The water moccasin is severely wounded. The water moccasin hisses angrily. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, 63% to hit) You feel a surge of power! The stone arrow hits the water moccasin!! You kill the water moccasin! Sif Muna accepts your kill. A six-headed hydra comes into view. A six-headed hydra is nearby! A six-headed hydra is nearby! A six-headed hydra is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a six-headed hydra (ally target, 92% to hit) You feel a surge of power! The stone arrow hits the six-headed hydra!! The six-headed hydra is moderately wounded. Your fulminant prism explodes! The blast of energy engulfs the six-headed hydra!!! You kill the six-headed hydra! Sif Muna accepts your kill. Your fulminant prism crackles loudly. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your fulminant prism explodes! You see here a hydra corpse. Found a stone staircase leading up. A rime drake comes into view. The rime drake moves out of view. A rime drake is nearby! A rime drake is nearby! A rime drake is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rime drake (wandering, hasn't noticed you, 72% to hit) You feel a surge of power! The stone arrow hits the rime drake! The rime drake is heavily wounded. The rime drake hisses angrily. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rime drake (moderately wounded, 72% to hit) You feel a surge of power! The stone arrow hits the rime drake! The rime drake is almost dead. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rime drake (almost dead, 72% to hit) You feel a surge of power! The stone arrow hits the rime drake!! You kill the rime drake! Sif Muna accepts your kill. A blink frog comes into view. The blink frog moves out of view. A blink frog is nearby! A blink frog is nearby! A blink frog comes into view. A blink frog comes into view. A blink frog comes into view. The blink frog croaks. The blink frog gives a loud, deep croak! x2 The blink frog hits you but does no damage. The blink frog barely misses you. The blink frog blinks! The blink frog hits you! The blink frog barely misses you. The blink frog completely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog!! The blink frog is almost dead. The blink frog is knocked back by the mystic blast. The mystic blast hits the blink frog!! The blink frog is severely wounded. The blink frog is knocked back by the mystic blast. The blink frog slams into the rock wall. The blink frog is almost dead. The mystic blast hits the blink frog!! The blink frog is almost dead. The blink frog is knocked back by the mystic blast. The blink frog slams into the rock wall! You kill the blink frog! Sif Muna accepts your kill. The mystic blast hits the blink frog!! The blink frog is severely wounded. The blink frog is knocked back by the mystic blast. The blink frog attacks as it pursues you! The blink frog misses you. The blink frog barely misses you. x2 The blink frog hits you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog! The blink frog is moderately wounded. The blink frog is knocked back by the mystic blast. The mystic blast hits the blink frog! You kill the blink frog! Sif Muna accepts your kill. The mystic blast hits the blink frog! The blink frog is almost dead. The blink frog is knocked back by the mystic blast. The blink frog blinks! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog!! You kill the blink frog! Sif Muna accepts your kill. The mystic blast hits the blink frog!! You kill the blink frog! Sif Muna accepts your kill. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog!! You kill the blink frog! Sif Muna accepts your kill. You have reached level 15! Your experience leads to an increase in your attributes! Your base attributes are Str 4, Int 29, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You see here the +1 trident "Xolulil" {heavy, Str-4 Dex+3 Stlth+}. A skyshark comes into view. A skyshark is nearby! A skyshark is nearby! A skyshark is nearby! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a skyshark (wandering, hasn't noticed you, 84% to hit) You feel a surge of power! The stone arrow misses the skyshark. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a skyshark (84% to hit) You feel a surge of power! The stone arrow hits the skyshark!! The skyshark is moderately wounded. The skyshark barely misses you. The skyshark tail-slaps you. The skyshark misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a skyshark (moderately wounded, 84% to hit) You feel a surge of power! The stone arrow hits the skyshark! The skyshark is heavily wounded. The skyshark bites you. The skyshark tastes blood and grows stronger! The skyshark tail-slaps you! The skyshark completely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the skyshark! The skyshark is heavily wounded. The skyshark is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the plant!! The plant is moderately damaged. The mystic blast hits the skyshark! The skyshark is severely wounded. The skyshark is knocked back by the mystic blast. The skyshark slams into the rock wall! The skyshark is almost dead. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the plant! The plant is moderately damaged. The mystic blast hits the skyshark! The skyshark is almost dead. The skyshark is knocked back by the mystic blast. The skyshark slams into the rock wall. You kill the skyshark! Sif Muna accepts your kill. A nearby plant withers and dies. You see here a water moccasin skeleton. Done exploring. Search for what [? for help]? . Okay, then. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down, spattered with blood here. Search for what [Enter for "."]? . What level of the Dungeon? (default 11, ? - help) Things that are here: a yak skeleton; a yak skeleton You see here a polar bear skeleton. There is a shaft here. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. There is a stone staircase leading down here. Saving game... please wait. Welcome back, washtub the Deep Elf Conjurer. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. Done exploring. Done exploring. Okay, then. You start putting on your armour. You continue putting on your +0 pair of boots. x5 You finish putting on your +0 pair of boots. Okay, then. There is a stone staircase leading down here. Okay, then. You climb downwards. Found a ring mail and a sedimented golden potion. There is a stone staircase leading up here. Cast which spell? (? or * to list) Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The slime creature quivers. x2 The two-headed ogre shouts in stereo! The slime creature quivers. x2 Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (ally target, 89% to hit) Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre!! The two-headed ogre is heavily wounded. The two-headed ogre is knocked back by the mystic blast. The komodo dragon hisses angrily. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the slime creature!! The slime creature is heavily wounded. The blast of energy engulfs the two-headed ogre! The two-headed ogre is severely wounded. The blast of energy engulfs the slime creature!! The slime creature is severely wounded. The blast of energy engulfs the slime creature! The slime creature is moderately wounded. The blast of energy engulfs the slime creature!!! The slime creature is severely wounded. You hear a loud caw. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A slime creature comes into view. Found a stone staircase leading down. The komodo dragon barely misses you. Your fulminant prism crackles loudly. A vampire mosquito comes into view. The vampire mosquito buzzes angrily. You hear an angry buzzing noise. A vampire mosquito comes into view. The two-headed ogre attacks as it pursues you! The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre hits you with a +0 giant club. Your fulminant prism explodes! The blast of energy engulfs the slime creature!!! You kill the slime creature! Sif Muna accepts your kill. The blast of energy engulfs the slime creature!!! The slime creature is almost dead. The blast of energy engulfs the slime creature!!! You kill the slime creature! Sif Muna accepts your kill. The blast of energy engulfs the two-headed ogre!! You kill the two-headed ogre! Sif Muna accepts your kill. The blast of energy engulfs the slime creature!! You kill the slime creature! Sif Muna accepts your kill. A manticore comes into view. You hear an angry buzzing noise. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the komodo dragon!! The komodo dragon is heavily wounded. The komodo dragon is knocked back by the mystic blast. A raven comes into view. A vampire mosquito comes into view. x2 Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The raven changes into a crocodile! The vampire mosquito bites your fulminant prism! A slime creature comes into view. The vampire mosquito bites your fulminant prism! Your fulminant prism crackles loudly. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vampire mosquito! The vampire mosquito is heavily damaged. The vampire mosquito is knocked back by the mystic blast. The vampire mosquito collides with the vampire mosquito! The vampire mosquito is heavily damaged. You destroy the vampire mosquito! Sif Muna accepts your kill. The mystic blast hits the slime creature!! You kill the slime creature! Sif Muna accepts your kill. The mystic blast hits the komodo dragon! The komodo dragon is severely wounded. The komodo dragon is knocked back by the mystic blast. Your fulminant prism explodes! The blast of energy engulfs the manticore!!! The manticore is severely wounded. The blast of energy engulfs the vampire mosquito!!! You destroy the vampire mosquito! Sif Muna accepts your kill. The blast of energy engulfs the crocodile!! The crocodile is heavily wounded. The blast of energy engulfs the vampire mosquito!! The vampire mosquito is severely damaged. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! The vampire mosquito bites you but does no damage. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vampire mosquito!! The vampire mosquito is almost destroyed. The vampire mosquito is knocked back by the mystic blast. The mystic blast hits the vampire mosquito!! You destroy the vampire mosquito! Sif Muna accepts your kill. The mystic blast hits the slime creature! The slime creature is moderately wounded. The slime creature is knocked back by the mystic blast. The manticore flicks its tail. The volley of spikes skewers you but does no damage. The manticore flicks its tail. The volley of spikes misses you. The vampire mosquito misses you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the manticore! The manticore is almost dead. The manticore is knocked back by the mystic blast. The mystic blast hits the komodo dragon! You kill the komodo dragon! Sif Muna accepts your kill. The mystic blast hits the crocodile! The crocodile is almost dead. The crocodile is knocked back by the mystic blast. The mystic blast hits the vampire mosquito! You destroy the vampire mosquito! Sif Muna accepts your kill. The manticore flicks its tail. The volley of spikes misses you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the slime creature!! The slime creature is heavily wounded. The slime creature is knocked back by the mystic blast. The mystic blast hits the crocodile!! You kill the crocodile! Sif Muna accepts your kill. The manticore flicks its tail. The volley of spikes misses you. Found 6 boomerangs and a parchment of Dimensional Bullseye. The manticore flicks its tail. The volley of spikes skewers you! Barbed spikes become lodged in your body. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the manticore!! You kill the manticore! Sif Muna accepts your kill. The mystic blast hits the slime creature!! The slime creature is heavily wounded. The slime creature is knocked back by the mystic blast. Your Conjurations skill increases to level 22! Okay, then. The magic dart hits the slime creature. The slime creature is severely wounded. The magic dart hits the slime creature! The slime creature is severely wounded. The magic dart hits the slime creature. The slime creature is severely wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a slime creature (severely wounded, 96% to hit) You focus your ray upon the slime creature. The searing ray hits the slime creature! You kill the slime creature! Sif Muna accepts your kill. (Press . to maintain the ray.) Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a slime creature (heavily wounded, 96% to hit) You focus your ray upon the slime creature. The searing ray hits the slime creature! The slime creature is heavily wounded. (Press . to maintain the ray.) The searing ray hits the slime creature. The slime creature is severely wounded. The slime creature hits you but does no damage. The searing ray hits the slime creature. The slime creature is severely wounded. You carefully extract the barbed spikes from your body. The slime creature hits you but does no damage. The searing ray hits the slime creature! The slime creature is almost dead. You finish channelling your searing ray. The slime creature closely misses you. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a slime creature (almost dead, 96% to hit) You focus your ray upon the slime creature. The searing ray hits the slime creature! The slime creature is almost dead. (Press . to maintain the ray.) The slime creature hits you! The searing ray hits the slime creature! You kill the slime creature! Sif Muna accepts your kill. You start resting. You stop channelling your searing ray. HP restored. You pick up a parchment of Dimensional Bullseye and begin reading... You add the spell Dimensional Bullseye to your library. k - 4 sedimented golden potions (gained 1) Found an escape hatch in the ceiling. e - 6 potions of enlightenment (gained 1) j - 4 scrolls labelled LUL PULOPEXI (gained 1) You now have 2412 gold pieces (gained 16). Magic restored. Found Wuziwaxt's Antique Armour Boutique. Found a stone staircase leading down. There is a stone staircase leading down here. Found an escape hatch in the floor. There is an escape hatch in the floor here. Found a stone staircase leading up. There is a stone staircase leading up here. Found a blossoming altar of Fedhas. There is a flower patch here. There is a blossoming altar of Fedhas here. There is a flower patch here. Found a stone staircase leading down. a - a wand of flame (17) (gained 6 charges) You now have 2435 gold pieces (gained 23). Found a plate armour. Found a stone staircase leading up. There is a stone staircase leading up here. Found an arbalest. A vampire mosquito comes into view. A vampire mosquito is nearby! A vampire mosquito is nearby! A vampire mosquito is nearby! Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire mosquito (dormant, 100% to hit) You feel a surge of power! The stone arrow hits the vampire mosquito! The vampire mosquito is heavily damaged. The vampire mosquito buzzes angrily. You hear an angry buzzing noise. A vampire mosquito comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire mosquito (moderately damaged, 63% to hit) You feel a surge of power! The stone arrow hits the vampire mosquito!! You destroy the vampire mosquito! Sif Muna accepts your kill. The vampire mosquito buzzes angrily. You hear an angry buzzing noise. A vampire mosquito comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire mosquito (63% to hit) You feel a surge of power! The stone arrow hits the vampire mosquito! The vampire mosquito is moderately damaged. A vampire mosquito comes into view. The vampire mosquito closely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire mosquito (moderately damaged, 63% to hit) You feel a surge of power! The stone arrow hits the vampire mosquito!! The vampire mosquito is almost destroyed. The vampire mosquito barely misses you. The vampire mosquito misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire mosquito (72% to hit) You focus your ray upon the vampire mosquito. The searing ray hits the vampire mosquito. You destroy the vampire mosquito! Sif Muna accepts your kill. The searing ray hits the vampire mosquito! The vampire mosquito is moderately damaged. The searing ray hits the vampire mosquito! The vampire mosquito is moderately damaged. (Press . to maintain the ray.) The vampire mosquito closely misses you. The searing ray hits the vampire mosquito. The vampire mosquito is heavily damaged. The searing ray misses the vampire mosquito. The vampire mosquito barely misses you. The vampire mosquito bites you! The vampire mosquito draws vitality from your injuries! The searing ray hits the vampire mosquito. The vampire mosquito is heavily damaged. The searing ray misses the vampire mosquito. The vampire mosquito completely misses you. The vampire mosquito bites you but does no damage. The searing ray hits the vampire mosquito! The vampire mosquito is almost destroyed. The searing ray hits the vampire mosquito. The vampire mosquito is heavily damaged. You finish channelling your searing ray. The vampire mosquito bites you but does no damage. The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vampire mosquito! You destroy the vampire mosquito! Sif Muna accepts your kill. The mystic blast hits the vampire mosquito!! You destroy the vampire mosquito! Sif Muna accepts your kill. You see here a vampire mosquito corpse. You see here a vampire mosquito corpse. You see here a vampire mosquito corpse. You see here a vampire mosquito corpse. There is a stone staircase leading up here. There is an escape hatch in the ceiling here. Key pressed, stopping explore. There is an entrance to Wuziwaxt's Antique Armour Boutique here. J - the +0 pair of boots of Fud Vicw {Str+3 Slay+3} K - the +0 pair of boots "Ygonapij" {rPois rF- rC- rCorr Int+4} Thank you for shopping at Wuziwaxt's Antique Armour Boutique! Okay, then. You start removing your armour. You continue removing your +0 pair of boots. x5 You finish removing your +0 pair of boots. You start putting on your armour. You continue putting on the +0 pair of boots of Fud Vicw {Str+3 Slay+3}. x5 You finish putting on the +0 pair of boots of Fud Vicw {Str+3 Slay+3}. You feel stronger. Okay, then. You drop a +0 pair of boots. You drop the +0 pair of boots "Ygonapij" {rPois rF- rC- rCorr Int+4}. There is an entrance to Wuziwaxt's Antique Armour Boutique here. Okay, then. Done exploring. Done exploring. There is a stone staircase leading down here. Search for what [? for help]? . This spell is dangerous to cast! You start memorising the spell. You continue memorising. x7 You finish memorising. Spell assigned to 'g'. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? e - Iskenderun's Mystic Blast Adjust to which letter? g - Iskenderun's Mystic Blast; e - Orb of Destruction Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? f - Blink Adjust to which letter? g - Blink; f - Iskenderun's Mystic Blast Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You climb downwards. Found a scroll labelled CUMAAZ MA LIWN. Found Xusyob's General Store. Found a stone staircase leading down. There is a stone staircase leading up here. A cyclops comes into view. Found a trident. An orc comes into view. It is wielding a +0 short sword. The orc wizard shouts! The cyclops shouts! The orc shouts! You hear two shouts! The cyclops throws a large rock. The large rock hits you!! A two-headed ogre comes into view. It is wielding two +0 giant clubs. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cyclops, quivering large rocks (98% to hit) You feel a surge of power! The stone arrow hits the cyclops!! The cyclops is heavily wounded. The orc wizard hits you but does no damage. A troll comes into view. Your fulminant prism crackles loudly. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cyclops!! You kill the cyclops! Sif Muna accepts your kill. The mystic blast hits the orc wizard! You kill the orc wizard! Sif Muna accepts your kill. The mystic blast hits the orc!! You kill the orc! Sif Muna accepts your kill. The mystic blast hits the orc!! You kill the orc! Sif Muna accepts your kill. You hear a shout! Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!!! The two-headed ogre is almost dead. The blast of energy engulfs the orc!! You kill the orc! Sif Muna accepts your kill. You hear a shout! x2 Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (almost dead, 89% to hit) You feel a surge of power! The stone arrow hits the two-headed ogre!! You kill the two-headed ogre! Sif Muna accepts your kill. A cyclops comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a troll Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orb of destruction hits the troll!!!! You blow up the troll! Sif Muna accepts your kill. The troll leather armour is intact enough to wear. Your Spellcasting skill increases to level 19! The cyclops hits your fulminant prism!! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the cyclops!! The cyclops is heavily wounded. You hear an angry hiss. You hear a shout! You see here a scroll labelled CUMAAZ MA LIWN. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. You hear an explosion! The blast of energy engulfs the cyclops!! You kill the cyclops! Sif Muna accepts your kill. You hear a horrible gurgling sound! Things that are here: a +0 dagger; a +0 robe; an orc corpse A komodo dragon comes into view. You see here a scroll labelled CUMAAZ MA LIWN. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The komodo dragon hisses menacingly. Your fulminant prism crackles loudly. You see here a scroll labelled CUMAAZ MA LIWN. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a komodo dragon (ally target, 84% to hit) You feel a surge of power! The stone arrow hits the komodo dragon!! The komodo dragon is heavily wounded. Your fulminant prism explodes! The blast of energy engulfs the komodo dragon!!! You kill the komodo dragon! Sif Muna accepts your kill. The komodo dragon's shape twists and changes as it dies. You hear a horrible gurgling sound! You hear a hideous shriek! x2 You hear an angry hiss. v - 4 scrolls labelled CUMAAZ MA LIWN (gained 1) A troll comes into view. There is a stone staircase leading up here. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Something unseen opens the door. Found a scroll of revelation. A red ugly thing comes into view. Your fulminant prism crackles loudly. There is a stone staircase leading up here. Your fulminant prism explodes! The blast of energy engulfs the troll!!! The troll is almost dead. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a troll (almost dead, ally target, 78% to hit) You feel a surge of power! The stone arrow hits the troll!! You kill the troll! Sif Muna accepts your kill. Your fulminant prism crackles loudly. Your fulminant prism explodes! You hear a hideous shriek! You hear an angry hiss. You hear a shout! x2 A laughing skull comes into view. Things that are here: a +0 troll leather armour; a shapeshifter corpse; a troll corpse Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The laughing skull cackles spitefully. The bolt of negative energy hits you! You feel drained. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A laughing skull comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the laughing skull! The laughing skull is severely damaged. The blast of energy engulfs the laughing skull!! You destroy the laughing skull! Sif Muna accepts your kill. Your fulminant prism crackles loudly. You hear a shout! Your fulminant prism explodes! The blast of energy engulfs the red ugly thing!! The red ugly thing is moderately wounded. You hear a shout! x2 You channel some magical energy. The laughing skull barely misses you. The laughing skull headbutts you but does no damage. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the laughing skull!! You destroy the laughing skull! Sif Muna accepts your kill. The mystic blast hits the red ugly thing! The red ugly thing is heavily wounded. The red ugly thing is knocked back by the mystic blast. The red ugly thing slams into the rock wall. The red ugly thing is severely wounded. The red ugly thing punches you! You are engulfed in flames! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a red ugly thing (heavily wounded, 78% to hit) You feel a surge of power! The stone arrow hits the red ugly thing! The red ugly thing is almost dead. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a red ugly thing (almost dead, 78% to hit) You feel a surge of power! The stone arrow hits the red ugly thing!! You kill the red ugly thing! Sif Muna accepts your kill. You feel less invigorated. Your life force feels restored. You feel ready to blink again. Found a partisan. r - a scroll of revelation f - a fuming blue potion I - a +6 ring of strength q - 4 scrolls labelled ZOSINI HAGGIAN (gained 1) Found Feekof's Book Shoppe. There is an entrance to Feekof's Book Shoppe here. You pick up a parchment of Irradiate and begin reading... You add the spell Irradiate to your library. Thank you for shopping at Feekof's Book Shoppe! o - a fizzy puce potion Magic restored. There is an open door here. A troll and a basilisk come into view. There is an entrance to Xusyob's General Store here. There are monsters nearby! r - 2 scrolls of revelation (gained 1) Thank you for shopping at Xusyob's General Store! Okay, then. There is an open door here. A basilisk is nearby! A basilisk is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a basilisk (wandering, hasn't noticed you, 79% to hit) You focus your ray upon the basilisk. The searing ray hits the basilisk. The basilisk is lightly wounded. (Press . to maintain the ray.) The basilisk hisses menacingly. The searing ray hits the basilisk. The basilisk is lightly wounded. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the basilisk!! The basilisk is severely wounded. The basilisk is knocked back by the mystic blast. You stop channelling your searing ray. You hear a shout! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a troll The basilisk gazes at you. You resist with significant effort. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Orb of Destruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. The orb of destruction hits the troll!!!! You blow up the troll! Sif Muna accepts your kill. The basilisk gazes at you. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1347-g9c00782a2a 0.34-a0-1349-g34678775c8 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [washtub] Species: Deep Elf Job: Conjurer HP: 72/72; mods: 0/0 MP: 29/40; mod: 0 Stats: 9 42 16 Position: (42, 39), god: Sif Muna (9), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 9 | 1337 | 0/313 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 34 | 19 | 6542 | 61/788 Conjurations | X | 2 | 66 | 22 | 13030 | 270/1367 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 9 | 1892 | 0/441 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 2435 #13: 848 #23: 12833 #24: 1175832741 #49: 1780 #73: 70374 Mutations: magic regeneration: 1 (innate) sturdy frame: 1 Inventory bugs: Equipment: eq slot #2, inv slot #6: orb "Kompuy" {Guile, rElec Earth} eq slot #9, inv slot #13: ring "Zaqoosil" {rCorr AC+4 Int+2 Dex+3} eq slot #4, inv slot #11: +0 helmet of intelligence eq slot #5, inv slot #3: +0 pair of gloves eq slot #8, inv slot #23: +2 cloak of willpower eq slot #10, inv slot #8: amulet of regeneration eq slot #9, inv slot #2: +6 ring of intelligence eq slot #3, inv slot #18: +0 troll leather armour eq slot #1, inv slot #12: +0 falchion of Jianebb {drain, Str+2 SInv} eq slot #6, inv slot #35: +0 pair of boots of Fud Vicw {Str+3 Slay+3} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #....)............... ##......)..[..>...... ... ##...).(.#.......... ...####......)#l......... .............)..<....#. ........#.##.)#......# ........##.####......# .. ............'∩#......#... ............###(@.○°○†... ......................... ......................... ......).................. ......................... ...............##........ ................#........ ............##.....##.... ......^......#....## .... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>