ward Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 15, D:1) a frilled lizard corpse (skeletalised by now) (13, -13, D:1) a +0 dagger (13, -11, D:1) a jackal skeleton (13, -10, D:1) a jackal skeleton (14, -10, D:1) 6 darts of disjunction (33, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (60, 8, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 4, D:2) a ball python corpse (skeletalised by now) (11, 15, D:2) an adder corpse (skeletalised by now) (14, 1, D:2) a ball python skeleton (25, 16, D:2) a +0 leather armour (25, 33, D:2) a +2 dagger of venom a kobold skeleton (26, 10, D:2) a +0 robe (26, 11, D:2) a hobgoblin skeleton (26, 36, D:2) a +0 club (32, 5, D:2) a rat skeleton (35, 32, D:2) an adder skeleton (40, 27, D:2) a +0 whip a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (4, -4, D:3) a +0 war axe a +0 leather armour an orc corpse (18, 7, D:3) a +0 short sword (23, 24, D:3) a giant cockroach corpse (32, 19, D:3) a +0 club a goblin corpse (44, 7, D:3) a rat skeleton (48, 6, D:3) a frilled lizard corpse (skeletalised by now)