ward Level 1 of the Dungeon (2, 5, D:1) 5 stones (7, -10, D:1) a +0 dagger 4 stones (9, -32, D:1) a +0 dagger a rat corpse (skeletalised by now) (24, 12, D:1) a hobgoblin corpse (skeletalised by now) (25, -22, D:1) a +0 dagger (27, -36, D:1) a +0 whip (39, -22, D:1) a frilled lizard skeleton (43, -4, D:1) a rat corpse (skeletalised by now) (50, 5, D:1) a +0 club (57, -3, D:1) a +0 dagger Level 2 of the Dungeon (7, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, 10, D:2) a +0 dagger (12, 8, D:2) a +0 mace (12, 26, D:2) a +2 dagger of draining a goblin corpse (12, 27, D:2) a +0 dagger (14, 27, D:2) a +0 dagger (29, 27, D:2) a +0 dagger (29, 28, D:2) a +0 rapier a +0 robe a goblin corpse (31, 11, D:2) a jackal corpse (32, 11, D:2) a jackal corpse (32, 13, D:2) a rat corpse (33, 11, D:2) a jackal corpse (42, 15, D:2) a +0 hammer (43, 17, D:2) a +0 hammer