Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1349-g34678775c8 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 2925715508828503723, deterministic pregen: 1 Version history: Game started: 0.34-a0-1347-g9c00782a2a 0.34-a0-1349-g34678775c8 Command line: /usr/games/crawl-git-34678775c8 -name washtub -rc /dgldir/rcfiles/crawl-git/washtub.rc -macro /dgldir/rcfiles/crawl-git/washtub.macro -morgue /dgldir/morgue/washtub/ -webtiles-socket /crawl-master/webserver/sockets/washtub:2025-11-25.12:28:13.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 20 stack frames. /usr/games/crawl-git-34678775c8(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x6063d353c9de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-34678775c8(_Z13do_crash_dumpv+0x43a) [0x6063d354abba]: do_crash_dump() /usr/games/crawl-git-34678775c8(_Z20crash_signal_handleri+0x1fa) [0x6063d353ceba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7f5febef9330]: /usr/games/crawl-git-34678775c8(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x6063d34f3f8d]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-34678775c8(_ZN4bolt11affect_cellEv+0x3e1) [0x6063d34edbc1]: bolt::affect_cell() /usr/games/crawl-git-34678775c8(_ZN4bolt7do_fireEv+0x740) [0x6063d34f6630]: bolt::do_fire() /usr/games/crawl-git-34678775c8(_ZN4bolt4fireEv+0x268) [0x6063d34f7228]: bolt::fire() /usr/games/crawl-git-34678775c8(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x45e) [0x6063d38f34ae]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-34678775c8(_Z16handle_mon_spellP7monster+0xd7d) [0x6063d38ffacd]: handle_mon_spell(monster*) /usr/games/crawl-git-34678775c8(+0x86381d) [0x6063d38bd81d]: /usr/games/crawl-git-34678775c8(_Z19handle_monster_moveP7monster+0x5f3) [0x6063d38c3c93]: handle_monster_move(monster*) /usr/games/crawl-git-34678775c8(_Z15handle_monstersb+0xc10) [0x6063d38c6cf0]: handle_monsters(bool) /usr/games/crawl-git-34678775c8(_Z12world_reactsv+0x135) [0x6063d3ceb3c5]: world_reacts() /usr/games/crawl-git-34678775c8(+0xc93b39) [0x6063d3cedb39]: /usr/games/crawl-git-34678775c8(+0xc94665) [0x6063d3cee665]: /usr/games/crawl-git-34678775c8(main+0x1f7) [0x6063d3470c47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7f5febede1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7f5febede28b]: /usr/games/crawl-git-34678775c8(_start+0x25) [0x6063d3471735]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f5febfc47a7 in __GI___wait4 (pid=1841457, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007f5febfc47a7 in __GI___wait4 (pid=1841457, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00006063d353d08c in call_gdb (file=0x7f5fec0b84e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1819181\000\000\000\000\000" #2 0x00006063d354abd8 in do_crash_dump () at dbg-asrt.cc:673 t = 1764073922 dir = "/dgldir/morgue/washtub/" name = "/dgldir/morgue/washtub/crash-washtub-20251125-123202.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7f5fec0b84e0 <_IO_2_1_stderr_> #3 0x00006063d353ceba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7ffe18453ec0, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x00006063d34edbc1 in bolt::affect_cell (this=this@entry=0x7ffe18453ec0) at beam.cc:1101 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-34678775c8/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-34678775c8/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 9 Level id: D:9 Level build method = , level layout type = passages, absdepth0 = 8 Level vaults: layout_gridville lemuel_crystal_altar overflow_temple_1_default david_orc_3 uniq_erolcha Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The orc warrior is moderately wounded. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc warrior hits your fulminant prism with a +0 glaive! Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc warrior hits your fulminant prism with a +0 glaive!! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc warrior hits your fulminant prism with a +0 glaive! Your fulminant prism crackles loudly. A magic dart appears from out of thin air! The magic dart hits your fulminant prism! Your fulminant prism explodes! The blast of energy engulfs the orc warrior!! The orc warrior is almost dead. The blast of energy engulfs your fulminant prism!! Your fulminant prism detonates feebly. The blast of energy engulfs something!! Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. You hear a roar! x3 Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (almost dead, 83% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is almost dead. (Press . to maintain the ray.) The searing ray hits the orc warrior. You kill the orc warrior! Sif Muna accepts your kill. You stop channelling your searing ray. Found a stone staircase leading down. You see here the +0 falchion of Jianebb {drain, Str+2 SInv}. M - a potion of mutation You pick up a parchment of Animate Dead and begin reading... You add the spell Animate Dead to your library. w - 3 scrolls of enchant weapon (gained 2) Found a burning altar of Makhleb. The green death roars! There is a stone staircase leading down here. You now have 1080 gold pieces (gained 15). You now have 1092 gold pieces (gained 12). Things that are here: a +2 robe; a steam dragon skeleton Done exploring. Search for what [Enter for "in_shop", or ? for help]? . Okay, then. There is a stone staircase leading up here. You see here the +0 falchion of Jianebb {drain, Str+2 SInv}. m - the +0 falchion of Jianebb {drain, Str+2 SInv} You unwield your +1 dagger of venom. Your +1 dagger of venom stops dripping with poison. You feel stronger. You sense an unholy aura. m - the +0 falchion of Jianebb (weapon) {drain, Str+2 SInv} You drop a +1 dagger of venom. You are flying. Your flying speed is average. Your attack delay is about 1.3. Your damage rating with the +0 falchion of Jianebb {drain, Str+2 SInv} is about 8 (Base 8 x 107% (Dex) x 100% (Skill)). Your base attributes are Str 4, Int 28, Dex 13. There is a stone staircase leading down here. Okay, then. You fly downwards. The centaur shouts! The kobold shouts! You hear a shout! The two-headed ogre shouts in stereo! Found 10 gold pieces. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! A kobold comes into view. It is wielding a +0 dagger. 2 kobolds come into view. The centaur unwields a +0 shortbow. The centaur completely misses you. The centaur kicks you but does no damage. The kobold moves out of view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur misses you. The centaur closely misses you. The centaur misses you. The centaur closely misses you. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (ally target, 79% to hit) You focus your ray upon the kobold. The searing ray hits the centaur! The centaur is moderately wounded. The searing ray hits the kobold! You kill the kobold! Sif Muna accepts your kill. The searing ray hits the kobold! You kill the kobold! Sif Muna accepts your kill. (Press . to maintain the ray.) The centaur barely misses you. The centaur kicks you. Your fulminant prism crackles loudly. A kobold brigand comes into view. It is wielding a +0 club and quivering poisoned darts. The searing ray hits the centaur! The centaur is almost dead. The centaur barely misses you. The centaur kicks you but does no damage. The centaur completely misses you. The centaur kicks you. Your fulminant prism explodes! The blast of energy engulfs the kobold!! You kill the kobold! Sif Muna accepts your kill. The blast of energy engulfs the centaur! You kill the centaur! Sif Muna accepts your kill. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre is knocked back by the mystic blast. You stop channelling your searing ray. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are poisoned. There is a stone staircase leading up here. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre is knocked back by the mystic blast. You feel sick. The kobold brigand throws a poisoned dart. The poisoned dart misses you. You feel sick. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are more poisoned. You fly upwards. You feel very sick. There is a stone staircase leading down here. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. HP restored. There is an escape hatch in the ceiling here. Magic restored. There is a stone staircase leading down here. Level annotation: Erica Welcome back, washtub the Deep Elf Conjurer. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. Cast which spell? (? or * to list) Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Erica shouts! The kobold shouts! You hear a shout! The kobold shouts! An arrow appears from out of your range of vision. The arrow hits your fulminant prism!! Your fulminant prism detonates feebly. A kobold comes into view. It is wielding a +0 club. A kobold comes into view. It is wielding a +0 whip. An orc comes into view. It is wielding a +0 dagger. The kobold throws a poisoned dart. The poisoned dart barely misses you. You hear a shout! The kobold shouts! You hear a shout! You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. Magic restored. You fly downwards. Level annotation: Erica An orc warrior comes into view. It is wielding a +0 orcbow and carrying a +0 glaive. Found a helmet. There is a stone staircase leading up here. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target There is a wall there. Okay, then. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You hear a loud crackle. You hear an explosion! You hear a shout! You hear a howl! You hear a shout! x2 You hear a loud, deep croak! You hear a shout! Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! You hear a shout! x5 Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Something hits your fulminant prism! Something hits your fulminant prism! Your fulminant prism detonates feebly. An orc comes into view. It is wielding a +0 dagger. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc warrior unwields a +0 glaive. The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow. The arrow barely misses you. A kobold comes into view. It is wielding a +0 dagger. The orc warrior shoots an arrow. The arrow hits you. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc warrior!! You kill the orc warrior! Sif Muna accepts your kill. The blast of energy engulfs the orc! You kill the orc! Sif Muna accepts your kill. The blast of energy engulfs the orc! You kill the orc! Sif Muna accepts your kill. The blast of energy engulfs the kobold!! You kill the kobold! Sif Muna accepts your kill. You hear a howl! A bullfrog comes into view. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Unknown command. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bullfrog (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bullfrog! The bullfrog is moderately wounded. The bullfrog croaks. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bullfrog (moderately wounded, 79% to hit) You focus your ray upon the bullfrog. The searing ray misses the bullfrog. (Press . to maintain the ray.) A kobold brigand comes into view. It is wielding a +0 club and quivering poisoned darts. The searing ray hits the bullfrog! The bullfrog is almost dead. The kobold brigand throws a poisoned dart. The poisoned dart barely misses you. The searing ray misses the bullfrog. The bullfrog hits you. The bullfrog closely misses you. An orc comes into view. It is wielding a +0 flail. The kobold brigand throws a poisoned dart. The poisoned dart completely misses you. The searing ray hits the bullfrog. You kill the bullfrog! Sif Muna accepts your kill. You finish channelling your searing ray. There is a stone staircase leading up here. You see here a bullfrog corpse. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are poisoned. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (ally target, 79% to hit) You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand. The kobold brigand is lightly wounded. (Press . to maintain the ray.) You feel very sick. Your fulminant prism crackles loudly. The searing ray hits the orc! You kill the orc! Sif Muna accepts your kill. The searing ray hits the kobold brigand! The kobold brigand is heavily wounded. The searing ray hits the kobold! You kill the kobold! Sif Muna accepts your kill. You feel sick. A kobold comes into view. It is wielding a +0 whip. Your fulminant prism explodes! The blast of energy engulfs the kobold brigand!! You kill the kobold brigand! Sif Muna accepts your kill. A kobold comes into view. It is wielding a +0 whip. You hear a shout! x4 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You stop channelling your searing ray. You feel sick. You fly upwards. You feel sick. There is a stone staircase leading down here. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. There is a stone staircase leading down here. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You fly downwards. Level annotation: Erica There is a stone staircase leading up here. The magic dart hits the kobold. The kobold is severely wounded. The magic dart hits the kobold! You kill the kobold! Sif Muna accepts your kill. The kobold throws a stone. The stone closely misses you. The magic dart hits the kobold. The kobold is moderately wounded. The kobold throws a stone. The stone closely misses you. The magic dart hits the kobold. You kill the kobold! Sif Muna accepts your kill. A jelly comes into view. The jelly quivers. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (100% to hit) You focus your ray upon the jelly. The searing ray hits the jelly! The jelly is severely wounded. (Press . to maintain the ray.) The jelly barely misses you. The searing ray hits the jelly! You kill the jelly! Sif Muna accepts your kill. You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip and quivering stones (wandering, hasn't noticed you, 79% to hit) You focus your ray upon the kobold. The searing ray hits the kobold! You kill the kobold! Sif Muna accepts your kill. (Press . to maintain the ray.) You stop channelling your searing ray. Found a scroll labelled EMEYPT ETICIF. h - 4 scrolls labelled EMEYPT ETICIF (gained 1) Found an iron altar of Okawaru. The kobold shouts! You hear two shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (79% to hit) You focus your ray upon the kobold. The searing ray hits the kobold! You kill the kobold! Sif Muna accepts your kill. (Press . to maintain the ray.) You stop channelling your searing ray. You now have 1102 gold pieces (gained 10). The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. The magic dart hits the two-headed ogre! The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (lightly wounded, 92% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre!! The two-headed ogre is severely wounded. The two-headed ogre is knocked back by the mystic blast. You stop channelling your searing ray. You hear a shout! Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, 92% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre! You kill the two-headed ogre! Sif Muna accepts your kill. You stop channelling your searing ray. Your Spellcasting skill increases to level 9! Your Conjurations skill increases to level 11! A kobold brigand is nearby! Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (79% to hit) You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand! The kobold brigand is moderately wounded. (Press . to maintain the ray.) The searing ray hits the kobold brigand! The kobold brigand is heavily wounded. The kobold brigand closely misses you. The searing ray hits the kobold brigand! You kill the kobold brigand! Sif Muna accepts your kill. You stop channelling your searing ray. Things that are here: a +0 club; 7 poisoned darts You reach down and open the door. There is an open door here. You see here a staff of fire. Magic restored. As you open the door, it creaks loudly! There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. You reach down and open the door. Okay, then. There is an open door here. You reach down and open the door. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. A steam dragon comes into view. A steam dragon is nearby! A steam dragon is nearby! A steam dragon is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the steam dragon! The steam dragon is heavily wounded. The steam dragon hisses angrily. Your fulminant prism explodes! The blast of energy engulfs the steam dragon!! You kill the steam dragon! Sif Muna accepts your kill. The steam dragon scales are intact enough to wear. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You now have 1117 gold pieces (gained 15). v - 2 scrolls labelled CUMAAZ MA LIWN (gained 1) You now have 1123 gold pieces (gained 6). You see here a +0 leather armour. An orc wizard, an orc and an orc priest come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! An orc comes into view. It is wielding a +0 dagger. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc priest shouts! The orc shouts! An orc comes into view. It is wielding a +2 heavy hand axe. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc!! You kill the orc! Sif Muna accepts your kill. You can now call upon Sif Muna for magical energy. The blast of energy engulfs the orc wizard! The orc wizard is severely wounded. The blast of energy engulfs the orc!! You kill the orc! Sif Muna accepts your kill. The blast of energy engulfs the orc! You kill the orc! Sif Muna accepts your kill. The orc wizard points at you and mumbles some strange words. The magic dart hits you! Your fulminant prism explodes! The blast of energy engulfs the orc wizard!! You kill the orc wizard! Sif Muna accepts your kill. You hear a shout! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (83% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest looks braver for a moment. The searing ray hits the orc priest! You kill the orc priest! Sif Muna accepts your kill. You stop channelling your searing ray. Found a stone staircase leading down. HP restored. A kobold is nearby! A kobold is nearby! The magic dart hits the kobold but does no damage. The magic dart hits the kobold! You kill the kobold! Sif Muna accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +2 heavy hand axe; a +0 leather armour; an orc corpse You reach down and open the door. There is an open door here. Found a mace. There is an open door here. An orc comes into view. It is wielding a +0 club. Found a stone staircase leading down. An orc is nearby! An orc is nearby! The magic dart hits the orc. The orc is heavily wounded. The magic dart hits the orc! You kill the orc! Sif Muna accepts your kill. An orc comes into view. It is wielding a +0 dagger. An orc wizard comes into view. It is wielding a +0 dagger. There are monsters nearby! There are monsters nearby! The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc shouts! The magic dart hits the orc wizard. The orc wizard is severely wounded. An orc warrior comes into view. It is wielding a +0 glaive and carrying a wand of warping. The magic dart hits the orc wizard. You kill the orc wizard! Sif Muna accepts your kill. The orc warrior shouts! An orc priest comes into view. It is wielding a +0 trident. The magic dart hits the orc! You kill the orc! Sif Muna accepts your kill. The orc priest shouts! The magic dart hits the orc priest. The orc priest is lightly wounded. The magic dart hits the orc warrior. The orc warrior is lightly wounded. The magic dart hits the orc warrior but does no damage. The orc warrior is lightly wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc warrior zaps a wand. Space twists violently! The rupture engulfs your fulminant prism! The rupture engulfs you! The orc warrior zaps a wand. Space twists violently! The rupture engulfs your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Your fulminant prism crackles loudly. There is an open door here. The orc priest miscasts a cantrip. Your fulminant prism explodes! The blast of energy engulfs the orc priest!! You kill the orc priest! Sif Muna accepts your kill. The blast of energy engulfs the orc warrior. The orc warrior is moderately wounded. Your Conjurations skill increases to level 12! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior! The orc warrior is severely wounded. The orc warrior is knocked back by the mystic blast. Your fulminant prism explodes! You hear a shout! Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc warrior zaps a wand. Space twists violently! The rupture engulfs you. You blink. Your fulminant prism crackles loudly. The orc warrior barely misses you. Your fulminant prism explodes! The blast of energy engulfs the orc warrior! You kill the orc warrior! Sif Muna accepts your kill. Your Spellcasting skill increases to level 10! You now have 1136 gold pieces (gained 13). c - a wand of warping (9) Things that are here: a +0 glaive; a +0 chain mail Things that are here: a +0 club; an orc corpse You now have 1151 gold pieces (gained 15). Things that are here: a +0 dagger; a +0 dagger; a +0 robe Found a stone staircase leading down. There is an open door here. There is an open door here. You pick up a parchment of Kinetic Grapnel and begin reading... You add the spell Kinetic Grapnel to your library. You now have 1167 gold pieces (gained 16). A kobold is nearby! Unknown command. The magic dart hits the kobold. You kill the kobold! Sif Muna accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger; 8 poisoned darts; a kobold corpse A howler monkey comes into view. A howler monkey is nearby! A howler monkey is nearby! The magic dart hits the howler monkey. The howler monkey is lightly wounded. The howler monkey howls! You hear a shout! The magic dart hits the howler monkey. The howler monkey is moderately wounded. The howler monkey hoots and howls with incredible vigour! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (moderately wounded, catching its breath, 81% to hit) You focus your ray upon the howler monkey. The searing ray hits the howler monkey! The howler monkey is severely wounded. (Press . to maintain the ray.) The searing ray hits the howler monkey! You kill the howler monkey! Sif Muna accepts your kill. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Erica, wielding a +1 scimitar of flaming and wearing a ring of resist corrosion (wandering, hasn't noticed you, 76% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Erica shouts! You stop channelling your searing ray. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Erica, wielding a +1 scimitar of flaming and wearing a ring of resist corrosion (ally target, 76% to hit) You focus your ray upon Erica. The searing ray hits Erica! Erica is lightly wounded. (Press . to maintain the ray.) Your fulminant prism crackles loudly. The searing ray hits Erica! Erica is moderately wounded. Your fulminant prism explodes! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Erica!! Erica is severely wounded. Erica is knocked back by the mystic blast. You stop channelling your searing ray. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Erica, wielding a +1 scimitar of flaming and wearing a ring of resist corrosion (severely wounded, 76% to hit) You focus your ray upon Erica. The searing ray hits Erica. Erica is severely wounded. (Press . to maintain the ray.) The searing ray hits Erica! Erica is almost dead. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Erica! You kill Erica! Sif Muna accepts your kill. You stop channelling your searing ray. You have reached level 10! a - a ring of resist corrosion Things that are here: a +1 scimitar of flaming; the octopode corpse of Erica Items here: ( )) ÷. Things that are here: 2 poisoned darts; a +0 club There is an open door here. There is an open door here. You see here a +0 helmet. There is an open door here. There is an open door here. There is an open door here. Done exploring. Done exploring. There is an open door here. There is a stone staircase leading down here. Search for what [? for help]? . Okay, then. Okay, then. Okay, then. You fly downwards. Found a sedimented golden potion and 2 poisoned darts. There is a stone staircase leading up here. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc shouts! You hear a shout! x3 Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc!! You kill the orc! Sif Muna accepts your kill. The mystic blast hits the shadowghast! The shadowghast is moderately damaged. The shadowghast is knocked back by the mystic blast. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the wight!! You destroy the wight! Sif Muna accepts your kill. The blast of energy engulfs the shadowghast! The shadowghast is severely damaged. A wight comes into view. It is wielding a +0 spear. A boomerang appears from out of your range of vision. The boomerang hits your fulminant prism. You hear a shout! x5; You hear an angry buzzing noise. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism explodes! You hear a shout! x2 Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadowghast (severely damaged, 83% to hit) You focus your ray upon the shadowghast. The searing ray misses the shadowghast. (Press . to maintain the ray.) A drude comes into view. Your fulminant prism crackles loudly. The searing ray hits the shadowghast but does no damage. The shadowghast is severely damaged. The searing ray hits the wight! The wight is heavily damaged. An orc priest comes into view. It is wielding a +0 flail. A slime creature comes into view. A centaur comes into view. It is carrying a +0 orcbow. The wight hits you from afar with a +0 spear! Your fulminant prism explodes! The blast of energy engulfs the wight! The wight is severely damaged. The blast of energy engulfs the wight!! You destroy the wight! Sif Muna accepts your kill. The blast of energy engulfs the wight!! You destroy the wight! Sif Muna accepts your kill. The blast of energy engulfs the shadowghast! You destroy the shadowghast! Sif Muna accepts your kill. The blast of energy engulfs the drude!! You kill the drude! Sif Muna accepts your kill. You hear a shout! Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You stop channelling your searing ray. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits your fulminant prism. Something unseen opens the door. An orc comes into view. It is wielding a +0 falchion. An orc comes into view. It is wielding a +0 club. Your fulminant prism crackles loudly. The orc throws a boomerang. The boomerang barely misses you. You fly upwards. There is a stone staircase leading down here. HP restored. There is a stone staircase leading down here. Okay, then. You fly downwards. There is a stone staircase leading up here. Found a stone staircase leading up. You pick up a parchment of Freeze and begin reading... You add the spell Freeze to your library. Erolcha the Cunning comes into view. She is wielding a +6 giant spiked club and carrying a wand of charming. Erolcha moves out of view. Found a potion of enlightenment. An orc priest is nearby! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 chain mail (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest shouts! You hear a shout! x4 Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 chain mail (100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest looks satisfied for a moment. The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! You hear a shout! x2 The magic dart hits the slime creature. The slime creature is lightly wounded. The magic dart hits the slime creature. The slime creature is lightly wounded. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits the slime creature. The slime creature is lightly wounded. An orc warrior comes into view. It is wielding a +0 war axe and carrying a +0 arbalest. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Something hits your fulminant prism! Erolcha hits your fulminant prism with a +6 giant spiked club!!! Your fulminant prism explodes! The blast of energy engulfs the slime creature! The slime creature is moderately wounded. The blast of energy engulfs Erolcha!! Erolcha is severely wounded. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! An orc warrior comes into view. It is wielding a +2 trident of flaming. Your fulminant prism crackles loudly. A hornet comes into view. Your fulminant prism explodes! The blast of energy engulfs the hornet!! The hornet is almost dead. The blast of energy engulfs the orc warrior! The orc warrior is heavily wounded. The blast of energy engulfs the orc priest!!! You kill the orc priest! Sif Muna accepts your kill. The blast of energy engulfs Erolcha! Erolcha is almost dead. The orc warrior shouts! You hear a shout! x2 Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Erolcha gestures wildly while chanting. Erolcha flickers and vanishes for a moment. The slime creature attacks as it pursues you! The slime creature closely misses you. Your fulminant prism crackles loudly. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the slime creature!! The slime creature is severely wounded. The slime creature is knocked back by the mystic blast. Your fulminant prism explodes! The blast of energy engulfs the slime creature!! The slime creature is almost dead. The blast of energy engulfs the orc warrior! You kill the orc warrior! Sif Muna accepts your kill. The blast of energy engulfs the orc warrior!! The orc warrior is severely wounded. You hear a shout! x2 Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hornet! You kill the hornet! Sif Muna accepts your kill. A kobold geomancer comes into view. It is wielding a +0 dagger. Found a glowing golden altar of the Shining One. The kobold geomancer points next to you and mumbles some strange words. The wall shatters! The blast of rock fragments hits you. Something unseen opens the door. You hear a shout! x5 You reach down and open the door. Found a parchment of Summon Ice Beast and a runed morningstar. An orc wizard comes into view. It is wielding a +0 dagger. There is an open door here. An orc wizard and 2 orcs come into view. The orc shouts! An orc comes into view. It is wielding a +0 whip. The orc moves out of view. The orc closely misses you. The orc wizard gestures at you while chanting. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1347-g9c00782a2a 0.34-a0-1349-g34678775c8 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [washtub] Species: Deep Elf Job: Conjurer HP: 50/50; mods: 0/0 MP: 4/26; mod: 0 Stats: 6 39 13 Position: (31, 22), god: Sif Muna (9), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 9 | 1337 | 0/313 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 34 | 10 | 1949 | 299/356 Conjurations | X | 2 | 66 | 12 | 3995 | 590/631 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 1167 #22: 1 #23: 5267 #24: 2085651798 #49: 574 #73: 37900 Mutations: magic regeneration: 1 (innate) sturdy frame: 1 Inventory bugs: Equipment: eq slot #2, inv slot #6: orb "Kompuy" {Guile, rElec Earth} eq slot #9, inv slot #2: +6 ring of intelligence eq slot #4, inv slot #11: +0 helmet of intelligence eq slot #5, inv slot #3: +0 pair of gloves eq slot #9, inv slot #4: +5 ring of evasion eq slot #10, inv slot #8: amulet of regeneration eq slot #3, inv slot #10: +2 robe of Feasting {Fly rCorr Int+2} eq slot #1, inv slot #12: +0 falchion of Jianebb {drain, Str+2 SInv} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ############## ### ##....#....##.##.... +.................<. .. #.........<......... ... ................... #... #).####...####...## #...##..####...####...# .....o:@#..............# ...o..o.#...o..........# .....o..#...†..........# #...o##'##.J##...##### #.... #K##..##..)##..### .... #co...+....o..o... ... #.....#....O.).... ... .'...c.#......!..!. ...#.....#........... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>