wandman Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (17, 7, D:1) a quokka corpse (skeletalised by now) (19, -13, D:1) a goblin skeleton a frilled lizard skeleton (24, 3, D:1) a +0 leather armour (25, -16, D:1) 3 stones a +0 club a kobold skeleton (27, 8, D:1) a +0 pair of gloves (29, -15, D:1) a +0 scale mail (30, -18, D:1) a bat skeleton (32, -18, D:1) a +0 club (33, -19, D:1) a +0 hand axe (39, 8, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (9, 4, D:2) a bat corpse (skeletalised by now) (11, 10, D:2) a hobgoblin skeleton (13, 2, D:2) a +0 spear (13, 9, D:2) a +0 club (21, 22, D:2) 2 boomerangs (21, 41, D:2) a +0 short sword a kobold skeleton (23, 4, D:2) a +0 short sword a rat skeleton a kobold skeleton a ball python skeleton a hobgoblin skeleton (26, 37, D:2) a +0 leather armour (27, 40, D:2) a ball python skeleton (32, 13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (33, 13, D:2) a ball python corpse (skeletalised by now) (33, 20, D:2) a +0 robe (44, 41, D:2) a +0 sling (48, 27, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) an adder corpse (8, -28, D:3) a bat corpse (10, -20, D:3) a +0 club a +0 sling a goblin corpse (15, -28, D:3) a +0 club (24, -28, D:3) a +0 arbalest (24, -11, D:3) a staff of earth (unseen) (27, -19, D:3) a +0 short sword (27, -3, D:3) a potion of lignification (29, -9, D:3) a potion of enlightenment (31, -6, D:3) the scarf of Equivocation {Repulsion, rF+ rCorr Int-2 Stlth+} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. (unseen) (32, -3, D:3) a scroll of amnesia Level 4 of the Dungeon (0, 0, D:4) a +0 dagger