Dungeon Crawl Stone Soup version 0.32-a0-1513-g9a3e478684 (webtiles) character file. Game seed: 15990451999522052926 7 walnut39 the Cutter (level 2, 15/15 HPs) Began as a Vine Stalker Gladiator on June 21, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (96 turns). walnut39 the Cutter(Vine Stalker Gladiator) Turns: 96, Time: 00:00:39 Health: 15/15 AC: 4 Str: 16 XL: 2 Next: 0% Magic: 3/3 EV: 11 Int: 8 God: Gold: 14 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 rapier rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) g - a +1 antimagic hand axe Missiles d - 3 throwing nets (quivered) e - a javelin f - 3 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls h - a scroll of enchant weapon {unknown} Skills: + Level 1.9 Fighting + Level 2.8 Short Blades - Level 1.9 Throwing - Level 2.5 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 47% 1 Passwall Erth 0% N/A 85% 3 Stone Arrow Conj/Erth 0% 3d7 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! h - a scroll labelled KOKLIEKKUN You now have 2 gold pieces. You now have 14 gold pieces (gained 12). You open the door. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A bat comes into view. The bat moves out of view. The goblin barely misses you. There is an open door here. You hit the goblin. You kill the goblin! The bat hits you but does no damage. You hit the bat but do no damage. Your bite misses the bat. The bat completely misses you. You hit the bat. The bat is moderately wounded. The bat misses you. The bat barely misses you. x2 You hit the bat but do no damage. Your bite misses the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat barely misses you. You hit the bat. You kill the bat! You have reached level 2! Things that are here: a +0 club; a bat corpse; a goblin corpse An endoplasm and a jackal come into view. Found a scroll labelled YXULU QOSYEMOV. The jackal barks! Okay, then. There are monsters nearby! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..J.... ### ...?... ..# ....... ..# ....... ..# ..... ..# ... ..###############.###### ................@....... #################.###### .# .# .# h. .. .. You could see an endoplasm (asleep) and a jackal. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | walnut39 the Vine Stalker Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 77 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 96 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic Action || total ---------------------------++------- Melee: Rapier || 15 Bite || 4 Armour: Leather armour || 4 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 0 | 62 | 1 | 97.0 | Dungeon | 97 | 97 | 0 | 0 | 62 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts